Add MultiplayerSyncronizers to stations

This commit is contained in:
JonShard
2026-08-09 13:15:30 +02:00
parent cf4b4ac32e
commit 9cdf72dc47
26 changed files with 233 additions and 344 deletions
+3 -3
View File
@@ -11,9 +11,9 @@ extends StaticBody3D
# Chopping state. Follow the hob/sink pattern so the display refreshes when
# values change; only the world owner runs the station's process in practice.
var process_result: String = "": set = _set_result
var process_result_work: float = 0.0: set = _set_result_work
var work_progress: float = 0.0: set = _set_work_progress
@export var process_result: String = "": set = _set_result
@export var process_result_work: float = 0.0: set = _set_result_work
@export var work_progress: float = 0.0: set = _set_work_progress
func _ready() -> void: