Fix Scene folder rename refs
This commit is contained in:
@@ -146,9 +146,9 @@ func _on_player_left(peer_id: int) -> void:
|
||||
|
||||
func _on_session_ended() -> void:
|
||||
NetworkManager.log_line("Session ended, returning to main menu")
|
||||
get_tree().change_scene_to_file("res://Scenes/mainMenu.tscn")
|
||||
get_tree().change_scene_to_file("res://scenes/mainMenu.tscn")
|
||||
|
||||
|
||||
func _on_connection_failed() -> void:
|
||||
NetworkManager.log_line("Connection failed, returning to main menu")
|
||||
get_tree().change_scene_to_file("res://Scenes/mainMenu.tscn")
|
||||
get_tree().change_scene_to_file("res://scenes/mainMenu.tscn")
|
||||
|
||||
@@ -52,7 +52,7 @@ func _ready() -> void:
|
||||
move_ghost.visible = false
|
||||
_cache_ghost_materials()
|
||||
_set_ghost_color(GHOST_COLOR_VALID)
|
||||
set_move_handle_enabled(false)
|
||||
set_move_handle_enabled(GameManager.game_state == GameManager.GameState.BUILDING)
|
||||
Signals.game_state_changed.connect(_on_game_state_changed)
|
||||
|
||||
|
||||
|
||||
@@ -5,8 +5,8 @@ extends Control
|
||||
## multiplayer game, or join one by IP, driving scene switches + NetworkManager
|
||||
## directly.
|
||||
|
||||
const JON_SCENE := "res://Scenes/JonScene.tscn"
|
||||
const MULTIPLAYER_SCENE := "res://Scenes/multiPlayer.tscn"
|
||||
const JON_SCENE := "res://scenes/JonScene.tscn"
|
||||
const MULTIPLAYER_SCENE := "res://scenes/multiPlayer.tscn"
|
||||
const SETTINGS_PATH := "user://vryhungry_settings.cfg"
|
||||
|
||||
var _ip := "127.0.0.1"
|
||||
|
||||
@@ -31,7 +31,7 @@ const END_HOLD := 3.0
|
||||
## scene and has to receive the whole layout over the network — the same path a
|
||||
## client joining mid-session takes.
|
||||
const SERVER_SCENE := "res://test/multiPlayerTest.tscn"
|
||||
const CLIENT_SCENE := "res://Scenes/multiPlayer.tscn"
|
||||
const CLIENT_SCENE := "res://scenes/multiPlayer.tscn"
|
||||
|
||||
|
||||
func _run() -> void:
|
||||
|
||||
Reference in New Issue
Block a user