Improve logging
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@@ -238,7 +238,7 @@ func get_random_meal() -> String:
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func get_random_side() -> String:
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SweetLogger.debug("get_random_side()", [])
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SweetLogger.debug("get_random_side()")
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if sides_in_play.size() == 0:
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push_error("GameManager: get_random_side() called but sides_in_play is empty")
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return ""
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@@ -248,11 +248,11 @@ func get_random_side() -> String:
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func _restart():
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SweetLogger.info("restart Game", [])
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SweetLogger.info("restart Game")
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game_state = GameState.RUNNING
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func game_over():
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SweetLogger.info("Game Over", [])
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SweetLogger.info("Game Over")
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game_state = GameState.GAME_OVER
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Signals.game_over.emit()
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