7 Commits

Author SHA1 Message Date
algodoogle 8c2227432c some chaga 2026-07-25 17:29:27 +01:00
JonShard 84433160fe Kanban 2026-07-17 00:05:26 +02:00
JonShard 588d11a9ff Update main scene 2026-07-16 23:37:16 +02:00
JonShard 3df2a0af58 Merge branch 'multy' of https://git.offcoursegames.com/JonShard/VRyHungry1 into multy 2026-07-16 23:23:59 +02:00
JonShard 832e539a96 Update main scene 2026-07-16 23:23:46 +02:00
algodoogle 4e6c645938 fix bug 2026-07-16 22:23:33 +01:00
algodoogle 1869dbf054 multyplayer 2026-07-16 18:36:49 +01:00
246 changed files with 1223 additions and 15337 deletions
-4
View File
@@ -1,7 +1,3 @@
# Godot 4+ specific ignores
.godot/
.build/
/android/
/logs
*.log
-3
View File
@@ -1,3 +0,0 @@
{
"godotTools.editorPath.godot4": "c:\\Program Files (x86)\\Godot\\Godot_v4.7-stable_win64.exe"
}
+43 -159
View File
@@ -1,7 +1,5 @@
class_name ItemContainer
extends Node3D
@export var enabled: bool = true
@export var target_group : String # Items with this tag can be added to the container
@export var meal_positions: Array[Node3D] = []
@export var side_positions: Array[Node3D] = []
@@ -24,178 +22,64 @@ func _ready() -> void:
push_error("XRPickable node not found in container.gd")
# Absorbing items is a server decision (the container's holder is server-
# snapped into a station, matching table.gd/hob.gd's convention).
func _on_body_entered(body: Node3D) -> void:
# Container fill mutates world state (reparent/freeze); run only on the
# world owner. Item transforms replicate to clients via each item's
# MultiplayerSynchronizer (global_transform), so contents follow the plate.
if not NetworkManager.owns_world():
return
print("Container enabled: ", enabled)
if not enabled:
print("Container disabled in _on_body_entered body")
return
if not body.is_in_group(target_group):
return
print("Container _on_body_entered body: ", body)
# If one of us is in a station
var picked_by = xr_pickable.get_picked_up_by()
var body_pickable = body as XRToolsPickable
var body_picked_by = body_pickable.get_picked_up_by() if body_pickable else null
if (picked_by and picked_by.is_in_group("station")) or (body_picked_by and body_picked_by.is_in_group("station")):
# If enough space, add item
if picked_by and picked_by.is_in_group("station"):
# If compatible and enough space, add item
var food_item = body.get_node("FoodItem")
print("Container in station found %s of type %s: %s" % [target_group, FoodItem.Type.keys()[food_item.type], body.name])
var meal_count := contained_items.filter(func(f): return f.type == FoodItem.Type.MEAL).size()
var side_count := contained_items.filter(func(f): return f.type == FoodItem.Type.SIDE).size()
if food_item.type == FoodItem.Type.MEAL and meal_count < meal_positions.size():
if food_item.type == FoodItem.Type.MEAL and _meal_container.get_child_count() < meal_positions.size():
print("Container adding meal")
_add_item(body)
if food_item.type == FoodItem.Type.SIDE and side_count < side_positions.size():
_add_item(body, meal_positions, _meal_container)
if food_item.type == FoodItem.Type.SIDE and _side_container.get_child_count() < side_positions.size():
print("Container adding side")
_add_item(body)
_add_item(body, side_positions, _side_container)
# Contents are synced as data (ids on the plate's PlateController), not
# reparented nodes: reparenting a MultiplayerSpawner-tracked item out of
# WorldContent would despawn it on every client the instant it happened.
func _add_item(item: Node3D) -> void:
func _add_item(item: Node3D, positions: Array[Node3D], container_root: Node3D) -> void:
var pickable = item as XRToolsPickable
if pickable and pickable.is_picked_up():
pickable.drop()
var food_node := item.get_node_or_null("FoodItem") as FoodItem
if not food_node:
return
# Copy the data out before despawning the real item.
var data := FoodItem.new()
data.id = food_node.id
data.type = food_node.type
data.sell_value = food_node.sell_value
contained_items.append(data)
var plate_controller := xr_pickable.get_node_or_null("PlateController") as PlateController
if plate_controller:
# Reassign rather than append in place. contained_ids has a setter that
# rebuilds the plate's visuals, and mutating the array never triggers it —
# so the peer that actually added the food was the one peer that never
# redrew the plate. Remote peers looked right (the synchronizer assigns
# the value there, which does fire the setter), and the stale peer only
# caught up if someone else took the plate and sent the value back.
# duplicate() keeps the Array[String] typing that the property requires.
var updated := plate_controller.contained_ids.duplicate()
updated.append(food_node.id)
plate_controller.contained_ids = updated
NetworkManager.despawn_item(item)
func erase_item(item: FoodItem) -> void:
contained_items.erase(item)
var plate_controller := xr_pickable.get_node_or_null("PlateController") as PlateController
if plate_controller:
# Same reason as _add_item: assign so the visuals actually refresh.
var remaining := plate_controller.contained_ids.duplicate()
remaining.erase(item.id)
plate_controller.contained_ids = remaining
var rigidbody = item as RigidBody3D
# Drop item
if pickable:
if pickable.is_picked_up():
pickable.drop()
pickable.enabled = false
# Freeze the rigid body and disable its collisions so it doesn't fight the container
if rigidbody:
rigidbody.freeze = true
rigidbody.freeze_mode = RigidBody3D.FREEZE_MODE_KINEMATIC
rigidbody.process_mode = PROCESS_MODE_DISABLED
# Optional: Disable collision layer/mask so it doesn't bump into other food
rigidbody.collision_layer = 0
rigidbody.collision_mask = 0
item.reparent(container_root, false) # false = discard global transform
# Get target position index
var target_slot_index = container_root.get_child_count() - 1
if target_slot_index < positions.size():
item.position = positions[target_slot_index].position
item.rotation = positions[target_slot_index].rotation
# Add to list
var food_node = item.get_node_or_null("FoodItem")
if food_node:
contained_items.append(food_node as FoodItem)
func clear() -> void:
contained_items.clear()
var plate_controller := xr_pickable.get_node_or_null("PlateController") as PlateController
if plate_controller:
plate_controller.contained_ids = []
## Rebuilds the purely-cosmetic visual representation of the plate's contents
## from a synced id list. Runs on every peer (called from PlateController
## whenever contained_ids changes, whether set locally or by the network).
func refresh_visuals(ids: Array[String]) -> void:
for child in _meal_container.get_children():
child.queue_free()
for child in _side_container.get_children():
child.queue_free()
var meal_idx := 0
var side_idx := 0
for id in ids:
var scene := RecipeManager.get_item_scene(id)
if not scene:
continue
var visual := scene.instantiate()
var food_node := visual.get_node_or_null("FoodItem") as FoodItem
var container_root: Node3D
var positions: Array[Node3D]
var idx: int
if food_node and food_node.type == FoodItem.Type.MEAL and meal_idx < meal_positions.size():
container_root = _meal_container
positions = meal_positions
idx = meal_idx
meal_idx += 1
elif food_node and food_node.type == FoodItem.Type.SIDE and side_idx < side_positions.size():
container_root = _side_container
positions = side_positions
idx = side_idx
side_idx += 1
else:
visual.queue_free()
continue
_make_cosmetic(visual)
container_root.add_child(visual)
# Must happen after add_child: entering the world is what puts the body
# into the physics space, so it can only be taken out again afterwards.
_remove_from_physics(visual)
visual.position = positions[idx].position
visual.rotation = positions[idx].rotation
# Strip interactivity/networking from a display-only copy: it's not spawned
# through NetworkManager, so it must never try to sync (its NetPickable child,
# if any, would have no corresponding replicated identity on other peers) or
# be grabbable/collidable.
func _make_cosmetic(visual: Node3D) -> void:
var net_pickable := visual.get_node_or_null("NetPickable")
if net_pickable:
# Detach and free it outright rather than queue_free(): this runs before
# `visual` is added to the tree, and a merely-queued node still enters the
# tree with its parent and runs _ready() (which starts syncing and logging)
# before the queued deletion lands at the end of the frame.
visual.remove_child(net_pickable)
net_pickable.free()
if visual is RigidBody3D:
visual.freeze = true
# STATIC, not KINEMATIC: a kinematic body is still driven by the physics
# engine (see _remove_from_physics), and "static decoration" is what this
# actually is.
visual.freeze_mode = RigidBody3D.FREEZE_MODE_STATIC
visual.collision_layer = 0
visual.collision_mask = 0
if visual is XRToolsPickable:
visual.enabled = false
visual.set_process(false)
visual.set_physics_process(false)
# Take a display-only copy out of the physics simulation completely.
#
# Freezing is not enough. Under Jolt (this project's physics engine) a frozen
# KINEMATIC RigidBody3D is still simulated: it is driven toward its target
# transform by velocity rather than being teleported. Parented to a plate that
# gets picked up and carried, it therefore lags behind, keeps its velocity, and
# overshoots — so the food visibly slid off the plate and ended up metres away,
# differently on each peer since each simulates its own copy. A body with no
# space is never touched by the engine, so it simply follows its parent.
func _remove_from_physics(visual: Node3D) -> void:
if visual is RigidBody3D:
PhysicsServer3D.body_set_space((visual as RigidBody3D).get_rid(), RID())
var despawning_item = visual.get_node_or_null("DespawningItem")
if despawning_item:
NetworkManager.despawn_item(despawning_item)
# delete all nodes in containers and contained_items
pass
#plate (Pickalbe)
+1 -1
View File
@@ -3,7 +3,7 @@
[ext_resource type="Script" uid="uid://6lyhyial1fh5" path="res://Containers/container.gd" id="1_r4cle"]
[sub_resource type="SphereShape3D" id="SphereShape3D_vlqg6"]
radius = 0.3
radius = 0.2
[node name="Container" type="Node3D" unique_id=377793422 node_paths=PackedStringArray("meal_positions")]
script = ExtResource("1_r4cle")
+12 -73
View File
@@ -2,13 +2,17 @@
[ext_resource type="Script" uid="uid://bfrlpbsqg5lqr" path="res://addons/godot-xr-tools/objects/pickable.gd" id="1_nq5sa"]
[ext_resource type="PackedScene" uid="uid://du31pqeytu8as" path="res://Containers/container.tscn" id="1_s5yhh"]
[ext_resource type="Script" uid="uid://iqjqsk4v6qfh" path="res://Containers/plate_controller.gd" id="1_vjsmi"]
[ext_resource type="PackedScene" uid="uid://c25yxb0vt53vc" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_left.tscn" id="2_3bkoa"]
[ext_resource type="Animation" uid="uid://db62hs5s4n2b3" path="res://addons/godot-xr-tools/hands/animations/left/Grip 4.res" id="3_6v47p"]
[ext_resource type="Script" uid="uid://dvobm6vcfnqe8" path="res://addons/godot-xr-tools/hands/poses/hand_pose_settings.gd" id="4_dhtvl"]
[ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="5_vlcpl"]
[ext_resource type="Animation" uid="uid://d1xnpyc08njjx" path="res://addons/godot-xr-tools/hands/animations/right/Grip 4.res" id="6_el51w"]
[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
[ext_resource type="Script" path="res://Prefabs/net_pickable.gd" id="7_net"]
[sub_resource type="SceneReplicationConfig" id="Repl_item"]
properties/0/path = NodePath(".:global_transform")
properties/0/spawn = true
properties/0/replication_mode = 1
[sub_resource type="CylinderShape3D" id="CylinderShape3D_kek77"]
height = 0.0635376
@@ -24,35 +28,12 @@ script = ExtResource("4_dhtvl")
closed_pose = ExtResource("6_el51w")
metadata/_custom_type_script = "uid://dvobm6vcfnqe8"
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vlqg6"]
albedo_color = Color(0.36656043, 0.16690676, 0.12531222, 1)
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_plate"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/replication_mode = 1
properties/3/path = NodePath("PlateController:contained_ids")
properties/3/spawn = true
properties/3/replication_mode = 1
properties/4/path = NodePath("PlateController:is_dirty")
properties/4/spawn = true
properties/4/replication_mode = 1
[node name="Plate" type="RigidBody3D" unique_id=190487773]
collision_layer = 4
collision_mask = 196615
freeze_mode = 1
script = ExtResource("1_nq5sa")
[node name="PlateController" type="Node" parent="." unique_id=1503264193]
script = ExtResource("1_vjsmi")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1365637864]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.007171631, 0)
shape = SubResource("CylinderShape3D_kek77")
@@ -86,6 +67,12 @@ hand_pose = SubResource("Resource_2hcq0")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.16517048, 0.042291984, -0.08604182)
hand_pose = SubResource("Resource_dlngj")
[node name="NetPickable" type="Node" parent="."]
