Change way of gettng Managers to use class name

This commit is contained in:
JonShard
2026-08-01 21:46:52 +02:00
parent ee169a62b6
commit 247a7e316d
4 changed files with 12 additions and 19 deletions
+1 -3
View File
@@ -1,13 +1,11 @@
extends Control
@onready var _Restart_btn: Button = %Restart
const GAME_MANAGER = preload("res://GameManager.gd")
func _ready() -> void:
_Restart_btn.pressed.connect(_restart)
func _restart():
GAME_MANAGER._restart()
GameManager._restart()
get_tree().reload_current_scene()