Fix error about custom_solver_bias not supported

This commit is contained in:
JonShard
2026-07-26 15:05:05 +02:00
parent ae3e7ec674
commit 5ca64b8dff
2 changed files with 0 additions and 4 deletions
-3
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@@ -72,13 +72,10 @@ func _on_body_entered(body: Node3D) -> void:
# Instantiate the result of combination and free the two ingredient items
func _combine(other_body: Node3D, result: PackedScene) -> void:
print("CombinableItem _combine: combining %s + %s into %s" % [_food_item.id, _find_food_item(other_body).id, result.resource_path])
_combining = true
# Get Snapzone
var snap_zone := _pickable.get_picked_up_by()
if not snap_zone or not snap_zone.has_method("pick_up_object"):
push_warning("CombineZone: base item is not held by a snap zone; cannot combine.")
_combining = false
return
# Spawn the result through the server (so it replicates to every peer,