Refactor Counter
This commit is contained in:
+20
-49
@@ -1,32 +1,10 @@
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[gd_scene format=3 uid="uid://efaec6ymgabo"]
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[ext_resource type="PackedScene" uid="uid://cvucwxibtol5f" path="res://stations/StationMovement.tscn" id="1_3jbl6"]
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[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="1_dlkho"]
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[ext_resource type="PackedScene" uid="uid://cbs8jiqe8rcmn" path="res://abstract/station.tscn" id="1_station"]
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[ext_resource type="Script" uid="uid://cql13y8da4auf" path="res://stations/counter.gd" id="1_oapbh"]
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[ext_resource type="AudioStream" uid="uid://bqtk1adk8umbx" path="res://sounds/220197__gameaudio__click-basic.wav" id="2_0aadn"]
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[ext_resource type="AudioStream" uid="uid://daiv8ubwdbidf" path="res://sounds/220195__gameaudio__click-wooden-1.wav" id="2_lg82m"]
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[ext_resource type="PackedScene" uid="uid://dgk88esxip5xi" path="res://items/knife.tscn" id="3_3gvdi"]
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[ext_resource type="PackedScene" uid="uid://bxbocxdaayvwx" path="res://UI/progress_bar.tscn" id="6_racgh"]
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_3jbl6"]
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properties/0/path = NodePath("Counter:position")
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properties/0/spawn = false
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properties/0/replication_mode = 1
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properties/1/path = NodePath("Counter:rotation")
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properties/1/spawn = false
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properties/1/replication_mode = 1
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properties/2/path = NodePath("Counter:process_result")
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properties/2/spawn = false
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properties/2/replication_mode = 1
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properties/3/path = NodePath("Counter:process_result_work")
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properties/3/spawn = false
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properties/3/replication_mode = 1
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properties/4/path = NodePath("Counter:work_progress")
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properties/4/spawn = false
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properties/4/replication_mode = 1
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properties/5/path = NodePath("Counter:visible")
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properties/5/spawn = false
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properties/5/replication_mode = 1
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[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
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size = Vector3(0.48521727, 0.040039063, 0.41994628)
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@@ -46,20 +24,33 @@ albedo_color = Color(0.66595805, 0.53976387, 0.4331022, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vlqg6"]
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albedo_color = Color(1.1759251, 0.741115, 0.5692133, 1)
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[node name="Counter" type="Node3D" unique_id=672880121]
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[node name="Counter" unique_id=707500902 instance=ExtResource("1_station")]
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[node name="StationMovement" parent="." unique_id=946873975 node_paths=PackedStringArray("station") instance=ExtResource("1_3jbl6")]
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[node name="StationMovement" parent="." index="0" unique_id=946873975 node_paths=PackedStringArray("station")]
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station = NodePath("../Counter")
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="." unique_id=1583772931]
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replication_config = SubResource("SceneReplicationConfig_3jbl6")
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[node name="ProgressBar3D" parent="." index="4" unique_id=654673176]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2838624, -0.18)
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[node name="Counter" type="StaticBody3D" parent="." unique_id=1487893288 node_paths=PackedStringArray("audio", "knife", "progress_bar") groups=["station"]]
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[node name="SnapZone" parent="." index="5" unique_id=1315859105]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0647464, 0)
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collision_layer = 65536
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collision_mask = 65540
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stash_sound = ExtResource("2_0aadn")
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snap_mode = 1
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[node name="CollisionShape3D" parent="SnapZone" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.002, 0)
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shape = SubResource("BoxShape3D_1ntq7")
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[node name="Counter" type="StaticBody3D" parent="." index="6" unique_id=1487893288 node_paths=PackedStringArray("audio", "knife", "snap_zone", "synchronizer", "progress_bar") groups=["station"]]
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script = ExtResource("1_oapbh")
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audio = NodePath("AudioStreamPlayer3D")
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chop_audio = ExtResource("2_lg82m")
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knife = NodePath("Knife")
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progress_bar = NodePath("ProgressBar3D")
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snap_zone = NodePath("../SnapZone")
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synchronizer = NodePath("../MultiplayerSynchronizer")
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progress_bar = NodePath("../ProgressBar3D")
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[node name="CollisionShape3DCuttingBoard" type="CollisionShape3D" parent="Counter" unique_id=706340473]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00088502467, 1.0178218, 0.0009101778)
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@@ -85,24 +76,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2838624, 0)
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freeze = true
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release_mode = 1
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[node name="XRToolsSnapZone" type="Area3D" parent="Counter" unique_id=1647380272 groups=["station_zone"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0647464, 0)
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collision_layer = 65536
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collision_mask = 65540
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script = ExtResource("1_dlkho")
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stash_sound = ExtResource("2_0aadn")
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snap_mode = 1
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metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="Counter/XRToolsSnapZone" unique_id=969340130]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.002, 0)
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shape = SubResource("BoxShape3D_1ntq7")
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[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Counter/XRToolsSnapZone" unique_id=1786831079]
