Add DespawningItem

This commit is contained in:
JonShard
2026-07-28 10:39:34 +02:00
parent 3f951fef64
commit 7d694de307
12 changed files with 168 additions and 18 deletions
+3
View File
@@ -193,6 +193,9 @@ func _make_cosmetic(visual: Node3D) -> void:
func _remove_from_physics(visual: Node3D) -> void:
if visual is RigidBody3D:
PhysicsServer3D.body_set_space((visual as RigidBody3D).get_rid(), RID())
var despawning_item = visual.get_node_or_null("DespawningItem")
if despawning_item:
NetworkManager.despawn_item(despawning_item)
#plate (Pickalbe)