script = ExtResource("7_net")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("Repl_item")
[node name="Container" parent="." unique_id=377793422 node_paths=PackedStringArray("meal_positions", "side_positions") instance=ExtResource("1_s5yhh")]
target_group = "platalbe_item"
meal_positions = [NodePath("MealPositions/Slot1")]
@@ -108,51 +95,3 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.08457637, 0, 0.08950478)
[node name="Slot4" type="Node3D" parent="Container/SidePositions" unique_id=379534402]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.06938871, 0, 0.072598234)
[node name="Dirty" type="Node3D" parent="." unique_id=319270152]
visible = false
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Dirty" unique_id=1075901752]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.074060306, -1.4901161e-08, -0.021821946)
radius = 0.02
height = 0.005
sides = 16
material = SubResource("StandardMaterial3D_vlqg6")
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Dirty" unique_id=1566886557]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.035480514, 0, 0.09590546)
radius = 0.04
height = 0.005
sides = 16
material = SubResource("StandardMaterial3D_vlqg6")
[node name="CSGCylinder3D3" type="CSGCylinder3D" parent="Dirty" unique_id=1761966340]
transform = Transform3D(0.9644101, 0.26441094, 0, -0.26441094, 0.9644101, 0, 0, 0, 1, -0.11377221, 0.005669184, 0.010442272)
radius = 0.05
height = 0.005
sides = 16
material = SubResource("StandardMaterial3D_vlqg6")
[node name="CSGCylinder3D4" type="CSGCylinder3D" parent="Dirty" unique_id=1869071428]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.023516195, 0, -0.088724144)
radius = 0.024
height = 0.005
sides = 16
material = SubResource("StandardMaterial3D_vlqg6")
[node name="CSGTorus3D" type="CSGTorus3D" parent="Dirty" unique_id=753275027]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0009794924, -0.005010009, -0.0004204195)
inner_radius = 0.10664626
outer_radius = 0.14543402
sides = 16
material = SubResource("StandardMaterial3D_vlqg6")
[node name="CSGPolygon3D" type="CSGPolygon3D" parent="Dirty" unique_id=280929999]
transform = Transform3D(0.21189868, 0, 0, 0, -9.2623855e-09, 0.21189868, 0, -0.21189868, -9.2623855e-09, -0.04347625, 0, 0.017095774)
polygon = PackedVector2Array(-0.053057775, 0.2586278, 0.09469998, 0.40791017, 0.31746316, 0.26044407, 0.4514293, -0.05809097, 0.105977096, -0.11683442, -4.3913722e-05, 0.02302903)
depth = 0.02
material = SubResource("StandardMaterial3D_vlqg6")
[node name="NetPickable" type="MultiplayerSynchronizer" parent="." unique_id=1770751620]
replication_config = SubResource("SceneReplicationConfig_np_plate")
script = ExtResource("20_netpk")
-48
View File
@@ -1,48 +0,0 @@
class_name PlateController
extends Node
@onready var dirty_node: Node3D = $"../Dirty"
@onready var container: ItemContainer = $"../Container"
@export var is_dirty: bool = false
## Synced plate contents (item ids), replacing reparented child nodes so
## contents survive replication (a MultiplayerSpawner-tracked item would
## despawn on every client the instant it was reparented out of WorldContent).
## Server writes it via ItemContainer; every peer (server included) renders
## the cosmetic result via the setter below.
@export var contained_ids: Array[String] = []: set = _set_contained_ids
func _ready() -> void:
if not dirty_node:
push_error("Plate is missing its dirty_node")
dirty_node.visible = is_dirty
func _process(_delta: float) -> void:
if is_dirty:
container.enabled = false
dirty_node.visible = true
else:
container.enabled = true
dirty_node.visible = false
func _set_contained_ids(value: Array[String]) -> void:
# Only rebuild when the contents actually changed. This property is
# replicated in ALWAYS mode, so the synchronizer assigns it every network
# tick on every peer that doesn't own the plate — and refresh_visuals()
# frees and re-instantiates a scene per item each time. That was thousands
# of throwaway nodes per run (and a log line from each one's NetPickable).
if contained_ids == value:
return
contained_ids = value
# Deferred: this can be written by the replicated spawn payload before
# this node's own @onready vars (container) have resolved.
_refresh_visuals.call_deferred()
func _refresh_visuals() -> void:
if container:
container.refresh_visuals(contained_ids)
-1
View File
@@ -1 +0,0 @@
uid://iqjqsk4v6qfh
-45
View File
@@ -1,45 +0,0 @@
class_name GameManager
extends Node
static var money: int
static var meals_in_play: Array[String]
static var sides_in_play: Array[String]
enum GameState {
RUNNING,
GAME_OVER
}
static var game_state: GameState = GameState.RUNNING
static func _restart():
print("restart Game")
game_state = GameState.RUNNING
static func get_random_meal() -> String:
if meals_in_play.size() == 0:
push_error("GameManager: get_random_meal() called but meals_in_play is empty")
return ""
var rand_index = randi() % meals_in_play.size()
print("GameManager: get_random_meal() returning ", meals_in_play[rand_index])
return meals_in_play[rand_index]
static func get_random_side() -> String:
if sides_in_play.size() == 0:
push_error("GameManager: get_random_side() called but sides_in_play is empty")
return ""
var rand_index = randi() % sides_in_play.size()
print("GameManager: get_random_side() returning ", sides_in_play[rand_index])
return sides_in_play[rand_index]
static func game_over():
print("Game Over")
game_state = GameState.GAME_OVER
Signals.game_over.emit()
-1
View File
@@ -1 +0,0 @@
uid://y4sol8l8vih1
+10 -24
View File
@@ -7,9 +7,8 @@
[ext_resource type="PackedScene" uid="uid://c25yxb0vt53vc" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_left.tscn" id="5_wqyr2"]
[ext_resource type="Animation" uid="uid://bediglpx0rj7i" path="res://addons/godot-xr-tools/hands/animations/left/Grip 5.res" id="6_ftab3"]
[ext_resource type="PackedScene" uid="uid://3lr2dhy62rhk" path="res://Prefabs/combinable_item.tscn" id="7_wb51u"]
[ext_resource type="PackedScene" uid="uid://bfj80jh13t6e5" path="res://Prefabs/food_item.tscn" id="8_t9y3x"]
[ext_resource type="PackedScene" uid="uid://b5ukku8i0hilb" path="res://Prefabs/despawning_item.tscn" id="10_46e7r"]
[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
[ext_resource type="Script" uid="uid://coidnv8b2yvxr" path="res://Prefabs/combine_recipe.gd" id="8_wqyr2"]
[ext_resource type="PackedScene" uid="uid://b3m2ag8g5rj4r" path="res://Items/hamburger.tscn" id="9_wb51u"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_vlqg6"]
height = 0.10708985
@@ -28,16 +27,11 @@ metadata/_custom_type_script = "uid://dvobm6vcfnqe8"
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hoqox"]
albedo_color = Color(0.6784191, 0.54546416, 0.016760282, 1)
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_buns"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/replication_mode = 1
[sub_resource type="Resource" id="Resource_hwyyd"]
script = ExtResource("8_wqyr2")
ingredient_id = &"cooked_burger"
result = ExtResource("9_wb51u")
metadata/_custom_type_script = "uid://coidnv8b2yvxr"
[node name="BurgerBuns" unique_id=1088240294 instance=ExtResource("1_g1t48")]
@@ -80,14 +74,6 @@ sides = 16
cone = true
material = SubResource("StandardMaterial3D_hoqox")
[node name="FoodItem" parent="." index="4" unique_id=123456789 instance=ExtResource("8_t9y3x")]
id = "burger_buns"
type = 2
[node name="CombinableItem" parent="." index="5" unique_id=996936271 instance=ExtResource("7_wb51u")]
[node name="NetPickable" type="MultiplayerSynchronizer" parent="." index="6" unique_id=2086885420]
replication_config = SubResource("SceneReplicationConfig_np_buns")
script = ExtResource("20_netpk")
[node name="DespawningItem" parent="." index="7" unique_id=303090111 instance=ExtResource("10_46e7r")]
[node name="CombinableItem" parent="." index="4" unique_id=996936271 instance=ExtResource("7_wb51u")]
id = &"burger_buns"
recipes = Array[ExtResource("8_wqyr2")]([SubResource("Resource_hwyyd")])
+11 -25
View File
@@ -6,12 +6,15 @@
[ext_resource type="Script" uid="uid://dvobm6vcfnqe8" path="res://addons/godot-xr-tools/hands/poses/hand_pose_settings.gd" id="4_mgacb"]
[ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="5_vw7i6"]
[ext_resource type="Animation" uid="uid://d1xnpyc08njjx" path="res://addons/godot-xr-tools/hands/animations/right/Grip 4.res" id="6_cp3eg"]
[ext_resource type="PackedScene" uid="uid://bfj80jh13t6e5" path="res://Prefabs/food_item.tscn" id="7_mde49"]
[ext_resource type="PackedScene" uid="uid://3lr2dhy62rhk" path="res://Prefabs/combinable_item.tscn" id="8_wmrff"]
[ext_resource type="PackedScene" uid="uid://b5ukku8i0hilb" path="res://Prefabs/despawning_item.tscn" id="10_6ypk4"]
[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
[ext_resource type="Script" path="res://Prefabs/net_pickable.gd" id="7_net"]
[sub_resource type="SceneReplicationConfig" id="Repl_item"]
properties/0/path = NodePath(".:global_transform")
properties/0/spawn = true
properties/0/replication_mode = 1
[sub_resource type="CylinderShape3D" id="CylinderShape3D_gkni8"]
custom_solver_bias = 0.1
height = 0.1
radius = 0.1
@@ -34,17 +37,6 @@ script = ExtResource("4_mgacb")
closed_pose = ExtResource("6_cp3eg")
metadata/_custom_type_script = "uid://dvobm6vcfnqe8"
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_charcoal"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/replication_mode = 1
[node name="PickableObject" unique_id=1675596942 instance=ExtResource("1_r73y2")]
[node name="CollisionShape3D" parent="." index="0"]
@@ -61,14 +53,8 @@ hand_pose = SubResource("Resource_lc22d")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.06531982, 0.042291984, -0.08604182)
hand_pose = SubResource("Resource_qyiot")
[node name="FoodItem" parent="." index="4" unique_id=345678912 instance=ExtResource("7_mde49")]
id = "charcoal"
type = 2
[node name="NetPickable" type="Node" parent="." index="4"]
script = ExtResource("7_net")
[node name="CombinableItem" parent="." index="5" unique_id=996936271 instance=ExtResource("8_wmrff")]
[node name="NetPickable" type="MultiplayerSynchronizer" parent="." index="6" unique_id=1070495412]
replication_config = SubResource("SceneReplicationConfig_np_charcoal")
script = ExtResource("20_netpk")
[node name="DespawningItem" parent="." index="7" unique_id=303090111 instance=ExtResource("10_6ypk4")]
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="." index="5"]
replication_config = SubResource("Repl_item")
+25 -19
View File
@@ -7,9 +7,16 @@
[ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="5_a0a5b"]
[ext_resource type="Animation" uid="uid://d1xnpyc08njjx" path="res://addons/godot-xr-tools/hands/animations/right/Grip 4.res" id="6_bdp75"]
[ext_resource type="PackedScene" uid="uid://3lr2dhy62rhk" path="res://Prefabs/combinable_item.tscn" id="7_bdp75"]
[ext_resource type="PackedScene" uid="uid://b5ukku8i0hilb" path="res://Prefabs/despawning_item.tscn" id="10_uygc5"]
[ext_resource type="PackedScene" uid="uid://cucc3gaqu2nab" path="res://Items/Charcoal.tscn" id="8_a0a5b"]
[ext_resource type="PackedScene" uid="uid://7earnjgdmwgx" path="res://Prefabs/cookable_item.tscn" id="10_65ccv"]
[ext_resource type="Script" uid="uid://coidnv8b2yvxr" path="res://Prefabs/combine_recipe.gd" id="11_recipe"]
[ext_resource type="PackedScene" uid="uid://bfj80jh13t6e5" path="res://Prefabs/food_item.tscn" id="11_vjw41"]
[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
[ext_resource type="Script" path="res://Prefabs/net_pickable.gd" id="12_net"]
[sub_resource type="SceneReplicationConfig" id="Repl_item"]
properties/0/path = NodePath(".:global_transform")
properties/0/spawn = true
properties/0/replication_mode = 1
[sub_resource type="BoxShape3D" id="BoxShape3D_m1xbq"]
size = Vector3(0.1, 0.1, 0.1)
@@ -31,16 +38,11 @@ script = ExtResource("4_hc3f7")
closed_pose = ExtResource("6_bdp75")
metadata/_custom_type_script = "uid://dvobm6vcfnqe8"
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_cube"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/replication_mode = 1
[sub_resource type="Resource" id="Resource_i8ixk"]
script = ExtResource("11_recipe")
ingredient_id = &"cube"
result = ExtResource("8_a0a5b")
metadata/_custom_type_script = "uid://coidnv8b2yvxr"
[node name="PickableObject" unique_id=1675596942 groups=["platalbe_item"] instance=ExtResource("1_dbtw8")]
@@ -58,14 +60,18 @@ hand_pose = SubResource("Resource_lc22d")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.06531982, 0.042291984, -0.08604182)
hand_pose = SubResource("Resource_qyiot")
[node name="FoodItem" parent="." index="4" unique_id=63948206 instance=ExtResource("11_vjw41")]
[node name="CombinableItem" parent="." index="4" unique_id=996936271 instance=ExtResource("7_bdp75")]
id = &"cube"
recipes = Array[ExtResource("11_recipe")]([SubResource("Resource_i8ixk")])
[node name="CookableItem" parent="." index="5" unique_id=280820828 instance=ExtResource("10_65ccv")]
[node name="FoodItem" parent="." index="6" unique_id=63948206 instance=ExtResource("11_vjw41")]
id = "cube"
type = 1
[node name="CombinableItem" parent="." index="5" unique_id=996936271 instance=ExtResource("7_bdp75")]
[node name="NetPickable" type="Node" parent="." index="7"]
script = ExtResource("12_net")
[node name="NetPickable" type="MultiplayerSynchronizer" parent="." index="6" unique_id=1858332513]
replication_config = SubResource("SceneReplicationConfig_np_cube")
script = ExtResource("20_netpk")
[node name="DespawningItem" parent="." index="7" unique_id=303090111 instance=ExtResource("10_uygc5")]
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="." index="8"]
replication_config = SubResource("Repl_item")
+15 -22
View File
@@ -7,9 +7,14 @@
[ext_resource type="Script" uid="uid://dvobm6vcfnqe8" path="res://addons/godot-xr-tools/hands/poses/hand_pose_settings.gd" id="5_w8sii"]
[ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="6_mvnl5"]
[ext_resource type="Animation" uid="uid://d1xnpyc08njjx" path="res://addons/godot-xr-tools/hands/animations/right/Grip 4.res" id="7_wqxjj"]
[ext_resource type="PackedScene" uid="uid://b5ukku8i0hilb" path="res://Prefabs/despawning_item.tscn" id="10_l4hsd"]
[ext_resource type="PackedScene" uid="uid://bfj80jh13t6e5" path="res://Prefabs/food_item.tscn" id="10_yxtxs"]
[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
[ext_resource type="PackedScene" uid="uid://7earnjgdmwgx" path="res://Prefabs/cookable_item.tscn" id="9_hwyyd"]
[ext_resource type="PackedScene" uid="uid://cfc4ho67u4r5e" path="res://Items/cooked_burger.tscn" id="9_r8jvx"]
[ext_resource type="Script" path="res://Prefabs/net_pickable.gd" id="12_net"]
[sub_resource type="SceneReplicationConfig" id="Repl_item"]
properties/0/path = NodePath(".:global_transform")
properties/0/spawn = true
properties/0/replication_mode = 1
[sub_resource type="CylinderShape3D" id="CylinderShape3D_fco8w"]
height = 0.0338974
@@ -28,18 +33,7 @@ script = ExtResource("5_w8sii")
closed_pose = ExtResource("7_wqxjj")
metadata/_custom_type_script = "uid://dvobm6vcfnqe8"
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_burger"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/replication_mode = 1
[node name="raw_burger" unique_id=1675596942 instance=ExtResource("1_fco8w")]
[node name="burger" unique_id=1675596942 instance=ExtResource("1_fco8w")]
[node name="CollisionShape3D" parent="." index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.00077831745, 0)
@@ -59,12 +53,11 @@ hand_pose = SubResource("Resource_lc22d")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.06531982, 0.042291984, -0.08604182)
hand_pose = SubResource("Resource_qyiot")
[node name="FoodItem" parent="." index="4" unique_id=63948206 instance=ExtResource("10_yxtxs")]
id = "raw_burger"
type = 2
[node name="CookableItem" parent="." index="4" unique_id=280820828 instance=ExtResource("9_hwyyd")]
turns_into = ExtResource("9_r8jvx")
[node name="NetPickable" type="MultiplayerSynchronizer" parent="." index="5" unique_id=1382968688]
replication_config = SubResource("SceneReplicationConfig_np_burger")
script = ExtResource("20_netpk")
[node name="NetPickable" type="Node" parent="." index="5"]
script = ExtResource("12_net")
[node name="DespawningItem" parent="." index="6" unique_id=303090111 instance=ExtResource("10_l4hsd")]
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="." index="6"]
replication_config = SubResource("Repl_item")
+11 -23
View File
@@ -6,10 +6,10 @@
[ext_resource type="Script" uid="uid://dvobm6vcfnqe8" path="res://addons/godot-xr-tools/hands/poses/hand_pose_settings.gd" id="5_ychvb"]
[ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="6_etdv2"]
[ext_resource type="Animation" uid="uid://d1xnpyc08njjx" path="res://addons/godot-xr-tools/hands/animations/right/Grip 4.res" id="7_rl64h"]
[ext_resource type="PackedScene" uid="uid://b5ukku8i0hilb" path="res://Prefabs/despawning_item.tscn" id="10_6p8pj"]
[ext_resource type="PackedScene" uid="uid://3lr2dhy62rhk" path="res://Prefabs/combinable_item.tscn" id="10_ut7mg"]
[ext_resource type="PackedScene" uid="uid://bfj80jh13t6e5" path="res://Prefabs/food_item.tscn" id="10_zz42p"]
[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
[ext_resource type="PackedScene" uid="uid://7earnjgdmwgx" path="res://Prefabs/cookable_item.tscn" id="11_5ch2b"]
[ext_resource type="Script" uid="uid://coidnv8b2yvxr" path="res://Prefabs/combine_recipe.gd" id="11_rjayc"]
[ext_resource type="PackedScene" uid="uid://b3m2ag8g5rj4r" path="res://Items/hamburger.tscn" id="11_ut7mg"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_fco8w"]
height = 0.04777527
@@ -28,16 +28,11 @@ script = ExtResource("5_ychvb")
closed_pose = ExtResource("7_rl64h")
metadata/_custom_type_script = "uid://dvobm6vcfnqe8"
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_cookedburger"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/replication_mode = 1
[sub_resource type="Resource" id="Resource_wi1yl"]
script = ExtResource("11_rjayc")
ingredient_id = &"burger_buns"
result = ExtResource("11_ut7mg")
metadata/_custom_type_script = "uid://coidnv8b2yvxr"
[node name="CookedBurger" unique_id=1675596942 instance=ExtResource("1_ut7mg")]
@@ -59,14 +54,7 @@ hand_pose = SubResource("Resource_lc22d")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.06531982, 0.042291984, -0.08604182)
hand_pose = SubResource("Resource_qyiot")
[node name="FoodItem" parent="." index="4" unique_id=234567891 instance=ExtResource("10_zz42p")]
id = "cooked_burger"
type = 2
[node name="CombinableItem" parent="." index="4" unique_id=434304805 instance=ExtResource("10_ut7mg")]
recipes = Array[ExtResource("11_rjayc")]([SubResource("Resource_wi1yl")])
[node name="CombinableItem" parent="." index="5" unique_id=996936271 instance=ExtResource("10_ut7mg")]
[node name="NetPickable" type="MultiplayerSynchronizer" parent="." index="6" unique_id=925955029]
replication_config = SubResource("SceneReplicationConfig_np_cookedburger")
script = ExtResource("20_netpk")
[node name="DespawningItem" parent="." index="7" unique_id=303090111 instance=ExtResource("10_6p8pj")]
[node name="CookableItem" parent="." index="5" unique_id=280820828 instance=ExtResource("11_5ch2b")]
+1 -22
View File
@@ -7,8 +7,6 @@
[ext_resource type="PackedScene" uid="uid://ctw7nbntd5pcj" path="res://addons/godot-xr-tools/objects/grab_points/grab_point_hand_right.tscn" id="5_dunns"]
[ext_resource type="Animation" uid="uid://d1xnpyc08njjx" path="res://addons/godot-xr-tools/hands/animations/right/Grip 4.res" id="6_fh0f6"]
[ext_resource type="PackedScene" uid="uid://bfj80jh13t6e5" path="res://Prefabs/food_item.tscn" id="7_yy3y8"]
[ext_resource type="PackedScene" uid="uid://b5ukku8i0hilb" path="res://Prefabs/despawning_item.tscn" id="9_ej8jm"]
[ext_resource type="Script" uid="uid://bwd0pe2udb5xo" path="res://Net/net_pickable.gd" id="20_netpk"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_fco8w"]
height = 0.10392761
@@ -30,19 +28,8 @@ albedo_color = Color(0.6784191, 0.54546416, 0.016760282, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6l01i"]
albedo_color = Color(0.29, 0.101500005, 0, 1)
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np_hamburger"]
properties/0/path = NodePath(".:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("NetPickable:net_held_by")
properties/2/spawn = true
properties/2/replication_mode = 1
[node name="Hamburger" unique_id=1675596942 groups=["platalbe_item"] instance=ExtResource("1_3gf3l")]
gravity_scale = 0.04
gravity_scale = 0.4
[node name="CollisionShape3D" parent="." index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.02, 0.02, 0)
@@ -91,12 +78,4 @@ sides = 16
material = SubResource("StandardMaterial3D_6l01i")
[node name="FoodItem" parent="." index="5" unique_id=63948206 instance=ExtResource("7_yy3y8")]
id = "hamburger"
type = 0
sell_value = 4
[node name="NetPickable" type="MultiplayerSynchronizer" parent="." index="6" unique_id=56164120]
replication_config = SubResource("SceneReplicationConfig_np_hamburger")
script = ExtResource("20_netpk")
[node name="DespawningItem" parent="." index="7" unique_id=303090111 instance=ExtResource("9_ej8jm")]
