Add food dispensers to shop.

This commit is contained in:
JonShard
2026-08-05 09:46:19 +02:00
parent c7840d3cc7
commit 3646992e35
43 changed files with 629 additions and 453 deletions
+3 -2
View File
@@ -21,15 +21,16 @@ func _on_button_pressed() -> void:
print("ShopStationButton buy ", station_name)
_buy_station()
func _buy_station() -> void:
GameManager.money -= cost
var transform = Helper.get_snapped_transform(XRHelpers.get_xr_origin(self).get_node_or_null("PlayerBody"))
var forward: Vector3 = -transform.basis.z.normalized()
# TODO: Don't move up. Fix scenes.
transform.origin += (forward * 0.6) + Vector3(0, 0.5, 0)
transform.origin += (forward * 0.6)
var instance = NetworkManager.spawn_item(station_scene.resource_path, transform)
Signals.station_bought.emit(instance)
func _process(_delta: float) -> void:
button.disabled = GameManager.money < cost