Add BuildModeController that deletes loose items on enter BuildMode
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@@ -48,6 +48,7 @@ platalbe_item="Meals, sides, augments for meals"
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station="Hobs, Counters ..."
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table="all nodes with table script"
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chopping_tool="A pickable body that chops"
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persistent_inventory="A station that keeps it's held items in build mode"
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[input]
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