+49
View File
@@ -0,0 +1,49 @@
extends Control
## The 2D UI rendered inside the world-space menu (XRToolsViewport2DIn3D).
## Lets the player type an IP on a numeric keypad and pick Host / Join / Solo.
## Pure UI: it emits intents; main.gd performs the networking.
signal host_pressed()
signal join_pressed(ip: String)
signal solo_pressed()
#var _ip := "127.0.0.1"
var _ip := "51.175.10.161"
@onready var _ip_label: Label = %IPLabel
@onready var _status: Label = %Status
@onready var _keypad: GridContainer = %Keypad
@onready var _host_btn: Button = %HostButton
@onready var _join_btn: Button = %JoinButton
@onready var _solo_btn: Button = %SoloButton
func _ready() -> void:
for child in _keypad.get_children():
if child is Button:
child.pressed.connect(_on_key.bind(child.text))
_host_btn.pressed.connect(func(): host_pressed.emit())
_join_btn.pressed.connect(func(): join_pressed.emit(_ip))
_solo_btn.pressed.connect(func(): solo_pressed.emit())
_refresh()
func _on_key(key: String) -> void:
match key:
"DEL":
_ip = _ip.substr(0, max(0, _ip.length() - 1))
_:
if _ip.length() < 21:
_ip += key
_refresh()
func _refresh() -> void:
_ip_label.text = _ip if not _ip.is_empty() else "_"
## Called by main.gd (via network_menu) to show connection feedback.
func set_status(text: String) -> void:
if _status:
_status.text = text
+1
View File
@@ -0,0 +1 @@
uid://dvivyrspjcjgm
+40 -72
View File
@@ -1,8 +1,8 @@
[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://UI/main_menu_panel.gd" id="1_panel"]
[ext_resource type="Script" path="res://Net/join_panel.gd" id="1_panel"]
[node name="MainMenuPanel" type="Control"]
[node name="JoinPanel" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@@ -26,72 +26,32 @@ theme_override_constants/margin_top = 16
theme_override_constants/margin_right = 24
theme_override_constants/margin_bottom = 16
[node name="Title" type="Label" parent="Margin"]
layout_mode = 2
size_flags_vertical = 0
theme_override_font_sizes/font_size = 26
text = "VRyHungry"
horizontal_alignment = 1
[node name="Status" type="Label" parent="Margin"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 0
theme_override_colors/font_color = Color(0.8, 0.8, 0.5, 1)
theme_override_font_sizes/font_size = 16
text = ""
horizontal_alignment = 1
[node name="RootView" type="VBoxContainer" parent="Margin"]
unique_name_in_owner = true
layout_mode = 2
theme_override_constants/separation = 14
[node name="Spacer" type="Control" parent="Margin/RootView"]
custom_minimum_size = Vector2(0, 36)
layout_mode = 2
[node name="JohnButton" type="Button" parent="Margin/RootView"]
unique_name_in_owner = true
layout_mode = 2
custom_minimum_size = Vector2(0, 64)
theme_override_font_sizes/font_size = 26
text = "Play John's Scene"
[node name="HostButton" type="Button" parent="Margin/RootView"]
unique_name_in_owner = true
layout_mode = 2
custom_minimum_size = Vector2(0, 64)
theme_override_font_sizes/font_size = 26
text = "Host Multiplayer"
[node name="JoinMenuButton" type="Button" parent="Margin/RootView"]
unique_name_in_owner = true
layout_mode = 2
custom_minimum_size = Vector2(0, 64)
theme_override_font_sizes/font_size = 26
text = "Join Multiplayer"
[node name="JoinView" type="VBoxContainer" parent="Margin"]
unique_name_in_owner = true
visible = false
[node name="VBox" type="VBoxContainer" parent="Margin"]
layout_mode = 2
theme_override_constants/separation = 10
[node name="Title" type="Label" parent="Margin/JoinView"]
[node name="Title" type="Label" parent="Margin/VBox"]
layout_mode = 2
theme_override_font_sizes/font_size = 22
text = "Join Multiplayer"
theme_override_font_sizes/font_size = 26
text = "VRyHungry — Multiplayer"
horizontal_alignment = 1
[node name="IPLabel" type="Label" parent="Margin/JoinView"]
[node name="IPLabel" type="Label" parent="Margin/VBox"]
unique_name_in_owner = true
layout_mode = 2
theme_override_font_sizes/font_size = 34
text = "127.0.0.1"
horizontal_alignment = 1
[node name="Keypad" type="GridContainer" parent="Margin/JoinView"]
[node name="Status" type="Label" parent="Margin/VBox"]
unique_name_in_owner = true
layout_mode = 2
theme_override_colors/font_color = Color(0.8, 0.8, 0.5, 1)
theme_override_font_sizes/font_size = 18
text = "Enter host IP, then Join"
horizontal_alignment = 1
[node name="Keypad" type="GridContainer" parent="Margin/VBox"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 3
@@ -99,95 +59,103 @@ theme_override_constants/h_separation = 8
theme_override_constants/v_separation = 8
columns = 3
[node name="B1" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B1" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "1"
[node name="B2" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B2" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "2"
[node name="B3" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B3" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "3"
[node name="B4" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B4" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "4"
[node name="B5" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B5" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "5"
[node name="B6" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B6" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "6"
[node name="B7" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B7" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "7"
[node name="B8" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B8" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "8"
[node name="B9" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B9" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "9"
[node name="BDot" type="Button" parent="Margin/JoinView/Keypad"]
[node name="BDot" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "."
[node name="B0" type="Button" parent="Margin/JoinView/Keypad"]
[node name="B0" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 26
text = "0"
[node name="BDel" type="Button" parent="Margin/JoinView/Keypad"]
[node name="BDel" type="Button" parent="Margin/VBox/Keypad"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_font_sizes/font_size = 22
text = "DEL"
[node name="Buttons" type="HBoxContainer" parent="Margin/JoinView"]
[node name="Buttons" type="HBoxContainer" parent="Margin/VBox"]
layout_mode = 2
theme_override_constants/separation = 10
[node name="JoinButton" type="Button" parent="Margin/JoinView/Buttons"]
[node name="HostButton" type="Button" parent="Margin/VBox/Buttons"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
custom_minimum_size = Vector2(0, 56)
theme_override_font_sizes/font_size = 24
text = "HOST"
[node name="JoinButton" type="Button" parent="Margin/VBox/Buttons"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
@@ -195,10 +163,10 @@ custom_minimum_size = Vector2(0, 56)
theme_override_font_sizes/font_size = 24
text = "JOIN"
[node name="BackButton" type="Button" parent="Margin/JoinView/Buttons"]
[node name="SoloButton" type="Button" parent="Margin/VBox/Buttons"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
custom_minimum_size = Vector2(0, 56)
theme_override_font_sizes/font_size = 24
text = "BACK"
text = "SOLO"
-209
View File
@@ -1,209 +0,0 @@
extends MultiplayerSynchronizer
## Networked sync component for a pickable item. Added as a child literally
## named "NetPickable" (network_manager.gd's authority RPCs already expect
## this) of every net-synced pickable, replicating its transform and held
## state. Only the current multiplayer authority (the server while loose, or
## whichever peer is holding it) actually simulates physics for the item;
## every other peer freezes their local copy and just follows the synced
## transform.
## 0 = loose/server-simulated; otherwise the peer id currently holding it.
## Replicated at spawn and on change so a late joiner sees the current holder.
var net_held_by: int = 0: set = _set_net_held_by
var _pickable: XRToolsPickable
# This item's own baked freeze_mode (e.g. plate.tscn bakes KINEMATIC, not the
# RigidBody3D default of STATIC) — captured once so it can be restored when
# this peer regains ownership, instead of getting stuck on whatever
# apply_held_state() last forced it to while non-authority.
var _original_freeze_mode: int
# Same idea for the pickable's authored `enabled` flag, which the non-authority
# branch of apply_held_state() clears while someone else is holding the item.
var _original_enabled: bool
# Whether the "our own hand still holds this" guard has already been logged for
# the current grab. apply_held_state() runs every network tick, so without this
# the guard message repeats for as long as you hold the item.
var _grab_race_logged := false
func _ready() -> void:
_pickable = get_parent() as XRToolsPickable
if not _pickable:
push_error("NetPickable must be a child of an XRToolsPickable")
return
_original_freeze_mode = _pickable.freeze_mode
_original_enabled = _pickable.enabled
_pickable.picked_up.connect(_on_picked_up)
_pickable.dropped.connect(_on_dropped)
# Deferred: the pickable root captures its own original_collision_mask/
# original_collision_layer via @onready, which runs AFTER this child's
# _ready() but BEFORE the root's _ready() body. Calling apply_held_state
# synchronously here would freeze/mask the item before that capture runs,
# permanently corrupting the "restore on drop" values.
apply_held_state.call_deferred()
func _set_net_held_by(value: int) -> void:
var old := net_held_by
net_held_by = value
if old != value and NetworkManager.is_online():
print("%s net_held_by: %d -> %d (local state: %s, authority=%d)" % [
_pickable.name, old, value, _holder_desc(), get_multiplayer_authority()
])
apply_held_state()
