Refactor Table to use new SharedInventoryStation
This commit is contained in:
@@ -103,10 +103,14 @@ func _populate_world_if_owner() -> void:
|
||||
layout.queue_free()
|
||||
_remove_authored(authored)
|
||||
NetworkManager.log_line("Populating world: %d stations, %d items" % [stations.size(), items.size()])
|
||||
# One frame between spawns - MultiplayerSpawner corrupts replication when
|
||||
# several nodes register for sync in the same frame (godotengine/godot#96914).
|
||||
for d in stations:
|
||||
NetworkManager.spawn_item(d["scene"], d["xform"], d["name"], d["props"])
|
||||
await get_tree().process_frame
|
||||
for d in items:
|
||||
NetworkManager.spawn_item(d["scene"], d["xform"], d["name"], d["props"])
|
||||
await get_tree().process_frame
|
||||
NetworkManager.log_line("World populated")
|
||||
|
||||
|
||||
|
||||
@@ -18,10 +18,14 @@ func _on_game_state_changed(new_state: GameManager.GameState) -> void:
|
||||
_set_stations_enabled(true)
|
||||
|
||||
|
||||
# Only Station-derived stations expose `enabled` (Table runs its own FSM).
|
||||
# Only single-snap_zone Station-derived stations use the generic `enabled`
|
||||
# toggle here. Table is Station-derived too now (SharedInventoryStation), but
|
||||
# it has multiple snap_zones and manages their enabling itself via its own
|
||||
# FSM (_set_snap_zones_enabled) - toggling only the base `snap_zone` here
|
||||
# would desync it from the rest of Table's zones, so it's excluded.
|
||||
func _set_stations_enabled(value: bool) -> void:
|
||||
for station in get_tree().get_nodes_in_group("station"):
|
||||
if station is Station:
|
||||
if station is Station and not station is Table:
|
||||
station.enabled = value
|
||||
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://damrxtlt7uswf" path="res://content/station_layouts/small_line.tscn" id="7_0sjqq"]
|
||||
[ext_resource type="PackedScene" uid="uid://dm70ynyuw1a5u" path="res://prefabs/day_controller.tscn" id="9_5wx0o"]
|
||||
[ext_resource type="PackedScene" uid="uid://bnwb7imcotkod" path="res://prefabs/build_mode_controller.tscn" id="10_464r1"]
|
||||
[ext_resource type="Script" uid="uid://c4y0yigqv7355" path="res://test/vr_spectator_camera.gd" id="11_5wx0o"]
|
||||
[ext_resource type="PackedScene" uid="uid://3i1xb74cfsh5" path="res://test/vr_spectator_camera.tscn" id="11_5wx0o"]
|
||||
[ext_resource type="PackedScene" uid="uid://dxe05wp60jg3l" path="res://scenes/queue_controller.tscn" id="11_de1dy"]
|
||||
[ext_resource type="Script" uid="uid://biu4qr3nr1eny" path="res://test/mp_test_driver.gd" id="99_mptst"]
|
||||
|
||||
@@ -103,5 +103,4 @@ hob_scene = SubResource("Resource_464r1")
|
||||
[node name="QueueController" parent="." unique_id=326512876 instance=ExtResource("11_de1dy")]
|
||||
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 7.2000003)
|
||||
|
||||
[node name="Node3D" type="Node3D" parent="." unique_id=1675081068]
|
||||
script = ExtResource("11_5wx0o")
|
||||
[node name="VRSpectatorCamera" parent="." unique_id=310823561 instance=ExtResource("11_5wx0o")]
|
||||
|
||||
+61
-28
@@ -1,5 +1,5 @@
|
||||
class_name Table
|
||||
extends StaticBody3D
|
||||
extends SharedInventoryStation
|
||||
|
||||
@export var thinking_duration: float = 3.0
|
||||
@export var ordering_duration: float = 50.0
|
||||
@@ -32,22 +32,22 @@ enum TableState {
|
||||
EATING
|
||||
}
|
||||
|
||||
## State is server-authoritative and synced (see table.tscn's Sync node);
|
||||
## state transitions only ever run where NetworkManager.owns_world() is true
|
||||
## (the whole station's _process is gated off elsewhere for non-owners, see
|
||||
## NetworkManager._gate_station). The setters below just refresh the display,
|
||||
## so both the server (via _set_state) and clients (via incoming sync) show
|
||||
## the same text. Use _set_state(), never assign _state directly.
|
||||
@export var _state: TableState = TableState.EMPTY
|
||||
@export var _state_time: float = 0.0
|
||||
@export var _state_duration: float = 0.0 # set in _set_state_time
|
||||
|
||||
var _state: TableState = TableState.EMPTY
|
||||
var _state_time: float = 0.0
|
||||
var _state_duration: float = 0.0
|
||||
var _original_orders: Array[String] = []
|
||||
@export var _unsatisfied_orders: Array[String] = []
|
||||
var _unsatisfied_orders: Array[String] = []
|
||||
var _players_count: int = 0
|
||||
var _is_leader: bool = true # Only the group leader orchestrates the state and shows its own visuals; see _on_group_changed().
