From 5ca64b8dff544fc69e72da432d32e51224bdee49 Mon Sep 17 00:00:00 2001 From: JonShard Date: Sun, 26 Jul 2026 15:05:05 +0200 Subject: [PATCH] Fix error about custom_solver_bias not supported --- Items/Charcoal.tscn | 1 - Prefabs/combinable_item.gd | 3 --- 2 files changed, 4 deletions(-) diff --git a/Items/Charcoal.tscn b/Items/Charcoal.tscn index e1a5523..4762c56 100644 --- a/Items/Charcoal.tscn +++ b/Items/Charcoal.tscn @@ -11,7 +11,6 @@ [ext_resource type="Script" path="res://Net/net_pickable.gd" id="20_netpk"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_gkni8"] -custom_solver_bias = 0.1 height = 0.1 radius = 0.1 diff --git a/Prefabs/combinable_item.gd b/Prefabs/combinable_item.gd index 8fc0393..5bbefbd 100644 --- a/Prefabs/combinable_item.gd +++ b/Prefabs/combinable_item.gd @@ -72,13 +72,10 @@ func _on_body_entered(body: Node3D) -> void: # Instantiate the result of combination and free the two ingredient items func _combine(other_body: Node3D, result: PackedScene) -> void: print("CombinableItem _combine: combining %s + %s into %s" % [_food_item.id, _find_food_item(other_body).id, result.resource_path]) - _combining = true # Get Snapzone var snap_zone := _pickable.get_picked_up_by() if not snap_zone or not snap_zone.has_method("pick_up_object"): - push_warning("CombineZone: base item is not held by a snap zone; cannot combine.") - _combining = false return # Spawn the result through the server (so it replicates to every peer,