Add Shop menu on each hand

This commit is contained in:
JonShard
2026-08-04 12:38:21 +02:00
parent 2e8c12cb8a
commit 661210eac8
12 changed files with 247 additions and 36 deletions
+157
View File
@@ -6,18 +6,119 @@
[ext_resource type="PackedScene" uid="uid://b4ysuy43poobf" path="res://addons/godot-xr-tools/functions/function_pickup.tscn" id="3_rd8py"]
[ext_resource type="PackedScene" uid="uid://diyu06cw06syv" path="res://addons/godot-xr-tools/player/player_body.tscn" id="4_6xr3x"]
[ext_resource type="PackedScene" uid="uid://b6bk2pj8vbj28" path="res://addons/godot-xr-tools/functions/movement_turn.tscn" id="4_rd8py"]
[ext_resource type="PackedScene" uid="uid://cmxe1av5nsxyq" path="res://UI/shop_menu_3d.tscn" id="5_7rrtu"]
[ext_resource type="PackedScene" uid="uid://cqhw276realc" path="res://addons/godot-xr-tools/functions/function_pointer.tscn" id="6_ptr"]
[ext_resource type="PackedScene" uid="uid://bjcxf427un2wp" path="res://addons/godot-xr-tools/player/poke/poke.tscn" id="7_1fmci"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_1fmci"]
animation = &"Grip"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_73fu8"]
animation = &"Grip"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_ouruy"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Little_Distal_L", "Armature/Skeleton3D:Little_Intermediate_L", "Armature/Skeleton3D:Little_Metacarpal_L", "Armature/Skeleton3D:Little_Proximal_L", "Armature/Skeleton3D:Middle_Distal_L", "Armature/Skeleton3D:Middle_Intermediate_L", "Armature/Skeleton3D:Middle_Metacarpal_L", "Armature/Skeleton3D:Middle_Proximal_L", "Armature/Skeleton3D:Ring_Distal_L", "Armature/Skeleton3D:Ring_Intermediate_L", "Armature/Skeleton3D:Ring_Metacarpal_L", "Armature/Skeleton3D:Ring_Proximal_L", "Armature/Skeleton3D:Thumb_Distal_L", "Armature/Skeleton3D:Thumb_Metacarpal_L", "Armature/Skeleton3D:Thumb_Proximal_L", "Armature/Skeleton:Little_Distal_L", "Armature/Skeleton:Little_Intermediate_L", "Armature/Skeleton:Little_Proximal_L", "Armature/Skeleton:Middle_Distal_L", "Armature/Skeleton:Middle_Intermediate_L", "Armature/Skeleton:Middle_Proximal_L", "Armature/Skeleton:Ring_Distal_L", "Armature/Skeleton:Ring_Intermediate_L", "Armature/Skeleton:Ring_Proximal_L", "Armature/Skeleton:Thumb_Distal_L", "Armature/Skeleton:Thumb_Proximal_L"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_i0gvw"]
animation = &"Grip 5"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_5mmou"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Index_Distal_L", "Armature/Skeleton3D:Index_Intermediate_L", "Armature/Skeleton3D:Index_Metacarpal_L", "Armature/Skeleton3D:Index_Proximal_L", "Armature/Skeleton:Index_Distal_L", "Armature/Skeleton:Index_Intermediate_L", "Armature/Skeleton:Index_Proximal_L"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_yfij0"]
graph_offset = Vector2(-536, 11)
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_1fmci")
nodes/ClosedHand1/position = Vector2(-600, 300)
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_73fu8")
nodes/ClosedHand2/position = Vector2(-360, 300)
nodes/Grip/node = SubResource("AnimationNodeBlend2_ouruy")
nodes/Grip/position = Vector2(0, 20)
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_i0gvw")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_5mmou")
nodes/Trigger/position = Vector2(-360, 20)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1fmci"]
transparency = 1
albedo_color = Color(1, 1, 1, 0.5882353)
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_itrmp"]
animation = &"Grip"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nrfrd"]
animation = &"Grip"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_73fu8"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Little_Distal_R", "Armature/Skeleton3D:Little_Intermediate_R", "Armature/Skeleton3D:Little_Metacarpal_R", "Armature/Skeleton3D:Little_Proximal_R", "Armature/Skeleton3D:Middle_Distal_R", "Armature/Skeleton3D:Middle_Intermediate_R", "Armature/Skeleton3D:Middle_Metacarpal_R", "Armature/Skeleton3D:Middle_Proximal_R", "Armature/Skeleton3D:Ring_Distal_R", "Armature/Skeleton3D:Ring_Intermediate_R", "Armature/Skeleton3D:Ring_Metacarpal_R", "Armature/Skeleton3D:Ring_Proximal_R", "Armature/Skeleton3D:Thumb_Distal_R", "Armature/Skeleton3D:Thumb_Metacarpal_R", "Armature/Skeleton3D:Thumb_Proximal_R", "Armature/Skeleton:Little_Distal_R", "Armature/Skeleton:Little_Intermediate_R", "Armature/Skeleton:Little_Proximal_R", "Armature/Skeleton:Middle_Distal_R", "Armature/Skeleton:Middle_Intermediate_R", "Armature/Skeleton:Middle_Proximal_R", "Armature/Skeleton:Ring_Distal_R", "Armature/Skeleton:Ring_Intermediate_R", "Armature/Skeleton:Ring_Proximal_R", "Armature/Skeleton:Thumb_Distal_R", "Armature/Skeleton:Thumb_Proximal_R"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ouruy"]
animation = &"Grip 5"
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_i0gvw"]
filter_enabled = true
filters = ["Armature/Skeleton3D:Index_Distal_R", "Armature/Skeleton3D:Index_Intermediate_R", "Armature/Skeleton3D:Index_Metacarpal_R", "Armature/Skeleton3D:Index_Proximal_R", "Armature/Skeleton:Index_Distal_R", "Armature/Skeleton:Index_Intermediate_R", "Armature/Skeleton:Index_Proximal_R"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_5mmou"]
nodes/ClosedHand1/node = SubResource("AnimationNodeAnimation_itrmp")
nodes/ClosedHand1/position = Vector2(-600, 300)
nodes/ClosedHand2/node = SubResource("AnimationNodeAnimation_nrfrd")
nodes/ClosedHand2/position = Vector2(-360, 300)
nodes/Grip/node = SubResource("AnimationNodeBlend2_73fu8")
nodes/Grip/position = Vector2(0, 40)
nodes/OpenHand/node = SubResource("AnimationNodeAnimation_ouruy")
nodes/OpenHand/position = Vector2(-600, 100)
nodes/Trigger/node = SubResource("AnimationNodeBlend2_i0gvw")
nodes/Trigger/position = Vector2(-360, 40)
node_connections = [&"output", 0, &"Grip", &"Grip", 0, &"Trigger", &"Grip", 1, &"ClosedHand2", &"Trigger", 0, &"OpenHand", &"Trigger", 1, &"ClosedHand1"]
[node name="XROrigin3D" type="XROrigin3D" unique_id=2055526621]
[node name="XRCamera3D" type="XRCamera3D" parent="." unique_id=983614103]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.49626195, 0)
[node name="XRControllerLeftHand" type="XRController3D" parent="." unique_id=1171100950]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.6, 0, 0)
tracker = &"left_hand"
[node name="LeftHand" parent="XRControllerLeftHand" unique_id=1805508372 instance=ExtResource("1_jr1t4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.009340696, -0.0074635968, 0.024033919)
[node name="Hand_low_L" parent="XRControllerLeftHand/LeftHand" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.01, 0, 0.05)
[node name="Skeleton3D" parent="XRControllerLeftHand/LeftHand/Hand_low_L/Armature" index="0" unique_id=242151480]
bones/1/rotation = Quaternion(0.323537, -2.5658142e-05, -0.027220426, 0.9458239)
bones/2/rotation = Quaternion(-0.09044407, -0.04151748, -0.16629349, 0.98104167)
bones/3/rotation = Quaternion(-0.04661986, 0.02097099, 0.010327632, 0.9986392)
bones/5/rotation = Quaternion(-0.0012845465, -0.011608094, -0.016825877, 0.99979025)
bones/6/rotation = Quaternion(0.10292491, -0.009932083, -0.007944166, 0.9946078)
bones/7/rotation = Quaternion(-0.012859, -0.023610815, -0.32325828, 0.9459289)
bones/8/rotation = Quaternion(0.012057539, -0.009291937, -0.24747224, 0.96877545)
bones/10/rotation = Quaternion(-0.035753887, -0.0004000325, 0.0063676415, 0.9993403)
bones/11/rotation = Quaternion(-0.0026496367, -0.0011447113, -0.12599176, 0.9920271)
bones/12/rotation = Quaternion(0.039422527, 0.0019339261, -0.22807404, 0.97284347)
bones/13/rotation = Quaternion(-0.012339468, -0.008812943, -0.28066906, 0.9596848)
bones/15/rotation = Quaternion(-0.070265576, 0.010190836, -0.024330735, 0.9971795)
bones/16/rotation = Quaternion(-0.032063447, -0.002236244, -0.06863657, 0.99712384)
bones/17/rotation = Quaternion(0.025345208, 0.008124622, -0.2490055, 0.9681363)
bones/18/rotation = Quaternion(0.0025223217, 0.007880732, -0.2432038, 0.9699399)
bones/20/rotation = Quaternion(-0.09173688, 0.020302717, -0.010182976, 0.9955242)
bones/21/rotation = Quaternion(-0.06251818, -0.00022572002, -0.115392834, 0.99135065)
bones/22/rotation = Quaternion(0.058578636, 0.021648303, -0.26990518, 0.9608596)
bones/23/rotation = Quaternion(0.006871769, -0.0035727466, -0.21195254, 0.97724926)
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="XRControllerLeftHand/LeftHand/Hand_low_L/Armature/Skeleton3D" index="1" unique_id=506224189]
transform = Transform3D(0.5408296, 0.8408128, -0.023173608, -0.08262672, 0.08052427, 0.99332196, 0.83706397, -0.5353032, 0.11302349, 0.039901964, 0.040282845, -0.15009598)
bone_name = "Index_Tip_L"
bone_idx = 9
[node name="AnimationTree" parent="XRControllerLeftHand/LeftHand" index="1"]
tree_root = SubResource("AnimationNodeBlendTree_yfij0")
[node name="MovementDirect" parent="XRControllerLeftHand" unique_id=1865515938 instance=ExtResource("2_q1xvu")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.009340696, -0.0074635968, 0.024033919)
strafe = true
@@ -27,14 +128,57 @@ strafe = true
[node name="FunctionPointer" parent="XRControllerLeftHand" unique_id=315304316 instance=ExtResource("6_ptr")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.02, 0.05, -0.1)
show_laser = 2
laser_length = 1
laser_material = SubResource("StandardMaterial3D_1fmci")
laser_hit_material = SubResource("StandardMaterial3D_1fmci")
show_target = true
target_radius = 0.009
target_material = SubResource("StandardMaterial3D_1fmci")
[node name="ShopMenu3D" parent="XRControllerLeftHand" unique_id=331240263 instance=ExtResource("5_7rrtu")]
transform = Transform3D(0.17921828, 0.016751308, -0.00045015282, -0.0125175975, 0.13704088, 0.116030626, 0.011140855, -0.11549542, 0.13761066, 0.27515364, 0.031010807, -0.013297826)
[node name="XRControllerRightHand" type="XRController3D" parent="." unique_id=202756852]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.6, 0, 0)
tracker = &"right_hand"
[node name="RightHand" parent="XRControllerRightHand" unique_id=1112462503 instance=ExtResource("2_gshht")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0074635968, 0.024033919)
[node name="Hand_low_R" parent="XRControllerRightHand/RightHand" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.01, 0, 0.05)
[node name="Skeleton3D" parent="XRControllerRightHand/RightHand/Hand_low_R/Armature" index="0" unique_id=976194013]
bones/1/rotation = Quaternion(0.323537, 2.5658142e-05, 0.027220426, 0.9458239)
