Fix Plates not disable/lock on clients in multiplayer
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+8
-1
@@ -33,9 +33,16 @@ visible = false
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[node name="SnapZone" parent="." index="5" unique_id=1315859105]
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enabled = false
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[node name="Table" type="StaticBody3D" parent="." index="6" unique_id=1863572470 node_paths=PackedStringArray("notification_audio", "ambient_audio", "snap_zone", "synchronizer") groups=["station", "table"]]
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[node name="Table" type="StaticBody3D" parent="." index="6" unique_id=1863572470 node_paths=PackedStringArray("label_3d", "label_3d_time", "snap_zones", "progress_bar", "audio_player", "customers", "player_detect_area_3d", "notification_audio", "ambient_audio", "snap_zone", "synchronizer") groups=["station", "table"]]
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script = ExtResource("1_2vcpj")
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money_sound = ExtResource("2_jslhm")
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label_3d = NodePath("Label3D")
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label_3d_time = NodePath("Label3DTime")
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snap_zones = [NodePath("XRToolsSnapZone")]
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progress_bar = NodePath("ProgressBar3D")
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audio_player = NodePath("AudioStreamPlayer3D")
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customers = NodePath("Customers")
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player_detect_area_3d = NodePath("PlayerDetectArea3D")
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probe_paths = Array[NodePath]([NodePath("ProbeForward"), NodePath("ProbeRight"), NodePath("ProbeBack"), NodePath("ProbeLeft")])
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pickup_sound = ExtResource("3_0s6ir")
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drop_sound = ExtResource("3_0s6ir")
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