Fix Snap_zones not range grabbing
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@@ -8,7 +8,7 @@
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[ext_resource type="Animation" uid="uid://bediglpx0rj7i" path="res://addons/godot-xr-tools/hands/animations/left/Grip 5.res" id="6_ftab3"]
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[ext_resource type="PackedScene" uid="uid://3lr2dhy62rhk" path="res://Prefabs/combinable_item.tscn" id="7_wb51u"]
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[ext_resource type="PackedScene" uid="uid://bfj80jh13t6e5" path="res://Prefabs/food_item.tscn" id="8_t9y3x"]
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[ext_resource type="Script" path="res://Net/net_pickable.gd" id="20_netpk"]
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[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_vlqg6"]
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height = 0.10708985
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@@ -85,7 +85,6 @@ type = 2
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[node name="CombinableItem" parent="." index="5" unique_id=996936271 instance=ExtResource("7_wb51u")]
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[node name="NetPickable" type="MultiplayerSynchronizer" parent="."]
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root_path = NodePath("..")
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[node name="NetPickable" type="MultiplayerSynchronizer" parent="." index="6" unique_id=2086885420]
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replication_config = SubResource("SceneReplicationConfig_np_buns")
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script = ExtResource("20_netpk")
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