Clean up SweetLogger prints by making file and functions arguments automatic

This commit is contained in:
JonShard
2026-08-11 10:19:26 +02:00
parent bd43b0bd1e
commit 3ae1e089aa
26 changed files with 190 additions and 154 deletions
+2 -2
View File
@@ -3,8 +3,8 @@ extends Node
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
SweetLogger.debug("stations: {0}", [get_stations()], "testworldLoad.gd", "_ready")
SweetLogger.debug("items: {0}", [get_items()], "testworldLoad.gd", "_ready")
SweetLogger.debug("stations: {0}", [get_stations()])
SweetLogger.debug("items: {0}", [get_items()])