Clean up SweetLogger prints by making file and functions arguments automatic

This commit is contained in:
JonShard
2026-08-11 10:19:26 +02:00
parent bd43b0bd1e
commit 3ae1e089aa
26 changed files with 190 additions and 154 deletions
+3 -3
View File
@@ -28,14 +28,14 @@ func satisfy_table_orders() -> void:
func set_buidling_mode():
SweetLogger.info("Setting building mode", [], "global_key_events.gd", "set_buidling_mode")
SweetLogger.info("Setting building mode", [])
GameManager.set_game_state(GameManager.GameState.BUILDING)
func set_running_mode():
SweetLogger.info("Setting running mode", [], "global_key_events.gd", "set_running_mode")
SweetLogger.info("Setting running mode", [])
GameManager.set_game_state(GameManager.GameState.RUNNING)
func set_game_over():
SweetLogger.info("Setting game over", [], "global_key_events.gd", "set_game_over")
SweetLogger.info("Setting game over", [])
GameManager.set_game_state(GameManager.GameState.GAME_OVER)