Add check_reference helper
This commit is contained in:
@@ -9,8 +9,7 @@ class_name ProgressBar3D
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
if not progress_bar:
|
||||
SweetLogger.warning("{0} missing progress_bar reference", [name])
|
||||
Helper.check_reference(self, progress_bar, ProgressBar)
|
||||
if y_billboard:
|
||||
$Sprite3D.billboard = BaseMaterial3D.BillboardMode.BILLBOARD_FIXED_Y
|
||||
|
||||
|
||||
Reference in New Issue
Block a user