Remove AI multiplayer

This commit is contained in:
JonShard
2026-07-29 10:57:35 +02:00
parent ea492f914b
commit 0f1f0c6a93
102 changed files with 1146 additions and 960 deletions
+1 -2
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@@ -1,8 +1,7 @@
extends Control
@onready var _Restart_btn: Button = %Restart
const GAME_MANAGER = preload("res://GameManager.gd")
const GAME_MANAGER = preload("res://scripts/game_manager.gd")
func _ready() -> void:
_Restart_btn.pressed.connect(_restart)
+2 -2
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@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3]
[gd_scene format=3]
[ext_resource type="Script" path="res://UI/main_menu_panel.gd" id="1_panel"]
[ext_resource type="Script" uid="uid://crs47shds8bm4" path="res://ui/main_menu_panel.gd" id="1_panel"]
[node name="MainMenuPanel" type="Control"]
layout_mode = 3
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene format=3 uid="uid://bxbocxdaayvwx"]
[ext_resource type="Script" uid="uid://bv7oracwmgre8" path="res://UI/progress_bar_3d.gd" id="1_ng8tm"]
[ext_resource type="Script" uid="uid://bv7oracwmgre8" path="res://ui/progress_bar_3d.gd" id="1_ng8tm"]
[sub_resource type="ViewportTexture" id="ViewportTexture_copv3"]
viewport_path = NodePath("Sprite3D/SubViewport")