multyplayer
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@@ -0,0 +1,48 @@
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[gd_scene load_steps=7 format=3 uid="uid://cnetplayer0001"]
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[ext_resource type="Script" path="res://Player/player.gd" id="1_player"]
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[sub_resource type="SceneReplicationConfig" id="Repl_player"]
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properties/0/path = NodePath(".:head_xform")
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properties/0/spawn = true
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properties/0/replication_mode = 1
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properties/1/path = NodePath(".:left_xform")
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properties/1/spawn = true
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properties/1/replication_mode = 1
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properties/2/path = NodePath(".:right_xform")
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properties/2/spawn = true
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properties/2/replication_mode = 1
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properties/3/path = NodePath(".:net_heartbeat")
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properties/3/spawn = true
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properties/3/replication_mode = 1
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[sub_resource type="StandardMaterial3D" id="Mat_head"]
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albedo_color = Color(0.85, 0.7, 0.55, 1)
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[sub_resource type="BoxMesh" id="Mesh_head"]
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material = SubResource("Mat_head")
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size = Vector3(0.18, 0.24, 0.16)
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[sub_resource type="StandardMaterial3D" id="Mat_hand"]
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albedo_color = Color(0.2, 0.5, 0.9, 1)
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[sub_resource type="BoxMesh" id="Mesh_hand"]
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material = SubResource("Mat_hand")
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size = Vector3(0.09, 0.05, 0.12)
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[node name="Player" type="Node3D"]
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script = ExtResource("1_player")
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[node name="Avatar" type="Node3D" parent="."]
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[node name="Head" type="MeshInstance3D" parent="Avatar"]
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mesh = SubResource("Mesh_head")
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[node name="LeftHand" type="MeshInstance3D" parent="Avatar"]
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mesh = SubResource("Mesh_hand")
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[node name="RightHand" type="MeshInstance3D" parent="Avatar"]
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mesh = SubResource("Mesh_hand")
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("Repl_player")
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