Refactor container to work in muliplayer

This commit is contained in:
JonShard
2026-08-19 13:13:04 +02:00
parent cd466c73b5
commit 62ea4a1540
21 changed files with 311 additions and 312 deletions
+2 -2
View File
@@ -36,13 +36,13 @@ func _process(delta: float) -> void:
func _enable_tool(_item: XRToolsPickable):
SweetLogger.debug("Enable tool {0} on {1}", [_item.name, name])
_item.visible = true
_item.get_node("NetPickable").set_tool_enabled(true)
_item.get_node("NetPickable").grabbable = true
func _disable_tool(_item: XRToolsPickable):
SweetLogger.debug("Disable tool {0} on {1}", [_item.name, name])
_item.visible = false
_item.get_node("NetPickable").set_tool_enabled(false)
_item.get_node("NetPickable").grabbable = false
func _disable_all_tools():
SweetLogger.debug("Disable all tools on {0}", [name])