Fix table doesn't detect player that were present before order state
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@@ -17,6 +17,7 @@ transparent_bg = true
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size = Vector2i(320, 80)
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[node name="ProgressBar" type="ProgressBar" parent="Sprite3D/SubViewport" unique_id=727723524]
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custom_minimum_size = Vector2(0, 400)
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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@@ -30,3 +31,4 @@ grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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show_percentage = false
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