Add min speed to chopping
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
extends StaticBody3D
|
||||
|
||||
@export var chop_work_steps: float = 5.0
|
||||
@export var chop_min_speed: float = 2.0
|
||||
|
||||
@export var audio: AudioStreamPlayer3D
|
||||
@export var chop_audio: AudioStream
|
||||
@@ -92,6 +93,17 @@ func _on_gesture_area_body_entered(body: Node3D) -> void:
|
||||
if process_result == "":
|
||||
print("Counter: knife entered but nothing to chop")
|
||||
return
|
||||
|
||||
var speed := 0.0
|
||||
if body is RigidBody3D:
|
||||
speed = body.linear_velocity.length()
|
||||
elif body is CharacterBody3D:
|
||||
speed = body.velocity.length()
|
||||
|
||||
if speed < chop_min_speed:
|
||||
print("Counter: knife too slow for chopping: ", speed)
|
||||
return
|
||||
|
||||
add_work(chop_work_steps)
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user