|
||||
|
||||
|
||||
func place_order() -> void:
|
||||
SweetLogger.debug("->[]")
|
||||
if not NetworkManager.owns_world():
|
||||
server_place_order.rpc_id(1)
|
||||
SweetLogger.debug(" []-> rpc")
|
||||
return
|
||||
var new_orders: Array[String] = _unsatisfied_orders.duplicate()
|
||||
# for _i in range(0, randi_range(1, 2)):
|
||||
# new_orders.append(GameManager.get_random_meal())
|
||||
@@ -56,9 +56,12 @@ func place_order() -> void:
|
||||
new_orders.append(GameManager.get_random_meal())
|
||||
_unsatisfied_orders = new_orders
|
||||
_original_orders = _unsatisfied_orders.duplicate()
|
||||
_set_state(TableState.WAITING_PRIMARY)
|
||||
SweetLogger.info("Placed order, orders: {0}", [_unsatisfied_orders])
|
||||
|
||||
@rpc("any_peer", "call_remote", "reliable")
|
||||
func server_place_order() -> void:
|
||||
SweetLogger.debug("->[]")
|
||||
if NetworkManager.owns_world():
|
||||
place_order()
|
||||
|
||||
@@ -73,6 +76,34 @@ func absorb_items():
|
||||
_absorb_item_if_correct(held_object)
|
||||
|
||||
|
||||
# Flattens items held across all of this table's snap zones
|
||||
func get_exposed_food_items() -> Array[FoodItem]:
|
||||
var items: Array[FoodItem] = []
|
||||
for zone in snap_zones:
|
||||
var held_object = zone.picked_up_object
|
||||
if not held_object:
|
||||
continue
|
||||
var plate: PlateController = _get_plate_controller_from_item(held_object)
|
||||
if plate:
|
||||
items.append_array(plate.container.contained_items)
|
||||
continue
|
||||
var food_item: FoodItem = Helper.find_food_item(held_object)
|
||||
if food_item:
|
||||
items.append(food_item)
|
||||
return items
|
||||
|
||||
|
||||
# Only the group leader orchestrates the FSM and shows its visuals
|
||||
func _on_group_changed() -> void:
|
||||
_is_leader = is_group_leader()
|
||||
if label_3d:
|
||||
label_3d.visible = _is_leader
|
||||
if label_3d_time:
|
||||
label_3d_time.visible = _is_leader
|
||||
if progress_bar:
|
||||
progress_bar.set_bar_visible(_is_leader and progress_bar.is_bar_visible())
|
||||
|
||||
|
||||
func satisfyAllOrders() -> void:
|
||||
SweetLogger.debug("->[]")
|
||||
_unsatisfied_orders.clear()
|
||||
@@ -109,7 +140,18 @@ func try_consume_customer() -> bool:
|
||||
return false
|
||||
|
||||
|
||||
func _enter_tree() -> void:
|
||||
super._enter_tree()
|
||||
var properties: Array[NodePath] = [".:_state_duration", ".:_state", ".:_state_time", ".:_unsatisfied_orders", "Customers:visible"]
|
||||
for property_path in properties:
|
||||
sync_config.add_property(property_path)
|
||||
sync_config.property_set_spawn(property_path, false)
|
||||
sync_config.property_set_replication_mode(property_path, SceneReplicationConfig.REPLICATION_MODE_ON_CHANGE)
|
||||
SweetLogger.info("DEBUG sync_config properties: {0} | root_path: {1} | authority: {2} | peer: {3}", [sync_config.get_properties(), synchronizer.root_path, get_multiplayer_authority(), multiplayer.get_unique_id()]) # temp diagnostic
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
super.ready()
|
||||
if not label_3d:
|
||||
SweetLogger.warning("{0} missing label_3d reference", [name])
|
||||
if not label_3d_time:
|
||||
@@ -137,13 +179,6 @@ func _ready() -> void:
|
||||
for snap_zone_node in snap_zones:
|
||||
snap_zone_node.has_picked_up.connect(_on_object_picked_up)
|
||||
snap_zone_node.has_dropped.connect(_on_object_dropped)
|
||||
# Never on a client: the state machine is server-authoritative and _state is
|
||||
# synced down. NetworkManager._gate_station() already turned processing off,
|
||||
# but a spawned station is gated BEFORE its _ready() runs, so an unconditional
|
||||
# set_process(true) here would quietly re-arm the FSM on every client — and
|
||||
# _state_end(EATING) re-enables the snap zones, which then fight the server
|
||||
# for items sitting on the table.
|
||||
set_process(NetworkManager.owns_world())
|
||||
_set_state(TableState.EMPTY)
|
||||
|
||||
|
||||
@@ -185,11 +220,6 @@ func _place_order_if_player():
|
||||
return
|
||||
if _players_count > 0:
|
||||
place_order()
|
||||
_set_state(TableState.WAITING_PRIMARY)
|
||||
|
||||
|
||||
# func _get_plate_controller_from_item(_item: Node) -> PlateController:
|
||||
# return _item.get_children().filter(func(c): return c is PlateController).front() as PlateController
|
||||
|
||||
|
||||
func _get_plate_controller_from_item(_item: Node) -> PlateController:
|
||||
@@ -271,9 +301,9 @@ func _collect_money_from_food():
|
||||
func _set_snap_zones_enabled(value: bool) -> void:
|
||||
# Enabling is the world owner's call only — a client's zones stay gated no
|
||||
# matter what state its copy of the FSM thinks it is in.
|
||||
var enabled := value and NetworkManager.owns_world()
|
||||
var is_enabled := value and NetworkManager.owns_world()
|
||||
for zone in snap_zones:
|
||||
zone.enabled = enabled
|
||||
zone.enabled = is_enabled
|
||||
|
||||
|
||||
## Server-only state transition: sets the new state's timer and assigns
|
||||
@@ -302,7 +332,7 @@ func _set_state(newState: TableState) -> void:
|
||||
_state_time = primary_duration
|
||||
_state_duration = primary_duration
|
||||
_state = newState
|
||||
# Absorm meals that were already in the table when the state starts
|
||||
# Absorm meals that were already in the table when the state starts (We missed the pickup event)
|
||||
for zone in snap_zones:
|
||||
_absorb_item_if_correct(zone.picked_up_object)
|
||||
TableState.WAITING_FRIEND:
|
||||
@@ -383,12 +413,15 @@ func _refresh_display() -> void:
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
super.process(delta)
|
||||
#SweetLogger.debug("State {0} time: {1} duration: {2} is_leader: {3}", [TableState.keys()[_state], _state_time, _state_duration, _is_leader])
|
||||
_refresh_display()
|
||||
if not _is_leader:
|
||||
return # Follower: the group leader orchestrates the FSM, we just mirror its synced state.
|
||||
_place_order_if_player()
|
||||
#SweetLogger.error("State {0} time: {1} duration: {2}", [TableState.keys()[_state], _state_time, _state_duration])
|
||||
|
||||
if not NetworkManager.owns_world():
|
||||
SweetLogger.debug("Not server, skipping state update")
|
||||
# SweetLogger.debug("Not server, skipping state update")
|
||||
return
|
||||
|
||||
if GameManager.game_state == GameManager.GameState.GAME_OVER:
|
||||
|
||||
+76
-62
@@ -1,37 +1,14 @@
|
||||
[gd_scene format=3 uid="uid://caf0xanmxbshy"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://caeikc7e3igkd" path="res://stations/table.gd" id="1_2vcpj"]
|
||||
[ext_resource type="PackedScene" uid="uid://cvucwxibtol5f" path="res://stations/StationMovement.tscn" id="1_5mi7y"]
|
||||
[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="1_8j1nt"]
|
||||
[ext_resource type="PackedScene" uid="uid://cbs8jiqe8rcmn" path="res://abstract/station.tscn" id="1_station"]
|
||||
[ext_resource type="AudioStream" uid="uid://ck72h06t8hyyk" path="res://sounds/money.mp3" id="2_jslhm"]
|
||||
[ext_resource type="AudioStream" uid="uid://dllgyc8jh83an" path="res://sounds/220195__gameaudio__click-wooden-1.wav" id="3_0s6ir"]
|
||||
[ext_resource type="PackedScene" uid="uid://bxbocxdaayvwx" path="res://UI/progress_bar.tscn" id="3_kjf1i"]
|
||||
|
||||
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_table"]
|
||||
properties/0/path = NodePath(".:position")
|
||||
properties/0/spawn = false
|
||||
properties/0/replication_mode = 1
|
||||
properties/1/path = NodePath(".:rotation")
|
||||
properties/1/spawn = false
|
||||
properties/1/replication_mode = 1
|
||||
properties/2/path = NodePath(".:visible")
|
||||
properties/2/spawn = false
|
||||
properties/2/replication_mode = 1
|
||||
properties/3/path = NodePath(".:_state_duration")
|
||||
properties/3/spawn = false
|
||||
properties/3/replication_mode = 1
|
||||
properties/4/path = NodePath(".:_state")
|
||||
properties/4/spawn = false
|
||||
properties/4/replication_mode = 1
|
||||
properties/5/path = NodePath(".:_state_time")
|
||||
properties/5/spawn = false
|
||||
properties/5/replication_mode = 1
|
||||
properties/6/path = NodePath(".:_unsatisfied_orders")
|
||||
properties/6/spawn = false
|
||||
properties/6/replication_mode = 1
|
||||
properties/7/path = NodePath("Customers:visible")
|
||||
properties/7/spawn = false
|
||||
properties/7/replication_mode = 1
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_probe"]
|
||||
size = Vector3(0.2, 0.3, 0.2)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
|
||||
size = Vector3(0.7983472, 0.060000002, 0.59873295)
|
||||
@@ -45,28 +22,65 @@ albedo_color = Color(0.31, 0.21576, 0.1333, 1)
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
|
||||
size = Vector3(2.1, 0.5, 2.1)
|
||||
|
||||
[node name="Table" type="Node3D" unique_id=987495548]
|
||||
[node name="Table" unique_id=987495548 instance=ExtResource("1_station")]
|
||||
|
||||
[node name="StationMovement" parent="." unique_id=946873975 node_paths=PackedStringArray("station") instance=ExtResource("1_5mi7y")]
|
||||
[node name="StationMovement" parent="." index="0" unique_id=946873975 node_paths=PackedStringArray("station")]
|
||||
station = NodePath("../Table")
|
||||
|
||||
[node name="MultiplayerSyncronizer" type="MultiplayerSynchronizer" parent="." unique_id=2000411505]
|
||||
root_path = NodePath("../Table")
|
||||
replication_config = SubResource("SceneReplicationConfig_np_table")
|
||||
[node name="ProgressBar3D" parent="." index="4" unique_id=654673176]
|
||||
visible = false
|
||||
|
||||
[node name="Table" type="StaticBody3D" parent="." unique_id=1863572470 groups=["station", "table"]]
|
||||
[node name="SnapZone" parent="." index="5" unique_id=1315859105]
|
||||
enabled = false
|
||||
|
||||
[node name="Table" type="StaticBody3D" parent="." index="6" unique_id=1863572470 node_paths=PackedStringArray("notification_audio", "ambient_audio", "snap_zone", "synchronizer") groups=["station", "table"]]
|
||||
script = ExtResource("1_2vcpj")
|
||||
money_sound = ExtResource("2_jslhm")
|
||||
probe_paths = Array[NodePath]([NodePath("ProbeForward"), NodePath("ProbeRight"), NodePath("ProbeBack"), NodePath("ProbeLeft")])
|
||||
pickup_sound = ExtResource("3_0s6ir")
|
||||
drop_sound = ExtResource("3_0s6ir")
|
||||
notification_audio = NodePath("../AudioStreamPlayer3DNotification")
|
||||
ambient_audio = NodePath("../AudioStreamPlayer3DAmbient")
|
||||
snap_zone = NodePath("XRToolsSnapZone")
|
||||
synchronizer = NodePath("../MultiplayerSynchronizer")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table" unique_id=228053941]
|
||||
[node name="ProbeForward" type="Area3D" parent="Table" index="0" unique_id=-1294555795]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -0.45)
|
||||
collision_layer = 512
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table/ProbeForward" index="0" unique_id=-1294555794]
|
||||
shape = SubResource("BoxShape3D_probe")
|
||||
|
||||
[node name="ProbeRight" type="Area3D" parent="Table" index="1" unique_id=-1294555793]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.45, 0.5, 0)
|
||||
collision_layer = 512
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table/ProbeRight" index="0" unique_id=-1294555792]
|
||||
shape = SubResource("BoxShape3D_probe")
|
||||
|
||||
[node name="ProbeBack" type="Area3D" parent="Table" index="2" unique_id=-1294555791]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0.45)
|
||||
collision_layer = 512
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table/ProbeBack" index="0" unique_id=-1294555790]
|
||||
shape = SubResource("BoxShape3D_probe")
|
||||
|
||||
[node name="ProbeLeft" type="Area3D" parent="Table" index="3" unique_id=-1294555789]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.45, 0.5, 0)
|
||||
collision_layer = 512
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table/ProbeLeft" index="0" unique_id=-1294555788]
|
||||
shape = SubResource("BoxShape3D_probe")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table" index="4" unique_id=228053941]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.50155246, 0)
|
||||
shape = SubResource("BoxShape3D_24d3s")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Table" unique_id=276384063]
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Table" index="5" unique_id=276384063]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.094791204, 0.9715525, 0.0012244582)
|
||||
shape = SubResource("BoxShape3D_24d3s")
|
||||
|
||||
[node name="XRToolsSnapZone" type="Area3D" parent="Table" unique_id=1947858647 groups=["station_zone"]]
|
||||
[node name="XRToolsSnapZone" type="Area3D" parent="Table" index="6" unique_id=1947858647 groups=["station_zone"]]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0285525, 0)
|
||||
collision_layer = 65536
|
||||
collision_mask = 65540
|
||||
@@ -75,90 +89,90 @@ stash_sound = ExtResource("3_0s6ir")
|
||||
snap_mode = 1
|
||||
metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Table/XRToolsSnapZone" unique_id=1176887393]
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Table/XRToolsSnapZone" index="0" unique_id=1176887393]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.000975132, 0)
|
||||
shape = SubResource("SphereShape3D_dlkho")
|
||||
|
||||
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Table/XRToolsSnapZone" unique_id=2135860710]
|
||||
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Table/XRToolsSnapZone" index="1" unique_id=2135860710]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.013531357, -0.015141487, 0.012176305)
|
||||
|
||||
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Table" unique_id=2085635675]
|
||||
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Table" index="7" unique_id=2085635675]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.50155246, 0)
|
||||
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Table/CSGCombiner3D" unique_id=411048765]
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Table/CSGCombiner3D" index="0" unique_id=411048765]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.46137518, 0)
|
||||
size = Vector3(0.6, 0.077, 0.6)
|
||||
material = SubResource("StandardMaterial3D_24d3s")
|
||||
|
||||
[node name="CSGBox3D2" type="CSGBox3D" parent="Table/CSGCombiner3D" unique_id=2093582402]
|
||||
[node name="CSGBox3D2" type="CSGBox3D" parent="Table/CSGCombiner3D" index="1" unique_id=2093582402]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.02685462, 0)
|
||||
size = Vector3(0.1, 0.9258911, 0.1)
|
||||
material = SubResource("StandardMaterial3D_24d3s")
|
||||
|
||||
[node name="CSGBox3D4" type="CSGBox3D" parent="Table/CSGCombiner3D" unique_id=345709075]
|
||||
[node name="CSGBox3D4" type="CSGBox3D" parent="Table/CSGCombiner3D" index="2" unique_id=345709075]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.41408914, 0)
|
||||
size = Vector3(0.1, 0.15142211, 0.5341797)
|
||||
material = SubResource("StandardMaterial3D_24d3s")
|
||||
|
||||
[node name="CSGBox3D5" type="CSGBox3D" parent="Table/CSGCombiner3D" unique_id=550923256]
|
||||
[node name="CSGBox3D5" type="CSGBox3D" parent="Table/CSGCombiner3D" index="3" unique_id=550923256]
|
||||
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 0, -0.41408914, 0)
|
||||
size = Vector3(0.1, 0.15142211, 0.5341797)
|
||||
material = SubResource("StandardMaterial3D_24d3s")
|
||||
|
||||
[node name="Customers" type="Node3D" parent="Table" unique_id=2147179512]
|
||||
[node name="Customers" type="Node3D" parent="Table" index="8" unique_id=2147179512]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.50155246, 0)
|
||||
|
||||
[node name="Customer" type="Node3D" parent="Table/Customers" unique_id=1265943831]
|
||||
[node name="Customer" type="Node3D" parent="Table/Customers" index="0" unique_id=1265943831]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.016780734, -0.08218986, 0)
|
||||
|
||||
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Table/Customers/Customer" unique_id=1211819222]
|
||||
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Table/Customers/Customer" index="0" unique_id=1211819222]
|
||||
transform = Transform3D(1.095, 0, 0, 0, 1.095, 0, 0, 0, 1.095, 0.08442788, -0.19989291, 0)
|
||||
|
||||
[node name="CSGSphere3D" type="CSGSphere3D" parent="Table/Customers/Customer/CSGCombiner3D" unique_id=2104132980]
|
||||
[node name="CSGSphere3D" type="CSGSphere3D" parent="Table/Customers/Customer/CSGCombiner3D" index="0" unique_id=2104132980]
|
||||
transform = Transform3D(0.9999998, 0, 0, 0, 0.9999998, 0, 0, 0, 0.9999998, -0.7149929, 1.2762557, 0)
|
||||
radius = 0.17520222
|
||||
|
||||
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Table/Customers/Customer/CSGCombiner3D" unique_id=808477724]
|
||||
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Table/Customers/Customer/CSGCombiner3D" index="1" unique_id=808477724]
|
||||
transform = Transform3D(0.9999998, 0, 0, 0, 1.7476468, 0, 0, 0, 0.9999998, -0.7366721, 0.8531885, 0)
|
||||
radius = 0.17520222
|
||||
|
||||
[node name="Seats" type="Node3D" parent="Table" unique_id=1101423789]
|
||||
[node name="Seats" type="Node3D" parent="Table" index="9" unique_id=1101423789]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.50155246, 0)
|
||||
|
||||
[node name="Seat" type="Node3D" parent="Table/Seats" unique_id=1951252898]
|
||||
[node name="Seat" type="Node3D" parent="Table/Seats" index="0" unique_id=1951252898]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.9079602, -0.37259835, 0)
|
||||
|
||||
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Table/Seats/Seat" unique_id=384912485]
|
||||
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Table/Seats/Seat" index="0" unique_id=384912485]
|
||||
|
||||
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Table/Seats/Seat/CSGCombiner3D" unique_id=170426769]
|
||||
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Table/Seats/Seat/CSGCombiner3D" index="0" unique_id=170426769]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.18637085, 0.51674986, 0)
|
||||
radius = 0.25634766
|
||||
height = 0.051940918
|
||||
sides = 16
|
||||
|
||||
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Table/Seats/Seat/CSGCombiner3D" unique_id=1294605073]
|
||||
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Table/Seats/Seat/CSGCombiner3D" index="1" unique_id=1294605073]
|
||||
transform = Transform3D(0.24355066, 0.98373884, 0, -1.3339849, 0.1796049, 0, 0, 0, 0.8365013, -0.05247748, 0.8547088, 0)
|
||||
radius = 0.25634766
|
||||
height = 0.051940918
|
||||
sides = 16
|
||||
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" unique_id=1761839440]
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" index="2" unique_id=1761839440]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030369163, 0.18746406, 0.1341562)
|
||||
size = Vector3(0.05, 0.6713196, 0.05)
|
||||
|
||||
[node name="CSGBox3D2" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" unique_id=1395371703]
|
||||
[node name="CSGBox3D2" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" index="3" unique_id=1395371703]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.030369163, 0.18746406, -0.15065354)
|
||||
size = Vector3(0.05, 0.6713196, 0.05)
|
||||
|
||||
[node name="CSGBox3D3" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" unique_id=96608061]
|
||||
[node name="CSGBox3D3" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" index="4" unique_id=96608061]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.33084005, 0.18746406, 0.1341562)
|
||||
size = Vector3(0.05, 0.6713196, 0.05)
|
||||
|
||||
[node name="CSGBox3D4" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" unique_id=1684738537]
|
||||
[node name="CSGBox3D4" type="CSGBox3D" parent="Table/Seats/Seat/CSGCombiner3D" index="5" unique_id=1684738537]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.33084005, 0.18746406, -0.15065354)
|
||||
size = Vector3(0.05, 0.6713196, 0.05)
|
||||
|
||||
[node name="Label3D" type="Label3D" parent="Table" unique_id=662960977]
|
||||
[node name="Label3D" type="Label3D" parent="Table" index="10" unique_id=662960977]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8263302, 0)
|
||||
pixel_size = 0.003
|
||||
billboard = 2
|
||||
@@ -166,26 +180,26 @@ text = "table state"
|
||||
vertical_alignment = 0
|
||||
line_spacing = -15.0
|
||||
|
||||
[node name="Label3DTime" type="Label3D" parent="Table" unique_id=1534849507]
|
||||
[node name="Label3DTime" type="Label3D" parent="Table" index="11" unique_id=1534849507]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.0147986, 0)
|
||||
visible = false
|
||||
pixel_size = 0.003
|
||||
billboard = 2
|
||||
text = "20.1s"
|
||||
|
||||
[node name="ProgressBar3D" parent="Table" unique_id=654673176 instance=ExtResource("3_kjf1i")]
|
||||
[node name="ProgressBar3D" parent="Table" index="12" unique_id=600000001 instance=ExtResource("3_kjf1i")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8692299, 0)
|
||||
y_billboard = true
|
||||
|
||||
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Table" unique_id=724610642]
|
||||
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Table" index="13" unique_id=724610642]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7950532, 0)
|
||||
|
||||
[node name="PlayerDetectArea3D" type="Area3D" parent="Table" unique_id=913445150]
|
||||
[node name="PlayerDetectArea3D" type="Area3D" parent="Table" index="14" unique_id=913445150]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.50155246, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 524288
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table/PlayerDetectArea3D" unique_id=1538221021]
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Table/PlayerDetectArea3D" index="0" unique_id=1538221021]
|
||||
shape = SubResource("BoxShape3D_vlqg6")
|
||||
|
||||
[connection signal="body_entered" from="Table/PlayerDetectArea3D" to="Table" method="_on_player_enter"]
|
||||
|
||||
@@ -0,0 +1,124 @@
|
||||
class_name SharedInventoryStation
|
||||
extends Station
|
||||
|
||||
### Abstract 'class', should never be instantiated ###
|
||||
# Backbone for stations that need to know about neighboring stations of the
|
||||
# same kind (tables, belts).
|
||||
|
||||
## Path to one Area3D probe per direction this station should watch for a
|
||||
## same-kind neighbor. Wired explicitly per concrete scene (e.g. a belt
|
||||
## wires one path, a table wires four).
|
||||
@export var probe_paths: Array[NodePath] = []
|
||||
|
||||
## Resolved from probe_paths in ready().
|
||||
var probes: Array[Area3D] = []
|
||||
|
||||
## Area3D probe -> the SharedInventoryStation neighbor detected through it
|
||||
## (or null if that direction is currently unoccupied).
|
||||
var neighbors: Dictionary = {}
|
||||
|
||||
|
||||
# The child station has to call super._enter_tree() for this to be called
|
||||
func _enter_tree() -> void:
|
||||
super._enter_tree()
|
||||
var properties: Array[NodePath] = [".:position", ".:rotation", ".:visible"]
|
||||
for property_path in properties:
|
||||
sync_config.add_property(property_path)
|
||||
sync_config.property_set_spawn(property_path, false)
|
||||
sync_config.property_set_replication_mode(property_path, SceneReplicationConfig.REPLICATION_MODE_ON_CHANGE)
|
||||
|
||||
|
||||
# The child station has to call super.ready() for this to be called
|
||||
func ready() -> void:
|
||||
super.ready()
|
||||
# Find probes
|
||||
for path in probe_paths:
|
||||
var probe := get_node_or_null(path) as Area3D
|
||||
if probe:
|
||||
probes.append(probe)
|
||||
else:
|
||||
SweetLogger.warning("{0} could not resolve neighbor probe at path {1}", [name, path])
|
||||
if probes.is_empty():
|
||||
SweetLogger.warning("{0} has no neighbor probes wired", [name])
|
||||
for probe in probes:
|
||||
neighbors[probe] = null
|
||||
probe.body_entered.connect(_on_probe_body_entered.bind(probe))
|
||||
probe.body_exited.connect(_on_probe_body_exited.bind(probe))
|
||||
# Init leader state before any probe signal has a chance to fire
|
||||
_broadcast_group_changed.call_deferred()
|
||||
|
||||
|
||||
## Cycle-safe search of the neighbor graph (handles circular belt/table loops)
|
||||
func get_connected_group() -> Array[SharedInventoryStation]:
|
||||
var visited: Dictionary = {get_instance_id(): true}
|
||||
var queue: Array[SharedInventoryStation] = [self]
|
||||
var group: Array[SharedInventoryStation] = []
|
||||
while not queue.is_empty():
|
||||
var current: SharedInventoryStation = queue.pop_front()
|
||||
group.append(current)
|
||||
for neighbor in current.neighbors.values():
|
||||
if neighbor and not visited.has(neighbor.get_instance_id()):
|
||||
visited[neighbor.get_instance_id()] = true
|
||||
queue.append(neighbor)
|
||||
return group
|
||||
|
||||
|
||||
## Deterministic leader: smallest grid position, computed the same on every peer
|
||||
func is_group_leader() -> bool:
|
||||
var leader: SharedInventoryStation = self
|
||||
for member in get_connected_group():
|
||||
if _grid_sort_key(member) < _grid_sort_key(leader):
|
||||
leader = member
|
||||
return leader == self
|
||||
|
||||
|
||||
static func _grid_sort_key(station: SharedInventoryStation) -> Vector2i:
|
||||
var pos := station.global_position
|
||||
return Vector2i(roundi(pos.x / Helper.SNAP_GRID_SIZE), roundi(pos.z / Helper.SNAP_GRID_SIZE))
|
||||
|
||||
|
||||
## Food items this station holds, exposed for neighbors to read; override for multi-zone stations
|
||||
func get_exposed_food_items() -> Array[FoodItem]:
|
||||
var items: Array[FoodItem] = []
|
||||
if snap_zone and snap_zone.picked_up_object:
|
||||
var food_item := Helper.find_food_item(snap_zone.picked_up_object)
|
||||
if food_item:
|
||||
items.append(food_item)
|
||||
return items
|
||||
|
||||
|
||||
## Every food item held anywhere in this station's connected group
|
||||
func get_group_food_items() -> Array[FoodItem]:
|
||||
var items: Array[FoodItem] = []
|
||||
for member in get_connected_group():
|
||||
items.append_array(member.get_exposed_food_items())
|
||||
return items
|
||||
|
||||
|
||||
func _on_probe_body_entered(body: Node3D, probe: Area3D) -> void:
|
||||
var station := body as SharedInventoryStation
|
||||
if not station or station == self:
|
||||
return
|
||||
neighbors[probe] = station
|
||||
_broadcast_group_changed()
|
||||
|
||||
|
||||
func _on_probe_body_exited(body: Node3D, probe: Area3D) -> void:
|
||||
var former: SharedInventoryStation = neighbors.get(probe)
|
||||
if not former or body != former:
|
||||
return
|
||||
neighbors[probe] = null
|
||||
# former is no longer reachable from self, so it needs telling separately
|
||||
former._broadcast_group_changed()
|
||||
_broadcast_group_changed()
|
||||
|
||||
|
||||
## Notifies every member of this station's current connected group (not just the two that changed)
|
||||
func _broadcast_group_changed() -> void:
|
||||
for member in get_connected_group():
|
||||
member._on_group_changed()
|
||||
|
||||
|
||||
## Virtual hook: override to react to this station's group membership/leadership changing
|
||||
func _on_group_changed() -> void:
|
||||
pass
|
||||
@@ -0,0 +1 @@
|
||||
uid://bciln4f4tjwgy
|
||||
+11
-6
@@ -25,6 +25,17 @@ var enabled: bool: # When disabled the station only updated display and sounds.
|
||||
snap_zone.set_process(p_enabled)
|
||||
|
||||
|
||||
# Godot requires replication_config to be fully built before _ready. So in _enter_tree
|
||||
# The child station has to call super._enter_tree() for this to be called.
|
||||
func _enter_tree() -> void:
|
||||
# Always a fresh config - abstract/station.tscn's config sub-resource is shared
|
||||
# in memory across every station scene that instances it, so reusing it here
|
||||
# would pile every station type's properties onto the same shared object.
|
||||
synchronizer.root_path = get_path()
|
||||
synchronizer.replication_config = SceneReplicationConfig.new()
|
||||
sync_config = synchronizer.replication_config
|
||||
|
||||
|
||||
# The child station has to call super.ready() for this to be called
|
||||
func ready() -> void:
|
||||
SweetLogger.debug("Station {0} ready", [name])
|
||||
@@ -43,12 +54,6 @@ func ready() -> void:
|
||||
snap_zone.has_picked_up.connect(_on_object_picked_up_handler)
|
||||
snap_zone.has_dropped.connect(_on_object_dropped_handler)
|
||||
|
||||
# Configure Multiplayer Syncronizer
|
||||
# This overwrites any changes made in the inspector.
|
||||
synchronizer.root_path = get_path()
|
||||
synchronizer.replication_config = SceneReplicationConfig.new()
|
||||
sync_config = synchronizer.replication_config
|
||||
|
||||
# The child station has to call super.process(delta) for this to be called
|
||||
func process(_delta: float) -> void:
|
||||
refresh_display()
|
||||
|
||||
@@ -19,21 +19,22 @@ var current_work: float # How far a FoodItem conversion is toward completion
|
||||
var max_work: float # How much work has to be acheived to trigger conversion
|
||||
var result_id: String # Station active if not empty. What FoodItem id the conversion turns the current FoodItem into.
|
||||
|
||||
# The child station has to call super.ready() for this to be called
|
||||
func ready() -> void:
|
||||
super.ready()
|
||||
if not progress_bar:
|
||||
SweetLogger.warning("{0} missing progress_bar reference", [name])
|
||||
|
||||
# Configure Multiplayer Syncronizer
|
||||
# Base Station creates the config, here we append to it:
|
||||
var properties: Array[NodePath] = [ ".:current_work", ".:max_work", ".:result_id"]
|
||||
# The child station has to call super._enter_tree() for this to be called
|
||||
func _enter_tree() -> void:
|
||||
super._enter_tree()
|
||||
var properties: Array[NodePath] = [".:current_work", ".:max_work", ".:result_id"]
|
||||
for property_path in properties:
|
||||
sync_config.add_property(property_path)
|
||||
sync_config.property_set_spawn(property_path, false)
|
||||
sync_config.property_set_replication_mode(property_path, SceneReplicationConfig.REPLICATION_MODE_ON_CHANGE)
|
||||
|
||||
|
||||
# The child station has to call super.ready() for this to be called
|
||||
func ready() -> void:
|
||||
super.ready()
|
||||
if not progress_bar:
|
||||
SweetLogger.warning("{0} missing progress_bar reference", [name])
|
||||
|
||||
|
||||
# The child station has to call super.process(delta) for this to be called
|
||||
func process(delta: float) -> void:
|
||||
|
||||
@@ -37,3 +37,5 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.8000001, 0, 0)
|
||||
|
||||
[node name="PotatoDispenser" parent="." unique_id=522124817 instance=ExtResource("9_ok0xr")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8000001, 0, 0.6)
|
||||
|
||||
[editable path="Table"]
|
||||
|
||||
Reference in New Issue
Block a user