Organize files into some new folders
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@@ -1,7 +1,7 @@
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[gd_scene format=3 uid="uid://do6mrslyqe5qe"]
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[ext_resource type="Script" uid="uid://d1cefhe3yyyds" path="res://scenes/multiplayer_world.gd" id="1_57ppd"]
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[ext_resource type="PackedScene" uid="uid://j5s5wus7tuhb" path="res://XROrigin.tscn" id="2_o1b3t"]
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[ext_resource type="PackedScene" uid="uid://j5s5wus7tuhb" path="res://prefabs/XROrigin.tscn" id="2_o1b3t"]
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[ext_resource type="Material" uid="uid://cmia50cfqxxo4" path="res://textures/dev_material_3d.tres" id="3_irf4n"]
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[ext_resource type="Sky" uid="uid://c1abtpwhdm2d5" path="res://textures/sky/NightSkyHDRI009_16K.tres" id="7_n8fyw"]
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[ext_resource type="PackedScene" uid="uid://q37nqadkibbp" path="res://scenes/door.tscn" id="10_l51r2"]
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@@ -79,7 +79,7 @@ transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -1.8
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transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, 1.8000001, 0, 1.8000001)
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[node name="ItemsSpawner" type="MultiplayerSpawner" parent="." unique_id=2051771581]
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_spawnable_scenes = PackedStringArray("uid://cwwnbx5uat3fw")
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_spawnable_scenes = PackedStringArray("res://stations/csg_box_3d.tscn")
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spawn_path = NodePath("../WorldContent")
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[node name="PlayersSpawner" type="MultiplayerSpawner" parent="." unique_id=619815427]
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