From 71d01e5be1dad8d85043fc6f2261078b369f21f4 Mon Sep 17 00:00:00 2001 From: JonShard Date: Sat, 25 Jul 2026 22:09:46 +0200 Subject: [PATCH] Add game export preset --- .gitignore | 4 ++- export_presets.cfg | 74 ++++++++++++++++++++++++++++++++++++++++++++++ project.godot | 4 +++ 3 files changed, 81 insertions(+), 1 deletion(-) create mode 100644 export_presets.cfg diff --git a/.gitignore b/.gitignore index 549b672..2d8ccc4 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,6 @@ # Godot 4+ specific ignores .godot/ +.build/ /android/ -.log \ No newline at end of file + +*.log \ No newline at end of file diff --git a/export_presets.cfg b/export_presets.cfg new file mode 100644 index 0000000..251178c --- /dev/null +++ b/export_presets.cfg @@ -0,0 +1,74 @@ +[runnable_presets] + +"Windows Desktop"="Windows Desktop" + +[preset.0] + +name="Windows Desktop" +platform="Windows Desktop" +dedicated_server=false +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path=".build/game_debug.exe" +patches=PackedStringArray() +patch_delta_encoding=false +patch_delta_compression_level_zstd=19 +patch_delta_min_reduction=0.1 +patch_delta_include_filters="*" +patch_delta_exclude_filters="" +encryption_include_filters="" +encryption_exclude_filters="" +seed=0 +encrypt_pck=false +encrypt_directory=false +script_export_mode=2 + +[preset.0.options] + +custom_template/debug="" +custom_template/release="" +debug/export_console_wrapper=1 +binary_format/embed_pck=true +texture_format/s3tc_bptc=true +texture_format/etc2_astc=false +shader_baker/enabled=false +binary_format/architecture="x86_64" +codesign/enable=false +codesign/timestamp=true +codesign/timestamp_server_url="" +codesign/digest_algorithm=1 +codesign/description="" +codesign/custom_options=PackedStringArray() +application/modify_resources=true +application/icon="" +application/console_wrapper_icon="" +application/icon_interpolation=4 +application/file_version="" +application/product_version="" +application/company_name="" +application/product_name="" +application/file_description="" +application/copyright="" +application/trademarks="" +application/export_angle=0 +application/export_d3d12=0 +application/d3d12_agility_sdk_multiarch=true +ssh_remote_deploy/enabled=false +ssh_remote_deploy/host="user@host_ip" +ssh_remote_deploy/port="22" +ssh_remote_deploy/extra_args_ssh="" +ssh_remote_deploy/extra_args_scp="" +ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}' +$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}' +$trigger = New-ScheduledTaskTrigger -Once -At 00:00 +$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries +$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings +Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true +Start-ScheduledTask -TaskName godot_remote_debug +while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 } +Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue" +ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue +Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue +Remove-Item -Recurse -Force '{temp_dir}'" diff --git a/project.godot b/project.godot index 407a20a..9aef550 100644 --- a/project.godot +++ b/project.godot @@ -22,6 +22,10 @@ XRToolsRumbleManager="*uid://by853dk86g1qw" NetworkManager="*res://Net/network_manager.gd" GlobalKeyEvents="*uid://c60unagog5oi1" +[debug] + +file_logging/enable_file_logging=true + [display] window/size/viewport_width=1800