Cleanup logs, make prints more uniform.

This commit is contained in:
JonShard
2026-08-14 10:02:26 +02:00
parent 9e0c3ed174
commit f28c987a3a
26 changed files with 184 additions and 184 deletions
+3 -3
View File
@@ -5,9 +5,9 @@ extends StaticBody3D
func _ready() -> void:
if not item_scene:
push_error("Item dispenser is missing a reference to it's item to dispense")
SweetLogger.warning("{0} missing item_scene reference", [name])
if not snap_zone:
push_error("Item dispenser is missing a reference to its snap zone child")
SweetLogger.warning("{0} missing snap_zone reference", [name])
func _process(_delta: float) -> void:
@@ -21,6 +21,6 @@ func _process(_delta: float) -> void:
#return
#
if not snap_zone.picked_up_object:
SweetLogger.debug("missing item, spawning new item")
SweetLogger.debug("Missing item, spawning new item")
var new_item = NetworkManager.spawn_item(item_scene.resource_path, snap_zone.global_transform)
snap_zone.pick_up_object(new_item)