Refactor container to work in muliplayer

This commit is contained in:
JonShard
2026-08-19 13:13:04 +02:00
parent cd466c73b5
commit 62ea4a1540
21 changed files with 311 additions and 312 deletions
+4 -4
View File
@@ -35,13 +35,13 @@ properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/spawn = false
properties/2/replication_mode = 1
properties/3/path = NodePath("PlateController:contained_ids")
properties/3/spawn = true
properties/3/replication_mode = 1
properties/3/spawn = false
properties/3/replication_mode = 2
properties/4/path = NodePath("PlateController:is_dirty")
properties/4/spawn = true
properties/4/spawn = false
properties/4/replication_mode = 1
[node name="Plate" type="RigidBody3D" unique_id=190487773]