Add MultiplayerSyncronizers to stations
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@@ -36,9 +36,6 @@ properties/0/replication_mode = 1
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properties/1/path = NodePath(".:quaternion")
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properties/1/spawn = false
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properties/1/replication_mode = 1
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properties/2/path = NodePath("NetPickable:net_held_by")
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properties/2/spawn = true
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properties/2/replication_mode = 1
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[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
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size = Vector3(0.5, 0.87231445, 0.5)
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@@ -51,12 +48,15 @@ albedo_color = Color(1, 0.78999996, 0.39999998, 0.4627451)
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properties/0/path = NodePath(".:visible")
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properties/0/spawn = false
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properties/0/replication_mode = 1
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properties/1/path = NodePath("../MoveHandle:position")
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properties/1/path = NodePath(".:position")
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properties/1/spawn = false
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properties/1/replication_mode = 1
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properties/2/path = NodePath("../MoveHandle:rotation")
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properties/2/path = NodePath(".:rotation")
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properties/2/spawn = false
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properties/2/replication_mode = 1
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properties/3/path = NodePath("..:moving")
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properties/3/spawn = false
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properties/3/replication_mode = 1
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[node name="StationMovement" type="Node3D" unique_id=946873975 node_paths=PackedStringArray("move_handle", "move_ghost")]
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script = ExtResource("1_ldy6a")
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