Fix join logic in menu panel

This commit is contained in:
JonShard
2026-07-29 14:45:09 +02:00
parent 68b6d4d1dc
commit dce694dac4
4 changed files with 30 additions and 51 deletions
-3
View File
@@ -1,10 +1,7 @@
extends MultiplayerSpawner
@export var kitchen_scene: PackedScene
func _ready() -> void:
if not kitchen_scene:
push_error("StationSpawner missing kitchen_scene")