Add Table handles Sides

This commit is contained in:
JonShard
2026-07-31 14:03:53 +02:00
parent 3d616bf4a5
commit 48c9845624
15 changed files with 528 additions and 79 deletions
+4
View File
@@ -91,6 +91,10 @@ func _add_item(item: Node3D) -> void:
plate_controller.contained_ids = updated
NetworkManager.despawn_item(item)
# In case the container is on a table that needs to register this addition,
# ask all table in scene to absorb any new items.
print("Container group call absorb_items()")
get_tree().call_group("table", "absorb_items")
func erase_item(item: FoodItem) -> void: