Modify kitchen scene
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@@ -389,7 +389,7 @@ func is_server() -> bool:
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func is_online() -> bool:
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var p := multiplayer.multiplayer_peer
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return p != null and not (p is OfflineMultiplayerPeer)
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## True on the machine that owns authoritative world logic: the server when
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## online, or the single player when offline. Station logic and spawning should
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