Add MultiplayerSyncronizer to Station movement ghost
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@@ -47,6 +47,17 @@ size = Vector3(0.5, 0.87231445, 0.5)
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transparency = 1
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albedo_color = Color(1, 0.78999996, 0.39999998, 0.4627451)
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ldy6a"]
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properties/0/path = NodePath(".:visible")
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properties/0/spawn = false
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properties/0/replication_mode = 1
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properties/1/path = NodePath("../MoveHandle:position")
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properties/1/spawn = false
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properties/1/replication_mode = 1
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properties/2/path = NodePath("../MoveHandle:rotation")
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properties/2/spawn = false
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properties/2/replication_mode = 1
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[node name="StationMovement" type="Node3D" unique_id=946873975 node_paths=PackedStringArray("move_handle", "move_ghost")]
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script = ExtResource("1_ldy6a")
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move_handle = NodePath("MoveHandle")
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@@ -119,3 +130,6 @@ material = SubResource("StandardMaterial3D_vlqg6")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -0.020843491)
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size = Vector3(0.03, 0.03, 0.25904542)
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material = SubResource("StandardMaterial3D_vlqg6")
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="MoveGhost" unique_id=29758342]
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replication_config = SubResource("SceneReplicationConfig_ldy6a")
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