Clean up what the AI did
This commit is contained in:
+13
-24
@@ -17,6 +17,13 @@ func _ready() -> void:
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if not _food_item:
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push_error("CombinableItem is missing FoodItem reference. must be a sibling of a FoodItem on ", get_parent().name, ".")
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if not _pickable:
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push_error("CombineZone must be a grand child of an XRToolsPickable.")
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return
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if not _food_item:
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push_error("CombineZone requires a FoodItem sibling on ", _pickable.name, ".")
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return
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# Detect items whether held (layer 17 "Held Objects") or loose
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# (layer 3 "Pickable Objects"). Don't advertise a layer of our own.
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combine_area_3d.collision_mask = 0b0000_0000_0000_0001_0000_0000_0000_0100
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@@ -26,40 +33,22 @@ func _ready() -> void:
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set_deferred("monitoring", false)
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set_deferred("monitorable", false)
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if not _pickable:
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push_error("CombineZone must be a grand child of an XRToolsPickable.")
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return
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if not _food_item:
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push_error("CombineZone requires a FoodItem sibling on ", _pickable.name, ".")
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return
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# Signals
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_pickable.picked_up.connect(_on_item_picked_up)
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_pickable.dropped.connect(_on_item_dropped)
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combine_area_3d.body_entered.connect(_on_body_entered)
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func get_result_for(other_id: StringName) -> PackedScene:
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return RECIPE_MANAGER.get_combination(_food_item.id, other_id)
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## Trigger area that lets a snapped item combine with another item pushed into
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## it. The zone only monitors while its owning item is held by an
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## [XRToolsSnapZone]; when an item carrying a matching [FoodItem.id]
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## enters, the snapped (base) item transforms into the recipe result and the
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## incoming item is consumed.
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# Enable the trigger only while snapped into a snap zone (not hand-held).
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func _on_item_picked_up(_item: Node3D) -> void:
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var by := _pickable.get_picked_up_by()
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var snapped: bool = by != null and by.has_method("is_xr_class") and by.is_xr_class("XRToolsSnapZone")
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set_deferred("monitoring", snapped)
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func _on_item_dropped(_item: Node3D) -> void:
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set_deferred("monitoring", false)
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# If the other body is a FoodItem, check for a recipe and combine if one exists.
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func _on_body_entered(body: Node3D) -> void:
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print("CombinableItem _on_body_entered")
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if _combining or body == _pickable:
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@@ -78,12 +67,12 @@ func _on_body_entered(body: Node3D) -> void:
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_combine(body, result)
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# Transform the base item into [param result], consuming the incoming item.
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# Instantiate the result of combination and free the two ingredient items
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func _combine(other_body: Node3D, result: PackedScene) -> void:
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print("CombinableItem _combine: combining %s + %s into %s" % [_food_item.id, _find_food_item(other_body).id, result.resource_path])
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_combining = true
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# Get Snapzone
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var snap_zone := _pickable.get_picked_up_by()
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if not snap_zone or not snap_zone.has_method("pick_up_object"):
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push_warning("CombineZone: base item is not held by a snap zone; cannot combine.")
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@@ -96,10 +85,10 @@ func _combine(other_body: Node3D, result: PackedScene) -> void:
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_pickable.get_tree().current_scene.add_child(result_instance)
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result_instance.global_transform = base_transform
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# Free the base item and consume the incoming item.
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# Free the pickable / root of this item and consume the incoming item.
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snap_zone.drop_object()
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_pickable.queue_free()
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if other_body.has_method("drop_and_free"):
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if other_body.has_method("drop_and_free"): # XRToolsPickable has this method
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other_body.drop_and_free()
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else:
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other_body.queue_free()
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