## Puts the item in the right physics state for whether this peer currently
## owns it. Called locally after net_held_by changes, and directly by
## NetworkManager._set_item_authority right after an authority handoff.
##
## IMPORTANT: this runs on every network tick, not just on a real change.
## net_held_by is replicated in ALWAYS mode, so the synchronizer assigns it every
## tick on non-authority peers — unchanged value included — and that assignment
## lands in _set_net_held_by(), which calls this. So every branch here has to be
## idempotent and silent when there is nothing to do: otherwise each item logs a
## line and rewrites four physics properties every tick on every peer that
## doesn't own it.
func apply_held_state() -> void:
if not _pickable:
return
if not NetworkManager.is_online() or is_multiplayer_authority():
_grab_race_logged = false
# We own this item's simulation (offline, loose+server, or currently
# holding it). If it's not actively in our own hand right now, make
# sure it isn't still left frozen/collision-less from a previous
# non-authority period (e.g. right after regaining authority when a
# client released it) — while actually held, XRToolsPickable's own
# pick_up()/let_go() already manage these fields, so leave those be.
if not _pickable.is_picked_up():
var changed := _pickable.freeze_mode != _original_freeze_mode \
or _pickable.collision_mask != _pickable.original_collision_mask
if changed:
if NetworkManager.is_online():
print(
"%s: reclaiming ownership, restoring freeze_mode %d->%d collision_mask %d->%d" % [
_pickable.name, _pickable.freeze_mode, _original_freeze_mode,
_pickable.collision_mask, _pickable.original_collision_mask
]
)
_pickable.freeze_mode = _original_freeze_mode
_pickable.collision_mask = _pickable.original_collision_mask
# Unlike freeze/collision (which XRToolsPickable manages itself while
# held), `enabled` is only ever written by the non-authority branch
# below, so it must be restored here or it stays false forever: once a
# client grabbed this item, every other peer set enabled=false, and
# regaining authority left it that way. On the server that silently
# broke everything downstream — hands couldn't pick the item up again,
# and a station snap zone would "snap" it (emitting has_picked_up, so
# e.g. a plate still got marked dirty) while pick_up() bailed out on
# the disabled item, leaving the zone holding an item with no grab
# driver that then fell out of the station.
if _pickable.enabled != _original_enabled:
if NetworkManager.is_online():
print("%s: reclaiming ownership, restoring enabled %s->%s" % [
_pickable.name, _pickable.enabled, _original_enabled
])
_pickable.enabled = _original_enabled
return
# A net_held_by/position sync update can race ahead of the
# authority-handoff RPC that's about to confirm a grab we just made
# optimistically (they travel on different channels with no ordering
# guarantee). Don't let a stale sync value yank an item out of our own
# hand mid-grab — only an explicit force_release_item rejection, or
# actually losing authority for real, should end a grab we initiated.
if _pickable.is_picked_up() and _pickable.get_picked_up_by() is XRToolsFunctionPickup:
# Log once per grab, not once per tick.
if NetworkManager.is_online() and not _grab_race_logged:
_grab_race_logged = true
print(
"%s: ignoring non-authority sync (net_held_by=%d) — still actively held by our own hand (grab-race guard)" % [
_pickable.name, net_held_by
]
)
return
_grab_race_logged = false
# Someone else owns it: stop simulating locally, just follow the sync.
if _pickable.is_picked_up():
if NetworkManager.is_online():
print(
"%s: was held by %s on this peer, but authority now says peer %d owns it — force-dropping" % [
_pickable.name, _holder_desc(), net_held_by
]
)
_pickable.drop()
# Bail out when we're already in the follow-the-sync state. Without this the
# writes below (and the line logged with them) repeated every tick for every
# item on every non-authority peer — 90% of the log, plus four redundant
# physics-property writes per item per tick. The comparison also means we
# still re-apply if something else perturbs the state (e.g. let_go()
# restoring the collision mask after a force-drop).
var want_enabled := (net_held_by == 0)
if _pickable.freeze \
and _pickable.freeze_mode == RigidBody3D.FREEZE_MODE_KINEMATIC \
and _pickable.collision_mask == 0 \
and _pickable.enabled == want_enabled:
return
if NetworkManager.is_online():
print("%s: freezing (non-authority, owner=peer %d)" % [_pickable.name, net_held_by])
_pickable.freeze = true
_pickable.freeze_mode = RigidBody3D.FREEZE_MODE_KINEMATIC
_pickable.collision_mask = 0
_pickable.enabled = want_enabled
## Local hand grab (not a station snap zone, which is server-only): request
## authority immediately so the throw/drop can be reconciled, but let the grab
## happen instantly here rather than waiting on the round trip.
func _on_picked_up(_p) -> void:
var by := _pickable.get_picked_up_by()
if not (by is XRToolsFunctionPickup):
# e.g. a station snap zone grabbed it (server-side auto-snap, or the
# addon's own "grab out of a snap zone" shortcut mid-cascade) — not a
# player-initiated hand grab, so no authority request from here.
if NetworkManager.is_online():
print("%s picked up by %s (not a hand) — no authority request" % [_pickable.name, _holder_desc()])
return
if NetworkManager.is_online():
print("%s grabbed by hand (authority was peer %d), requesting authority" % [_pickable.name, net_held_by])
NetworkManager.request_item_authority_from(_pickable.get_path())
func _on_dropped(_p) -> void:
# Only forward if we're actually still the authority — a drop caused by
# apply_held_state() losing authority (see above) must not re-report.
if not is_multiplayer_authority():
if NetworkManager.is_online():
print("%s dropped locally, but we aren't its authority (peer %d is) — not reporting" % [_pickable.name, net_held_by])
return
if NetworkManager.is_online():
print("%s dropped, reporting release to server (lin=%s ang=%s)" % [
_pickable.name, _pickable.linear_velocity, _pickable.angular_velocity
])
# Send our own final transform too: we were the authority until now, and the
# server's copy may not have received our last position sync yet.
NetworkManager.release_item_authority_from(
_pickable.get_path(), _pickable.linear_velocity, _pickable.angular_velocity,
_pickable.global_transform
)
## Human-readable description of what's currently holding this item on THIS
## peer, for diagnosing desyncs between a hand's own "what am I holding"
## bookkeeping and the item's actual grab state (see the snap-zone-grab race
## in NetworkManager._try_snap_into_station for a real example).
func _holder_desc() -> String:
if not _pickable or not _pickable.is_picked_up():
return "loose"
var by := _pickable.get_picked_up_by()
if not by:
return "held(no grabber?)"
if by is XRToolsFunctionPickup:
return "hand(%s)" % by.get_path()
if by is XRToolsSnapZone:
var station := by.get_parent()
return "zone(%s)" % (station.name if station else str(by.get_path()))
return "other(%s: %s)" % [by.get_class(), by.get_path()]
-1
View File
@@ -1 +0,0 @@
uid://bwd0pe2udb5xo
+26 -255
View File
@@ -24,15 +24,9 @@ signal connection_failed()
var _world: Node = null
var _players_spawner: MultiplayerSpawner = null
var _items_spawner: MultiplayerSpawner = null
var _content_root: Node = null
var _log_file: FileAccess
## Reason the session ended, shown by the menu on the next _ready() (see
## take_status). Avoids depending on a live signal connection to a panel that
## doesn't exist yet at the moment the session actually ends.
var last_status := ""
func _ready() -> void:
_open_log()
@@ -86,69 +80,26 @@ func _go_offline() -> void:
if multiplayer.multiplayer_peer:
multiplayer.multiplayer_peer.close()
multiplayer.multiplayer_peer = OfflineMultiplayerPeer.new()
unregister_world()
# --- Item spawning ---------------------------------------------------------
## Spawn a networked item. Server-only when online (replicates to all peers via
## the ItemsSpawner, including late joiners); works directly when offline.
## node_name gives the spawned node a deterministic, identical name on every
## peer (needed for NodePath-based RPCs to resolve it); props are applied to
## the instance before it enters the tree, so exported vars land correctly.
## Returns the new node on the machine that owns spawning, else null.
func spawn_item(scene_path: String, xform: Transform3D, node_name: String = "", props: Dictionary = {}) -> Node:
## the ItemsSpawner); works directly when offline. Returns the new node on the
## machine that owns spawning, else null.
func spawn_item(scene_path: String, xform: Transform3D) -> Node:
if is_online() and not is_server():
return null
var data := {"scene": scene_path, "xform": xform, "name": node_name, "props": props}
var via := "spawner" if (is_online() and _items_spawner) else "offline"
log_line("spawn_item: %s (name=%s, via=%s)" % [scene_path.get_file(), node_name, via])
var data := {"scene": scene_path, "xform": xform}
if is_online() and _items_spawner:
return _items_spawner.spawn(data)
# Offline: instantiate directly under the registered content root, or (for
# scenes that never call register_world, e.g. the offline menu/dev scenes)
# the current scene, so this keeps working without every offline scene
# needing to opt in.
# Offline: instantiate directly under the world.
var inst := _spawn_item_from_data(data)
if inst:
var parent: Node = _content_root if _content_root else get_tree().current_scene
if parent:
parent.add_child(inst)
if _world and inst:
_world.add_child(inst)
return inst
## Despawn a server-spawned item. MultiplayerSpawner broadcasts a despawn to
## every peer when a tracked node exits the tree on the authority, so this is
## the single seam for destroying spawned items (works offline too).
func despawn_item(node: Node) -> void:
if not owns_world() or not is_instance_valid(node):
return
log_line("despawn_item: %s" % node.name)
# Items that came from the ItemsSpawner are despawned on every peer
# automatically when they leave the tree here. Items baked into a scene file
# are unknown to the spawner, so their removal has to be broadcast
# explicitly — otherwise every client keeps a ghost copy of an item the
# server has consumed, which then blocks the station it was sitting in and
# gets grabbed instead of the real item that replaced it.
if is_online() and not _is_spawner_tracked(node):
_despawn_static_item.rpc(node.get_path())
node.queue_free()
# Items the ItemsSpawner replicates live under its spawn path; anything else was
# baked into the scene file and the spawner knows nothing about it.
func _is_spawner_tracked(node: Node) -> bool:
return _content_root != null and _content_root.is_ancestor_of(node)
@rpc("authority", "call_remote", "reliable")
func _despawn_static_item(path: NodePath) -> void:
var node := get_node_or_null(path)
if node:
log_line("despawn_static_item: freeing %s (the server consumed it)" % node.name)
node.queue_free()
# MultiplayerSpawner custom spawn function: runs on every peer to build the node
# from the replicated payload.
func _spawn_item_from_data(data: Variant) -> Node:
@@ -159,135 +110,50 @@ func _spawn_item_from_data(data: Variant) -> Node:
var inst := scene.instantiate()
if inst is Node3D:
inst.transform = data["xform"]
if data.get("name", "") != "":
inst.name = data["name"]
for key in data.get("props", {}):
inst.set(key, data["props"][key])
if not owns_world():
_gate_station(inst)
return inst
# Stations run their own logic and auto-grab (XRToolsSnapZone with
# snap_mode=RANGE) identically on every peer by default, which would let each
# peer independently grab/simulate the same shared object. Disable both on
# every peer except the one that owns world logic; the server-authoritative
# item-authority RPCs are what let clients still grab a server-held item by
# hand. Runs before the node enters the tree, so its own _ready() sees the
# final (disabled) state.
func _gate_station(node: Node) -> void:
if not (node is StaticBody3D):
return
for child in node.get_children():
if child is XRToolsSnapZone:
child.enabled = false
child.set_process(false)
node.set_process(false)
log_line("gated station (non-owner peer): %s" % node.name)
## Gate every station already sitting in the scene tree, for peers that don't
## own world logic. Stations that arrive through spawn_item() are gated as they
## are built (see _spawn_item_from_data), but ones baked into a scene file never
## pass through there — leaving a client running its own snap zones, which then
## grab items straight out of the local hand and fight the server's
## authoritative placement. Idempotent, so it's safe on every session start.
func gate_existing_stations() -> void:
if owns_world():
return
for station in get_tree().get_nodes_in_group("station"):
_gate_station(station)
# --- Item grab-authority transfer -----------------------------------------
## Called by NetPickable when this peer grabs an item by hand. Godot rejects
## rpc_id() targeting your own peer id ("RPC on yourself is not allowed"), so
## when we ARE the server this runs the logic directly instead of round-
## tripping an RPC to ourselves — otherwise every host-side grab/drop was
## silently failing to run its server-side half (no denial checks, and
## crucially no auto-snap-into-station on release).
func request_item_authority_from(item_path: NodePath) -> void:
if is_server():
_grant_or_reject_item_authority(item_path, multiplayer.get_unique_id())
else:
_request_item_authority_rpc.rpc_id(1, item_path)
