Fix all tables consumed the same customer.

This commit is contained in:
JonShard
2026-08-06 18:49:57 +02:00
parent 1cf3afd440
commit d5c162a51a
12 changed files with 73 additions and 39 deletions
-1
View File
@@ -5,4 +5,3 @@ signal restart_game
signal game_state_changed(new_state: GameManager.GameState)
signal station_bought(instance: Node3D)
signal request_customer_spawn()
signal consumed_customer() # When a table consumes a customer from the queue