Add Table picks an order
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@@ -0,0 +1,24 @@
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class_name GameManager
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extends Node
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static var money: int
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static var meals_in_play: Array[String]
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static var sides_in_play: Array[String]
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static func get_random_meal() -> String:
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if meals_in_play.size() == 0:
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push_error("GameManager: get_random_meal() called but meals_in_play is empty")
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return ""
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var rand_index = randi() % meals_in_play.size()
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print("GameManager: get_random_meal() returning ", meals_in_play[rand_index])
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return meals_in_play[rand_index]
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static func get_random_side() -> String:
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if sides_in_play.size() == 0:
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push_error("GameManager: get_random_side() called but sides_in_play is empty")
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return ""
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var rand_index = randi() % sides_in_play.size()
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print("GameManager: get_random_side() returning ", sides_in_play[rand_index])
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return sides_in_play[rand_index]
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