Fix queue in multiplayer
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@@ -1,6 +1,6 @@
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extends Node
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const enable_debug = true
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const enable_debug = false
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var frame_count = 0
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# Inside SweetLogger or a static helper class:
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static func get_current_function_name() -> String:
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@@ -98,7 +98,7 @@ const TIMESTAMP_BG_COLOR = "#1e3a5f"
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#===================================================================================#
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## Column widths for alignment (in characters)
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const PEER_ID_COLUMN_WIDTH = 6
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const LOG_TYPE_COLUMN_WIDTH = 12
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const LOG_TYPE_COLUMN_WIDTH = 13
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## Default mm:ss:ms; with SHOW_TIMESTAMP_HOURS, hh:mm:ss:ms
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const TIMESTAMP_COLUMN_WIDTH_MMSSMS = 9
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const TIMESTAMP_COLUMN_WIDTH_HHMMSSMS = 12
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