## A client (or host) requests authority over an item it just grabbed. Runs on
## the server. If the item was snapped into a station, the station releases it
## so the grabber cleanly takes ownership.
@rpc("any_peer", "reliable")
func _request_item_authority_rpc(item_path: NodePath) -> void:
func request_item_authority(item_path: NodePath) -> void:
if not is_server():
return
_grant_or_reject_item_authority(item_path, multiplayer.get_remote_sender_id())
## Runs on the server (called directly if the requester IS the server, or via
## the RPC above otherwise). If the item was snapped into a station, the
## station releases it so the grabber cleanly takes ownership.
func _grant_or_reject_item_authority(item_path: NodePath, sender: int) -> void:
var item := get_node_or_null(item_path)
if item:
var np := item.get_node_or_null("NetPickable")
if np and np.net_held_by != 0 and np.net_held_by != sender:
# Already legitimately held by a different live peer: reject the
# requester's optimistic client-side grab instead of stealing it.
log_line("request_item_authority: DENIED %s to peer %d (already held by %d)" % [item.name, sender, np.net_held_by])
_force_release_item_to(sender, item_path)
return
log_line("request_item_authority: granting %s to peer %d" % [str(item.name) if item else str(item_path), sender])
var sender := multiplayer.get_remote_sender_id()
# Assign authority + held state first (disables the item on the server so its
# snap zone won't re-grab it), then release it from any station.
_set_item_authority.rpc(item_path, sender)
var item := get_node_or_null(item_path)
if item:
_release_from_snap_zones(item)
## Called by NetPickable when this peer releases an item, forwarding its throw
## velocity so the server can resume simulating it. Same self-RPC issue as
## above: runs directly if we're the server.
func release_item_authority_from(item_path: NodePath, lin: Vector3, ang: Vector3, xform: Transform3D) -> void:
if is_server():
_do_release_item_authority(item_path, lin, ang, xform, multiplayer.get_unique_id())
else:
_release_item_authority_rpc.rpc_id(1, item_path, lin, ang, xform)
## A player releases an item, forwarding its throw velocity so the server can
## resume simulating it. Runs on the server. If released next to a station, the
## server snaps it in (server-authoritative placement).
@rpc("any_peer", "reliable")
func _release_item_authority_rpc(item_path: NodePath, lin: Vector3, ang: Vector3, xform: Transform3D) -> void:
func release_item_authority(item_path: NodePath, lin: Vector3, ang: Vector3) -> void:
if not is_server():
return
_do_release_item_authority(item_path, lin, ang, xform, multiplayer.get_remote_sender_id())
## Runs on the server. If released next to a station, the server snaps it in
## (server-authoritative placement).
func _do_release_item_authority(item_path: NodePath, lin: Vector3, ang: Vector3, xform: Transform3D, sender: int) -> void:
log_line("release_item_authority: %s released by peer %d" % [str(item_path), sender])
_set_item_authority.rpc(item_path, 1)
var item := get_node_or_null(item_path)
if item is RigidBody3D:
# Adopt the releasing peer's own final transform rather than trusting our
# copy's. That peer was the item's authority right up to this moment, and
# its position updates travel on the synchronizer's separate, unordered
# channel — this reliable RPC routinely overtakes them, leaving our copy
# still sitting where the item was BEFORE the peer carried it away. The
# snap decision below then reads that stale position and teleports the
# item straight back into the station it was just picked up from.
item.global_transform = xform
item.freeze = false
item.linear_velocity = lin
item.angular_velocity = ang
_try_snap_into_station.call_deferred(item)
_try_snap_into_station(item)
# All station snap zones in the world (every XRToolsSnapZone child of a node in
# the "station" group — some stations, e.g. Table, have more than one).
# All station snap zones in the world (nodes in the "station" group).
func _station_snap_zones() -> Array:
var zones := []
for station in get_tree().get_nodes_in_group("station"):
for child in station.get_children():
if child is XRToolsSnapZone:
zones.append(child)
var zone = station.get_node_or_null("XRToolsSnapZone")
if zone:
zones.append(zone)
return zones
@@ -295,41 +161,19 @@ func _station_snap_zones() -> Array:
func _release_from_snap_zones(item: Node) -> void:
for zone in _station_snap_zones():
if zone.picked_up_object == item:
log_line("releasing %s from %s's snap zone (authority just granted elsewhere)" % [item.name, zone.get_parent().name])
zone.drop_object()
# Snap the item into the nearest empty station snap zone within grab range.
#
# Called deferred from _do_release_item_authority: XRToolsFunctionPickup's own
# "grab an item out of a snap zone" path calls zone.drop_object() BEFORE it
# calls pick_up() on the hand's behalf. drop_object()'s let_go() synchronously
# fires the pickable's `dropped` signal, which (via NetPickable) lands here —
# if this ran synchronously it would immediately re-snap the item into the
# very same zone it's still physically inside, stealing it away before the
# hand's own pick_up() call (later in the same call stack) ever runs. That
# leaves XRToolsFunctionPickup.picked_up_object pointing at an item whose
# _grab_driver actually belongs to the zone — a stale reference that crashes
# (null _grab_driver) the next time a controller button is pressed. Deferring
# lets the hand's pick_up() go first; the is_picked_up() check below is a
# second guard in case the item gets grabbed for real before this runs.
func _try_snap_into_station(item: Node) -> void:
if not (item is Node3D):
return
if item.has_method("is_picked_up") and item.is_picked_up():
var by: Node = null
if item.has_method("get_picked_up_by"):
by = item.get_picked_up_by()
log_line("skipped snapping %s: already held by %s (grab-race guard)" % [item.name, by.get_path() if by else "?"])
return
for zone in _station_snap_zones():
if is_instance_valid(zone.picked_up_object):
continue
if zone.global_position.distance_to(item.global_position) <= zone.grab_distance:
log_line("snapped %s into %s" % [item.name, zone.get_parent().name])
zone.pick_up_object(item)
return
log_line("no station in range to snap %s into (or none empty)" % item.name)
# Server broadcasts an authority assignment so every peer agrees on who owns the
@@ -339,7 +183,6 @@ func _set_item_authority(item_path: NodePath, peer: int) -> void:
var item := get_node_or_null(item_path)
if not item:
return
log_line("_set_item_authority: %s -> peer %d" % [item.name, peer])
item.set_multiplayer_authority(peer) # recursive: item + synchronizer + NetPickable
var np := item.get_node_or_null("NetPickable")
if np:
@@ -347,28 +190,6 @@ func _set_item_authority(item_path: NodePath, peer: int) -> void:
np.apply_held_state()
## Rejects peer's optimistic grab (the item was already legitimately held by
## someone else). Same self-RPC concern: if the rejected peer is the server
## itself, apply it directly rather than rpc_id-ing ourselves.
func _force_release_item_to(peer: int, item_path: NodePath) -> void:
if peer == 1:
_do_force_release(item_path)
else:
force_release_item.rpc_id(peer, item_path)
@rpc("authority", "reliable")
func force_release_item(item_path: NodePath) -> void:
_do_force_release(item_path)
func _do_force_release(item_path: NodePath) -> void:
log_line("force_release_item: dropping %s (server rejected our grab)" % str(item_path))
var item := get_node_or_null(item_path)
if item and item.has_method("drop"):
item.drop()
func is_server() -> bool:
return is_online() and multiplayer.is_server()
@@ -399,72 +220,24 @@ func submit_work(station_path: NodePath, amount: float) -> void:
return
var station := get_node_or_null(station_path)
if station and station.has_method("add_work"):
log_line("submit_work: peer %d contributed %.2f to %s" % [multiplayer.get_remote_sender_id(), amount, station.name])
station.add_work(multiplayer.get_remote_sender_id(), amount)
## Called by the world scene once it's ready, passing its spawners. Must run
## before world_ready()/host()/join() on every peer so the custom spawn
## function is installed before any spawn packet can arrive.
## Called by main.gd once the world scene is ready, passing its spawners.
func register_world(world: Node, players_spawner: MultiplayerSpawner, items_spawner: MultiplayerSpawner) -> void:
_world = world
_players_spawner = players_spawner
_items_spawner = items_spawner
_content_root = items_spawner.get_node(items_spawner.spawn_path) if items_spawner else world
if _items_spawner:
_items_spawner.spawn_function = _spawn_item_from_data
log_line("World registered (players_spawner=%s items_spawner=%s)" % [str(players_spawner != null), str(items_spawner != null)])
## Called when the world scene goes away (disconnect, leaving the session) so
## the autoload doesn't hold stale/freed references across a scene reload.
func unregister_world() -> void:
_world = null
_content_root = null
_players_spawner = null
_items_spawner = null
## Returns the reason the last session ended (if any) and clears it. The menu
## pulls this on its own _ready() rather than depending on a live signal
## connection to a panel that doesn't exist yet when the session ends.
func take_status() -> String:
var s := last_status
last_status = ""