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[node name="ProgressBar3D" parent="Counter" unique_id=654673176 instance=ExtResource("6_racgh")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2838624, -0.18)
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[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Counter" unique_id=451757283]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5038623, 0)
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@@ -155,5 +128,3 @@ operation = 2
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size = Vector3(0.037109375, 0.092285156, 0.26757813)
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[connection signal="body_entered" from="Counter/GestureArea" to="Counter" method="_on_gesture_area_body_entered"]
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[connection signal="has_dropped" from="Counter/XRToolsSnapZone" to="Counter" method="_on_snap_zone_dropped"]
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[connection signal="has_picked_up" from="Counter/XRToolsSnapZone" to="Counter" method="_on_snap_zone_picked_up"]
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+50
-103
@@ -1,4 +1,5 @@
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extends StaticBody3D
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class_name Counter
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extends WorkStation
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@export var chop_work_steps: float = 5.0
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@export var chop_min_speed: float = 2.0
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@@ -6,91 +7,45 @@ extends StaticBody3D
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@export var audio: AudioStreamPlayer3D
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@export var chop_audio: AudioStream
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@export var knife: XRToolsPickable
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@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
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@export var progress_bar: ProgressBar3D
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# Chopping state. Follow the hob/sink pattern so the display refreshes when
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# values change; only the world owner runs the station's process in practice.
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@export var process_result: String = "": set = _set_result
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@export var process_result_work: float = 0.0: set = _set_result_work
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@export var work_progress: float = 0.0: set = _set_work_progress
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func _ready() -> void:
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super.ready()
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SweetLogger.debug("Counter {0} _ready", [name])
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if not audio:
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SweetLogger.warning("{0} missing audio reference", [name])
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if not chop_audio:
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SweetLogger.warning("{0} missing chop_audio reference", [name])
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if not progress_bar or progress_bar is not ProgressBar3D:
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SweetLogger.warning("{0} missing progress_bar reference", [name])
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if not knife or knife is not XRToolsPickable:
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if not knife:
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SweetLogger.warning("{0} missing knife reference", [name])
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if not snap_zone or snap_zone is not XRToolsSnapZone:
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SweetLogger.warning("{0} missing snap_zone reference", [name])
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snap_zone.has_picked_up.connect(_on_object_picked_up)
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snap_zone.has_dropped.connect(_on_object_dropped)
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progress_bar.override_fill_color(Color.GREEN)
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_hide_all_tools()
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_refresh_progress_bar()
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func _set_work_progress(value: float) -> void:
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work_progress = value
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_refresh_progress_bar()
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func _set_result(value: String) -> void:
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process_result = value
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_refresh_progress_bar()
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# When a chopping recipe is set, show the knife for the player to use.
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if not process_result.is_empty():
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knife.visible = true
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knife.enabled = true
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SweetLogger.debug("Chopping recipe set: {0}", [process_result])
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else:
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_hide_all_tools()
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func _set_result_work(value: float) -> void:
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process_result_work = value
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_refresh_progress_bar()
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func _refresh_progress_bar() -> void:
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if not progress_bar:
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func _start_chopping(id: String, work: float) -> void:
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if not enabled:
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return
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var progress := 0.0
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if process_result != "" and process_result_work > 0:
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progress = clampf(float(work_progress) / process_result_work, 0.0, 1.0)
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progress_bar.set_progress(progress)
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progress_bar.set_bar_visible(not process_result.is_empty())
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progress_bar.override_fill_color(Color.GREEN)
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result_id = id
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max_work = work
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SweetLogger.info("Start chopping - result_id: {0}, max_work: {1}", [result_id, max_work])
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func _process(delta: float) -> void:
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super.process(delta)
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func _hide_all_tools():
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knife.visible = false
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knife.enabled = false
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# Add work from gesture area (knife hits). This increments the chopping progress.
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func add_work(work: float) -> void:
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SweetLogger.debug("Add work: {0}", [work])
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# Only the world owner should drive the authoritative state. Guarding is
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# handled by higher-level NetworkManager logic elsewhere, mirror hob's
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# convert_held_to_item which checks ownership before spawning.
