Enable file logging to logs/, gitignore its output
Pairs with the debug-log-heavy investigation workflow: Godot writes its own engine log to logs/godot.log alongside the existing NetworkManager temp-file log, and the directory is excluded from version control since it's runtime output, not source. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -22,6 +22,11 @@ XRToolsRumbleManager="*uid://by853dk86g1qw"
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NetworkManager="*res://Net/network_manager.gd"
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GlobalKeyEvents="*uid://c60unagog5oi1"
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[debug]
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file_logging/enable_file_logging=true
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file_logging/log_path="res://logs/godot.log"
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[display]
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window/size/viewport_width=1800
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