Add Item dispenser that will dispense burger buns
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@@ -40,7 +40,7 @@ func convert_item(cookable: CookableItem) -> void:
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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print("Picked obj:", snap_zone.picked_up_object)
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#print("Picked obj:", snap_zone.picked_up_object)
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# Find the CookableItem in held object
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var cookable = null
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