Fix Snap_zones not range grabbing
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@@ -172,11 +172,9 @@ func _refresh_display() -> void:
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progress_bar.set_bar_visible(false)
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label_3d_time.text = "%.1f" % _state_time
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print("_state_duration = ", _state_duration)
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progress_bar.set_progress(clampf(float(_state_time) / _state_duration, 0.0, 1.0))
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func _set_state(value: TableState) -> void:
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_state = value
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_refresh_display()
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