Initial commit - pickup object

This commit is contained in:
JonShard
2026-07-14 12:51:57 +02:00
commit f101648080
528 changed files with 36610 additions and 0 deletions
@@ -0,0 +1,13 @@
shader_type spatial;
render_mode depth_test_disabled, skip_vertex_transform, unshaded, cull_disabled;
uniform vec4 albedo : source_color;
void vertex() {
POSITION = vec4(VERTEX.x, -VERTEX.y, 0.0, 1.0);
}
void fragment() {
ALBEDO = albedo.rgb;
ALPHA = albedo.a;
}