return s
## Called by main.gd after it has registered the world and connected its
## player_joined/left listeners. Kicks off any menu- or command-line-driven
## session so that session signals never fire before the world is listening.
## player_joined/left listeners. Kicks off any command-line driven session so
## that session signals never fire before the world is listening.
func world_ready() -> void:
consume_pending_session()
# --- Menu-driven session request -------------------------------------------
# Set by the main menu's Host/Join buttons before switching to the multiplayer
# scene; consumed once that scene's world is ready to listen for session
# signals (avoids a race between change_scene_to_file and connection callbacks).
var pending_action := ""
var pending_ip := ""
func request_host() -> void:
pending_action = "host"
func request_join(ip: String) -> void:
pending_action = "join"
pending_ip = ip
func consume_pending_session() -> void:
if pending_action == "host":
pending_action = ""
host()
elif pending_action == "join":
pending_action = ""
join(pending_ip)
else:
_handle_cmdline()
_handle_cmdline()
# --- Session signal handlers ----------------------------------------------
@@ -487,13 +260,11 @@ func _on_connected_to_server() -> void:
func _on_connection_failed() -> void:
log_line("connection_failed")
_go_offline()
last_status = "Could not connect"
connection_failed.emit()
func _on_server_disconnected() -> void:
log_line("server_disconnected")
_go_offline()
last_status = "Host disconnected"
session_ended.emit()
+37
View File
@@ -0,0 +1,37 @@
extends Node3D
## World-space main menu: hosts the 2D join_panel on an XRToolsViewport2DIn3D so
## the player can point at it with a controller laser. Re-emits the panel's
## intents; main.gd drives the actual networking.
signal host_pressed()
signal join_pressed(ip: String)
signal solo_pressed()
@onready var _vp: XRToolsViewport2DIn3D = $Viewport2Din3D
func _ready() -> void:
# The viewport instantiates its 2D scene during its own _ready; connect once
# that has happened.
_connect_scene.call_deferred()
func _connect_scene() -> void:
_vp.connect_scene_signal("host_pressed", func(): host_pressed.emit())
_vp.connect_scene_signal("join_pressed", func(ip): join_pressed.emit(ip))
_vp.connect_scene_signal("solo_pressed", func(): solo_pressed.emit())
func show_menu() -> void:
visible = true
func hide_menu() -> void:
visible = false
func set_status(text: String) -> void:
var scene := _vp.get_scene_instance()
if scene and scene.has_method("set_status"):
scene.set_status(text)
+1
View File
@@ -0,0 +1 @@
uid://1o2nca75po1f
+13
View File
@@ -0,0 +1,13 @@
[gd_scene load_steps=4 format=3]
[ext_resource type="Script" path="res://Net/network_menu.gd" id="1_menu"]
[ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="2_vp"]
[ext_resource type="PackedScene" path="res://Net/join_panel.tscn" id="3_panel"]
[node name="NetworkMenu" type="Node3D"]
script = ExtResource("1_menu")
[node name="Viewport2Din3D" parent="." instance=ExtResource("2_vp")]
screen_size = Vector2(0.6, 0.4)
scene = ExtResource("3_panel")
viewport_size = Vector2(600, 400)
-81
View File
@@ -1,81 +0,0 @@
class_name WorldLayout
## Data-driven description of what's in the multiplayer world. The server (or
## the single machine, when offline) spawns every entry through
## NetworkManager.spawn_item() instead of baking these into the scene file, so
## a joining client receives them from the server rather than assuming its own
## copy of the scene matches. Swapping the contents of these two functions is
## the only change needed for a future varying/procedural layout.
##
## Positions below are transcribed verbatim from the previous baked layout in
## Scenes/multiPlayer.tscn so the starting world is unchanged.
static func get_stations() -> Array[Dictionary]:
return [
{"scene": "res://Stations/Hob.tscn", "name": "Hob",
"xform": Transform3D(Basis(), Vector3(0.29336345, 0.8981018, -1.484)), "props": {}},
{"scene": "res://Stations/BurgerBunsDispenser.tscn", "name": "BurgerBunsDispenser",
"xform": Transform3D(Basis(), Vector3(-1.832131, 0.40028095, -1.4813508)), "props": {}},
{"scene": "res://Stations/sink.tscn", "name": "Sink",
"xform": Transform3D(Basis(), Vector3(1.3140475, 0.9061539, -1.4941733)), "props": {}},
{"scene": "res://Stations/dirt_station.tscn", "name": "DirtStation",
"xform": Transform3D(Basis(), Vector3(2.0864775, 0.8981018, -1.244947)), "props": {}},
{"scene": "res://Stations/Counter.tscn", "name": "Counter",
"xform": Transform3D(Basis(), Vector3(-0.7124918, 0.90304357, -1.4886917)), "props": {}},
{"scene": "res://Stations/Counter.tscn", "name": "Counter2",
"xform": Transform3D(Vector3(-4.371139e-08, 0.0, 1.0), Vector3(0.0, 1.0, 0.0), Vector3(-1.0, 0.0, -4.371139e-08), Vector3(-1.7648025, 0.90304357, -0.4458799)), "props": {}},
{"scene": "res://Stations/Counter.tscn", "name": "Counter3",
"xform": Transform3D(Vector3(-4.371139e-08, 0.0, 1.0), Vector3(0.0, 1.0, 0.0), Vector3(-1.0, 0.0, -4.371139e-08), Vector3(-1.7648025, 0.90304357, 0.55367994)), "props": {}},
{"scene": "res://Stations/Counter.tscn", "name": "Counter4",
"xform": Transform3D(Vector3(-4.371139e-08, 0.0, 1.0), Vector3(0.0, 1.0, 0.0), Vector3(-1.0, 0.0, -4.371139e-08), Vector3(-1.7648025, 0.90304357, 1.5539298)), "props": {}},
{"scene": "res://Stations/table.tscn", "name": "Table",
"xform": Transform3D(Basis(), Vector3(1.633146, 0.9030438, 1.1343781)),
"props": {
"initial_thinking_time": 8.0,
"initial_primary_time": 40.0,
"initial_friend_time": 3.0,
"initial_eating_time": 3.0,
}},
]
static func get_items() -> Array[Dictionary]:
var items: Array[Dictionary] = []
items.append(_item("res://Items/BurgerBuns.tscn", "BurgerBuns", Vector3(-1.8162017, 1.6081157, -1.4714175)))
items.append(_item("res://Items/BurgerBuns.tscn", "BurgerBuns2", Vector3(-1.3596323, 1.4110342, -0.22482127)))
items.append(_item("res://Containers/plate.tscn", "Plate", Vector3(-1.5717233, 1.5454081, 1.5373346)))
items.append(_item("res://Containers/plate.tscn", "Plate2", Vector3(-1.5730225, 1.499024, 0.59790254)))
items.append(_item("res://Containers/plate.tscn", "Plate3", Vector3(-1.5818124, 1.499024, -0.4634577)))
items.append(_item("res://Items/burger.tscn", "burger", Vector3(0.6888188, 1.4195822, -1.7110313)))
items.append(_item("res://Items/burger.tscn", "burger2", Vector3(0.6931299, 1.5300478, -1.71225)))
items.append(_item("res://Items/burger.tscn", "burger3", Vector3(0.69027674, 1.4969791, -1.7210286)))
items.append(_item("res://Items/burger.tscn", "burger4", Vector3(0.69134104, 1.4543622, -1.7210286)))
items.append(_item("res://Items/hamburger.tscn", "Hamburger", Vector3(-1.9352558, 1.623975, 1.2447833)))
items.append(_item("res://Items/hamburger.tscn", "Hamburger2", Vector3(-1.9857153, 1.5329368, 0.9472374)))
items.append(_item("res://Items/hamburger.tscn", "Hamburger3", Vector3(-1.7201865, 1.5329367, 0.14773655)))
items.append(_item("res://Items/cooked_burger.tscn", "CookedBurger", Vector3(-0.30671906, 1.4131018, -1.0928738)))
items.append(_item("res://Items/cooked_burger.tscn", "CookedBurger2", Vector3(-0.30671906, 1.4496142, -1.0928738)))
items.append(_item("res://Items/cooked_burger.tscn", "CookedBurger3", Vector3(-1.3344773, 1.4398065, -0.7096845)))
items.append(_item("res://Items/cooked_burger.tscn", "CookedBurger4", Vector3(-0.30671906, 1.525444, -1.0928738)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject", Vector3(0.6225724, 1.4792972, -1.0473135)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject2", Vector3(0.6359743, 1.4639391, -1.1673055)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject3", Vector3(0.5142721, 1.4792972, -1.0473135)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject4", Vector3(0.5276739, 1.4639391, -1.1673055)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject5", Vector3(0.73287535, 1.4792972, -1.0473135)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject6", Vector3(0.7462772, 1.4639391, -1.1673055)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject7", Vector3(-1.3556751, 1.4792972, 0.28881657)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject8", Vector3(-1.3422732, 1.4639391, 0.16882455)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject9", Vector3(-1.4639754, 1.4792972, 0.28881657)))
items.append(_item("res://Items/PickupCube.tscn", "PickableObject10", Vector3(-1.4505737, 1.4639391, 0.16882455)))
return items
static func _item(scene: String, name: String, pos: Vector3) -> Dictionary:
return {"scene": scene, "name": name, "xform": Transform3D(Basis(), pos), "props": {}}
-1
View File
@@ -1 +0,0 @@
uid://donvkica3drtx
+48
View File
@@ -0,0 +1,48 @@
[gd_scene load_steps=7 format=3 uid="uid://cnetplayer0001"]
[ext_resource type="Script" path="res://Player/player.gd" id="1_player"]
[sub_resource type="SceneReplicationConfig" id="Repl_player"]
properties/0/path = NodePath(".:head_xform")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath(".:left_xform")
properties/1/spawn = true
properties/1/replication_mode = 1
properties/2/path = NodePath(".:right_xform")
properties/2/spawn = true
properties/2/replication_mode = 1
properties/3/path = NodePath(".:net_heartbeat")
properties/3/spawn = true
properties/3/replication_mode = 1
[sub_resource type="StandardMaterial3D" id="Mat_head"]
albedo_color = Color(0.85, 0.7, 0.55, 1)
[sub_resource type="BoxMesh" id="Mesh_head"]
material = SubResource("Mat_head")
size = Vector3(0.18, 0.24, 0.16)
[sub_resource type="StandardMaterial3D" id="Mat_hand"]
albedo_color = Color(0.2, 0.5, 0.9, 1)
[sub_resource type="BoxMesh" id="Mesh_hand"]
material = SubResource("Mat_hand")
size = Vector3(0.09, 0.05, 0.12)
[node name="Player" type="Node3D"]
script = ExtResource("1_player")
[node name="Avatar" type="Node3D" parent="."]
