Enable file logging to logs/, gitignore its output

Pairs with the debug-log-heavy investigation workflow: Godot writes its
own engine log to logs/godot.log alongside the existing NetworkManager
temp-file log, and the directory is excluded from version control since
it's runtime output, not source.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
algodoogle
2026-07-25 21:07:29 +01:00
parent d65b2ca863
commit 87641dd55c
2 changed files with 7 additions and 1 deletions
+2 -1
View File
@@ -1,4 +1,5 @@
# Godot 4+ specific ignores # Godot 4+ specific ignores
.godot/ .godot/
/android/ /android/
.log .log
/logs
+5
View File
@@ -22,6 +22,11 @@ XRToolsRumbleManager="*uid://by853dk86g1qw"
NetworkManager="*res://Net/network_manager.gd" NetworkManager="*res://Net/network_manager.gd"
GlobalKeyEvents="*uid://c60unagog5oi1" GlobalKeyEvents="*uid://c60unagog5oi1"
[debug]
file_logging/enable_file_logging=true
file_logging/log_path="res://logs/godot.log"
[display] [display]
window/size/viewport_width=1800 window/size/viewport_width=1800