bones/2/rotation = Quaternion(-0.09044407, 0.04151748, 0.16629349, 0.98104167)
bones/3/rotation = Quaternion(-0.04661986, -0.020970985, -0.010327632, 0.9986392)
bones/5/rotation = Quaternion(-0.0012845465, 0.011608096, 0.01682588, 0.99979025)
bones/6/rotation = Quaternion(0.10292492, 0.009932085, 0.007944188, 0.9946078)
bones/7/rotation = Quaternion(-0.012859004, 0.023610815, 0.32325834, 0.94592875)
bones/8/rotation = Quaternion(0.012057537, 0.0092919255, 0.24747224, 0.96877545)
bones/10/rotation = Quaternion(-0.035753887, 0.00040003238, -0.0063676336, 0.9993403)
bones/11/rotation = Quaternion(-0.0026496367, 0.0011447114, 0.1259918, 0.9920271)
bones/12/rotation = Quaternion(0.03942253, -0.0019339275, 0.2280741, 0.97284347)
bones/13/rotation = Quaternion(-0.012339467, 0.008812944, 0.28066906, 0.9596848)
bones/15/rotation = Quaternion(-0.07026557, -0.010190836, 0.024330745, 0.99717957)
bones/16/rotation = Quaternion(-0.032063447, 0.002236245, 0.06863657, 0.99712384)
bones/17/rotation = Quaternion(0.025345206, -0.00812462, 0.24900547, 0.9681363)
bones/18/rotation = Quaternion(0.0025223275, -0.007880732, 0.24320383, 0.9699399)
bones/20/rotation = Quaternion(-0.09173688, -0.020302719, 0.010182976, 0.9955242)
bones/21/rotation = Quaternion(-0.06251817, 0.00022572096, 0.115392834, 0.99135065)
bones/22/rotation = Quaternion(0.058578644, -0.021648303, 0.26990518, 0.9608596)
bones/23/rotation = Quaternion(0.0068717655, 0.0035727452, 0.21195254, 0.97724926)
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="XRControllerRightHand/RightHand/Hand_low_R/Armature/Skeleton3D" index="1" unique_id=497290142]
transform = Transform3D(0.5408295, -0.8408129, 0.023173586, 0.08262676, 0.08052423, 0.99332196, -0.83706397, -0.53530306, 0.11302352, -0.03990197, 0.040282845, -0.15009597)
bone_name = "Index_Tip_R"
bone_idx = 9
[node name="Poke" parent="XRControllerRightHand/RightHand/Hand_low_R/Armature/Skeleton3D/BoneAttachment3D" unique_id=303927399 instance=ExtResource("7_1fmci")]
[node name="AnimationTree" parent="XRControllerRightHand/RightHand" index="1"]
tree_root = SubResource("AnimationNodeBlendTree_5mmou")
[node name="MovementTurn" parent="XRControllerRightHand" unique_id=154529119 instance=ExtResource("4_rd8py")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0074635968, 0.024033919)
turn_mode = 2
@@ -45,8 +189,21 @@ smooth_turn_speed = 3.5
[node name="FunctionPointer" parent="XRControllerRightHand" unique_id=2017919314 instance=ExtResource("6_ptr")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.02, 0.05, -0.1)
show_laser = 2
laser_length = 1
laser_material = SubResource("StandardMaterial3D_1fmci")
laser_hit_material = SubResource("StandardMaterial3D_1fmci")
show_target = true
target_radius = 0.009
target_material = SubResource("StandardMaterial3D_1fmci")
[node name="ShopMenu3D" parent="XRControllerRightHand" unique_id=246744456 instance=ExtResource("5_7rrtu")]
transform = Transform3D(0.17912053, -0.017761359, -0.0006130421, 0.014117808, 0.138435, 0.11417722, -0.010794867, -0.11366743, 0.13915166, -0.11845571, 0.038174443, -0.038154215)
[node name="PlayerBody" parent="." unique_id=1444632058 instance=ExtResource("4_6xr3x")]
collision_mask = 1017
player_calibrate_height = false
[editable path="XRControllerLeftHand/LeftHand"]
[editable path="XRControllerLeftHand/LeftHand/Hand_low_L"]
[editable path="XRControllerRightHand/RightHand"]
[editable path="XRControllerRightHand/RightHand/Hand_low_R"]