Add Dirty plates and sink. Dirty plates don't accept food
This commit is contained in:
@@ -0,0 +1,40 @@
|
||||
extends StaticBody3D
|
||||
|
||||
const plate_wash_time: float = 3.0
|
||||
@export var plate_scene : PackedScene
|
||||
@export_range(0.0, 10.0, 0.1) var wash_speed: float = 1.0
|
||||
|
||||
@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
|
||||
|
||||
var progress: float = 0.0
|
||||
|
||||
func _ready() -> void:
|
||||
if not plate_scene:
|
||||
push_error("Sink is missing reference to plate scene")
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
var item = snap_zone.picked_up_object
|
||||
|
||||
if not item:
|
||||
progress = 0
|
||||
return # Exit early since there's nothing to process
|
||||
|
||||
|
||||
var plate: PlateController = item.get_node_or_null("PlateController") as PlateController
|
||||
if plate:
|
||||
# Not dirty? Nothing to wash
|
||||
if not plate.is_dirty:
|
||||
return
|
||||
|
||||
# Washing logic using the encapsulated property
|
||||
if progress >= plate_wash_time:
|
||||
plate.is_dirty = false # This automatically updates visibility and the container state!
|
||||
print("Sink washing complete!")
|
||||
else:
|
||||
progress += wash_speed * delta
|
||||
print("Sink washing plate: ", progress)
|
||||
|
||||
# Sink empty, reset progress
|
||||
if not snap_zone.picked_up_object:
|
||||
progress = 0
|
||||
|
||||
Reference in New Issue
Block a user