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work_progress += work
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# Play chopping sound if available
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if audio and chop_audio:
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audio.stream = chop_audio
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audio.play()
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# If we've reached the required time, convert the held item
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if process_result != "" and process_result_work > 0 and work_progress >= process_result_work:
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SweetLogger.debug("Chopping complete, converting item to: {0}", [process_result])
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work_progress = 0
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convert_held_to_item(process_result)
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func _on_gesture_area_body_entered(body: Node3D) -> void:
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SweetLogger.debug("Gesture area entered: {0}", [body])
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if body.is_in_group("chopping_tool"):
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if process_result == "":
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if not body.is_in_group("chopping_tool"):
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return
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if result_id == "":
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SweetLogger.debug("Knife entered but nothing to chop")
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return
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@@ -104,53 +59,45 @@ func _on_gesture_area_body_entered(body: Node3D) -> void:
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SweetLogger.debug("Knife too slow for chopping: {0}", [speed])
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return
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if audio and chop_audio:
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audio.stream = chop_audio
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audio.play()
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add_work(chop_work_steps)
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func _on_object_picked_up(_item: Variant) -> void:
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SweetLogger.debug("Object picked up: {0}", [_item])
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var food_item = Helper.find_food_item(_item)
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# Called from Station base class
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func refresh_display() -> void:
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super.refresh_display()
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progress_bar.override_fill_color(Color.GREEN)
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# Called from Station base class
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func on_food_item_picked_up(food_item: FoodItem) -> void:
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SweetLogger.debug("Object picked up: {0}", [food_item])
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if not food_item:
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SweetLogger.debug("Held object is not a FoodItem")
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return
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var result = RecipeManager.get_chopping_result(food_item.id)
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if not result:
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SweetLogger.debug("Held a FoodItem that is not choppable, id: {0} process_result: {1}", [food_item.id, result])
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SweetLogger.debug("Held a FoodItem that is not choppable, id: {0} result: {1}", [food_item.id, result])
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return
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process_result = result
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process_result_work = RecipeManager.get_chopping_work(food_item.id)
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SweetLogger.debug("Set process_result {0} work: {1}", [process_result, process_result_work])
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knife.visible = true
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knife.enabled = true
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_start_chopping(result, RecipeManager.get_chopping_work(food_item.id))
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func _on_object_dropped(_item: Variant) -> void:
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SweetLogger.debug("Object drop")
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work_progress = 0
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process_result = ""
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process_result_work = 0
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# Called from Station base class
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func on_object_dropped(_item: Node3D) -> void:
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SweetLogger.debug("->[]")
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_hide_all_tools()
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reset()
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func convert_held_to_item(_item: String) -> void:
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if not NetworkManager.owns_world():
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return
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SweetLogger.debug("Converting {0}", [_item])
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var old_pickable = snap_zone.picked_up_object
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if not old_pickable:
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SweetLogger.warning("{0} finished processing item, but snap_zone is missing its reference", [name])
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return
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var original_transform = old_pickable.global_transform
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var new_scene_instance = NetworkManager.spawn_item(RecipeManager.get_item_scene(_item).resource_path, original_transform)
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SweetLogger.debug("Freeing old_pickable {0}", [old_pickable])
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snap_zone.drop_object()
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NetworkManager.despawn_item(old_pickable)
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snap_zone.pick_up_object(new_scene_instance)
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func _hide_all_tools():
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knife.visible = false
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knife.enabled = false
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# Called from Station base class
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func on_work_complete():
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SweetLogger.debug("->[]")
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_hide_all_tools()
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convert_item()
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@@ -8,6 +8,7 @@
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[ext_resource type="PackedScene" uid="uid://ck5tuftqmyiue" path="res://stations/plate_dispenser.tscn" id="6_b5gb1"]
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[ext_resource type="PackedScene" uid="uid://caf0xanmxbshy" path="res://stations/table.tscn" id="7_0342k"]
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[ext_resource type="PackedScene" uid="uid://cnjwtnhwh0i8q" path="res://stations/dirt_station.tscn" id="8_b5gb1"]
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[ext_resource type="PackedScene" uid="uid://sc6i0i1f0o48" path="res://stations/potato_dispenser.tscn" id="9_ok0xr"]
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[node name="SmallLine" type="Node3D" unique_id=1844128818]
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@@ -33,3 +34,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.4, 0, 1.2)
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[node name="DirtStation" parent="." unique_id=784427347 instance=ExtResource("8_b5gb1")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.8000001, 0, 0)
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[node name="PotatoDispenser" parent="." unique_id=522124817 instance=ExtResource("9_ok0xr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8000001, 0, 0.6)
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