multyplayer

This commit is contained in:
algodoogle
2026-07-16 18:36:49 +01:00
parent 5e0b58a984
commit 1869dbf054
28 changed files with 974 additions and 60 deletions
+1 -1
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@@ -126,7 +126,7 @@
{
"uuid": "d9cebd68-792e-4d01-a916-7df5f128b4a8",
"title": "Implement Multiplayer Synchronization (Network Architecture)",
"description": "Establish the client-server (or P2P) networking model for the game. Focus on syncing critical game state: physics objects (FoodItems), player actions (gestures/work progress), and station states (Chopping progress).",
"description": "Establish the client-server networking model for the game. Focus on syncing critical game state: physics objects (FoodItems), player actions (gestures/work progress), and station states (Chopping progress).",
"category": "bf4ec62e-526e-4027-876f-0b22bd17f79a",
"steps": [
{