multyplayer
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@@ -126,7 +126,7 @@
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{
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"uuid": "d9cebd68-792e-4d01-a916-7df5f128b4a8",
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"title": "Implement Multiplayer Synchronization (Network Architecture)",
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"description": "Establish the client-server (or P2P) networking model for the game. Focus on syncing critical game state: physics objects (FoodItems), player actions (gestures/work progress), and station states (Chopping progress).",
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"description": "Establish the client-server networking model for the game. Focus on syncing critical game state: physics objects (FoodItems), player actions (gestures/work progress), and station states (Chopping progress).",
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"category": "bf4ec62e-526e-4027-876f-0b22bd17f79a",
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"steps": [
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{
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