Improve logging

This commit is contained in:
JonShard
2026-08-11 10:34:47 +02:00
parent 3ae1e089aa
commit 4bfb72d749
21 changed files with 79 additions and 74 deletions
+2 -2
View File
@@ -32,7 +32,7 @@ func _process(_delta: float) -> void:
func toggle_shop():
if GameManager.game_state == GameManager.GameState.BUILDING:
SweetLogger.debug("toggle shop", [])
SweetLogger.debug("toggle shop")
enabled = !enabled
SweetLogger.debug("_process: money={0} label text={1}", [GameManager.money, money_label.text])
@@ -54,7 +54,7 @@ func _set_poke_enabled_for_controller(controller_node: XRController3D, value: bo
var poke_node = Helper.find_first_child_of_type(controller_node, XRToolsPoke)
if poke_node:
SweetLogger.debug("_set_poke_enabled_for_controller: {0} poke enabled: {1}", [poke_node.get_path(), value])
SweetLogger.debug("_set_poke_enabled_for_controller: {0} poke enabled: {1}", [poke_node.name, value])
poke_node.enabled = value
poke_node.visible = value
else: