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extends Object
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## Allows the registration of anonymous singletons into the scene tree.
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const HOLDER_NAME: String = "PluginSingletons"
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static func instance_of(p_script: Script, requester: Node) -> Variant:
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var holder: Node = requester.get_tree().get_root().get_node_or_null(HOLDER_NAME)
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if not is_instance_valid(holder):
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holder = Node.new()
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holder.name = HOLDER_NAME
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requester.get_tree().get_root().add_child(holder)
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for child in holder.get_children():
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if child.get_script() == p_script:
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return child
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var instance: Node = p_script.new()
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holder.add_child(instance)
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return instance
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