Add food dispensers to shop.

This commit is contained in:
JonShard
2026-08-05 09:46:19 +02:00
parent c7840d3cc7
commit 3646992e35
43 changed files with 629 additions and 453 deletions
+14
View File
@@ -0,0 +1,14 @@
extends Node
func _ready() -> void:
$"..".visible = false
# Listen for the game over signal from GameManager
Signals.game_state_changed.connect(_on_game_state_changed)
func _on_game_state_changed(new_state: GameManager.GameState) -> void:
if new_state == GameManager.GameState.GAME_OVER:
$"..".visible = true
else:
$"..".visible = false