This commit is contained in:
algodoogle
2026-07-25 19:26:43 +01:00
parent f7024db98d
commit 596d777fae
32 changed files with 832 additions and 257 deletions
+20 -1
View File
@@ -5,7 +5,14 @@ extends Node
@onready var container: ItemContainer = $"../Container"
@export var is_dirty: bool = false
## Synced plate contents (item ids), replacing reparented child nodes so
## contents survive replication (a MultiplayerSpawner-tracked item would
## despawn on every client the instant it was reparented out of WorldContent).
## Server writes it via ItemContainer; every peer (server included) renders
## the cosmetic result via the setter below.
@export var contained_ids: Array[String] = []: set = _set_contained_ids
func _ready() -> void:
if not dirty_node:
@@ -20,3 +27,15 @@ func _process(_delta: float) -> void:
else:
container.enabled = true
dirty_node.visible = false
func _set_contained_ids(value: Array[String]) -> void:
contained_ids = value
# Deferred: this can be written by the replicated spawn payload before
# this node's own @onready vars (container) have resolved.
_refresh_visuals.call_deferred()
func _refresh_visuals() -> void:
if container:
container.refresh_visuals(contained_ids)