[node name="Head" type="MeshInstance3D" parent="Avatar"]
mesh = SubResource("Mesh_head")
[node name="LeftHand" type="MeshInstance3D" parent="Avatar"]
mesh = SubResource("Mesh_hand")
[node name="RightHand" type="MeshInstance3D" parent="Avatar"]
mesh = SubResource("Mesh_hand")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("Repl_player")
-71
View File
@@ -1,71 +0,0 @@
extends Node3D
## Networked representation of one connected player. The owning peer's local
## XR rig (found via the "local_xr_origin" group) drives Head/LeftHand/
## RightHand each frame; the MultiplayerSynchronizer replicates those
## transforms so every other peer sees a matching avatar.
@onready var _head: Node3D = $Head
@onready var _left_hand: Node3D = $LeftHand
@onready var _right_hand: Node3D = $RightHand
var _local_camera: Node3D
var _local_left_hand: Node3D
var _local_right_hand: Node3D
func _enter_tree() -> void:
# MultiplayerSynchronizer resolves authority when this node enters the
# tree, so authority must be set here rather than in _ready(), or the
# first synced frames go the wrong direction.
set_multiplayer_authority(str(name).to_int())
func _ready() -> void:
# LeftHand/RightHand are the full godot-xr-tools glove scenes, whose root
# node carries hand.gd (XRToolsHand). That script sets top_level = true
# and every physics frame does global_transform = get_parent().
# global_transform * offset — i.e. it actively repositions itself to
# track a live XRController3D parent. Here the parent is just this
# NetPlayer node, not a controller, so left running it fights (and mostly
# wins, since it runs every physics tick regardless of our own _process)
# against both the local authority's transform copy below and the
# replicated values on other peers — the exact "hands stuck near origin,
# only occasionally correct" symptom. Disable it everywhere; nothing else
# in that script matters here since _controller is always null without a
# real controller ancestor (grip/trigger animation already no-ops).
_left_hand.set_physics_process(false)
_right_hand.set_physics_process(false)
if is_multiplayer_authority():
var origin := get_tree().get_first_node_in_group("local_xr_origin")
if origin:
_local_camera = origin.get_node_or_null("XRCamera3D")
_local_left_hand = origin.get_node_or_null("XRControllerLeftHand")
_local_right_hand = origin.get_node_or_null("XRControllerRightHand")
# Every peer's rig is baked at the same spot in the scene; spread
# joiners out along X so they don't start stacked on top of each
# other. Peer ids from ENet are large effectively-random 32-bit
# numbers, so this must be bounded, AND kept well within the
# floor's actual footprint (15x15, so ~7.5 units from center) —
# a previous version used up to 12 units and could place a
# joining player off the edge of the floor.
var peer_id := str(name).to_int()
if peer_id != 1:
var slot := absi(peer_id) % 4
origin.position += Vector3((slot - 1.5) * 1.2, 0, 0)
# Don't render your own floating head/hands from the inside.
_head.visible = false
_left_hand.visible = false
_right_hand.visible = false
else:
set_process(false)
func _process(_delta: float) -> void:
if _local_camera:
_head.global_transform = _local_camera.global_transform
if _local_left_hand:
_left_hand.global_transform = _local_left_hand.global_transform
if _local_right_hand:
_right_hand.global_transform = _local_right_hand.global_transform
-1
View File
@@ -1 +0,0 @@
uid://bncuxh7j7ix5q
-44
View File
@@ -1,44 +0,0 @@
[gd_scene load_steps=5 format=3]
[ext_resource type="Script" path="res://Player/net_player.gd" id="1_np001"]
[ext_resource type="PackedScene" uid="uid://bq86r4yll8po" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/left_fullglove_low.tscn" id="2_np002"]
[ext_resource type="PackedScene" uid="uid://xqimcf20s2jp" path="res://addons/godot-xr-tools/hands/scenes/lowpoly/right_fullglove_low.tscn" id="3_np003"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_np004"]
radius = 0.09
height = 0.22
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_np005"]
properties/0/path = NodePath("Head:position")
properties/0/spawn = false
properties/0/replication_mode = 1
properties/1/path = NodePath("Head:quaternion")
properties/1/spawn = false
properties/1/replication_mode = 1
properties/2/path = NodePath("LeftHand:position")
properties/2/spawn = false
properties/2/replication_mode = 1
properties/3/path = NodePath("LeftHand:quaternion")
properties/3/spawn = false
properties/3/replication_mode = 1
properties/4/path = NodePath("RightHand:position")
properties/4/spawn = false
properties/4/replication_mode = 1
properties/5/path = NodePath("RightHand:quaternion")
properties/5/spawn = false
properties/5/replication_mode = 1
[node name="NetPlayer" type="Node3D"]
script = ExtResource("1_np001")
[node name="Head" type="MeshInstance3D" parent="."]
mesh = SubResource("CapsuleMesh_np004")
[node name="LeftHand" parent="." instance=ExtResource("2_np002")]
[node name="RightHand" parent="." instance=ExtResource("3_np003")]
[node name="Sync" type="MultiplayerSynchronizer" parent="."]
root_path = NodePath("..")
replication_config = SubResource("SceneReplicationConfig_np005")
replication_interval = 0.033
+80
View File
@@ -0,0 +1,80 @@
extends Node3D
## One instance per connected peer. The owning peer is the multiplayer
## authority. The local (authority) player builds the full XR rig from
## XROrigin.tscn and feeds its head/hand poses into synced properties; remote
## players show a lightweight avatar driven by those synced poses.
const RIG_SCENE := preload("res://XROrigin.tscn")
# Synced avatar pose. Authority writes these from the XR trackers each frame;
# remotes read them onto the Avatar. net_heartbeat is a monotonic counter used
# to confirm replication is live (also handy for debugging).
@export var head_xform: Transform3D = Transform3D.IDENTITY
@export var left_xform: Transform3D = Transform3D.IDENTITY
@export var right_xform: Transform3D = Transform3D.IDENTITY
@export var net_heartbeat: int = 0
var _rig: Node3D
var _camera: Node3D
var _left: Node3D
var _right: Node3D
var _is_local := false
@onready var _avatar: Node3D = $Avatar
@onready var _avatar_head: Node3D = $Avatar/Head
@onready var _avatar_left: Node3D = $Avatar/LeftHand
@onready var _avatar_right: Node3D = $Avatar/RightHand
func _enter_tree() -> void:
# The spawner names each player by its owning peer id.
set_multiplayer_authority(str(name).to_int())
# (replication config is authored in Player.tscn's MultiplayerSynchronizer)
func _ready() -> void:
_is_local = is_multiplayer_authority()
if _is_local:
_setup_local()
else:
_setup_remote()
if Engine.has_singleton("NetworkManager") or get_node_or_null("/root/NetworkManager"):
NetworkManager.log_line("Player %s ready (authority=%d local=%s)" % [name, get_multiplayer_authority(), str(_is_local)])
func _setup_local() -> void:
# We see through the headset; hide our own avatar mesh.
_avatar.visible = false
_rig = RIG_SCENE.instantiate()
add_child(_rig)
_camera = _rig.get_node_or_null("XRCamera3D")
_left = _rig.get_node_or_null("XRControllerLeftHand")
_right = _rig.get_node_or_null("XRControllerRightHand")
_enable_xr()
func _enable_xr() -> void:
var xr := XRServer.find_interface("OpenXR")
if xr and xr.is_initialized():
get_viewport().use_xr = true
DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
func _setup_remote() -> void:
_avatar.visible = true
func _process(_delta: float) -> void:
if _is_local:
if _camera:
head_xform = _camera.global_transform
left_xform = _left.global_transform
right_xform = _right.global_transform
net_heartbeat += 1
else:
_avatar_head.global_transform = head_xform
_avatar_left.global_transform = left_xform
_avatar_right.global_transform = right_xform
+1
View File
@@ -0,0 +1 @@
uid://ndrfa2xle033
+14 -93
View File
@@ -1,103 +1,24 @@
class_name CombinableItem
extends Node
const RECIPE_MANAGER = preload("res://RecipeManager.gd")
## Identity of this item, referenced by other items' recipes.
@export var id: StringName
@onready var combine_area_3d: Area3D = $Area3d
@onready var _pickable: XRToolsPickable = get_parent() as XRToolsPickable
# Guard so a combine only fires once.
var _combining: bool = false
var _food_item: FoodItem
## Recipes describing what the item holding this component turns into when
## another item is combined into it while snapped. Recipes are directional:
## only the snapped (base) item's recipes are consulted.
@export var recipes: Array[CombineRecipe] = []
func _ready() -> void:
print("CombinableItem _ready(): ", _pickable.name)
_food_item = get_parent().get_node_or_null("FoodItem") as FoodItem
if not _food_item:
push_error("CombinableItem is missing FoodItem reference. must be a sibling of a FoodItem on ", get_parent().name, ".")
if not _pickable:
push_error("CombineZone must be a grand child of an XRToolsPickable.")
return
if not _food_item:
push_error("CombineZone requires a FoodItem sibling on ", _pickable.name, ".")
return
# Detect items whether held (layer 17 "Held Objects") or loose
# (layer 3 "Pickable Objects"). Don't advertise a layer of our own.
combine_area_3d.collision_mask = 0b0000_0000_0000_0001_0000_0000_0000_0100
combine_area_3d.collision_layer = 0
# Deferred: _ready can run during a physics signal flush (when a combine
# spawns the result), where toggling monitoring directly is forbidden.
set_deferred("monitoring", false)
set_deferred("monitorable", false)
# Signals
_pickable.picked_up.connect(_on_item_picked_up)
_pickable.dropped.connect(_on_item_dropped)
combine_area_3d.body_entered.connect(_on_body_entered)
if id.is_empty():
push_error("CombinableItem on ", get_parent().name, " has no 'id' set.")
# Enable the trigger only while snapped into a snap zone (not hand-held).
func _on_item_picked_up(_item: Node3D) -> void:
var by := _pickable.get_picked_up_by()
var snapped: bool = by != null and by.has_method("is_xr_class") and by.is_xr_class("XRToolsSnapZone")
set_deferred("monitoring", snapped)
func _on_item_dropped(_item: Node3D) -> void:
set_deferred("monitoring", false)
# If the other body is a FoodItem, check for a recipe and combine if one exists.
# Combining is a server decision (the base item is server-snapped into a zone).
func _on_body_entered(body: Node3D) -> void:
if not NetworkManager.owns_world():
return
if _combining or body == _pickable:
print("CombinableItem _on_body_entered: other is our own pickable")
return
var other := _find_food_item(body)
if not other:
print("CombinableItem _on_body_entered: other is not a foodItem")
return
var result: PackedScene = RECIPE_MANAGER.get_combination_result(_food_item.id, other.id)
if not result:
print("CombinableItem _on_body_entered: There is no recipe for %s + %s" % [_food_item.id, other.id])
return
_combine(body, result)
# Instantiate the result of combination and free the two ingredient items
func _combine(other_body: Node3D, result: PackedScene) -> void:
print("CombinableItem _combine: combining %s + %s into %s" % [_food_item.id, _find_food_item(other_body).id, result.resource_path])
# Get Snapzone
var snap_zone := _pickable.get_picked_up_by()
if not snap_zone or not snap_zone.has_method("pick_up_object"):
return
# Spawn the result through the server (so it replicates to every peer,
# including late joiners) at the base item's location, in world space.
var base_transform := _pickable.global_transform
var result_instance: Node3D = NetworkManager.spawn_item(result.resource_path, base_transform)
# Free the pickable / root of this item and consume the incoming item.
snap_zone.drop_object()
NetworkManager.despawn_item(_pickable)
other_body.drop()
NetworkManager.despawn_item(other_body)
# Snap the result into the now-empty zone.
snap_zone.pick_up_object(result_instance)
# Find a FoodItem among the direct children of [param node].
func _find_food_item(node: Node) -> FoodItem:
if not node:
return null
for child in node.get_children():
if child is FoodItem:
return child
## Returns the scene this item becomes when combined with [param other_id],
## or null if there is no matching recipe.
func get_result_for(other_id: StringName) -> PackedScene:
for recipe in recipes:
if recipe and recipe.ingredient_id == other_id:
return recipe.result
return null
+10 -5
View File
@@ -1,14 +1,19 @@
[gd_scene format=3 uid="uid://3lr2dhy62rhk"]
[ext_resource type="Script" uid="uid://dounic663dn5q" path="res://Prefabs/combinable_item.gd" id="1_q21ti"]
[ext_resource type="Script" uid="uid://coidnv8b2yvxr" path="res://Prefabs/combine_recipe.gd" id="2_anbu7"]
[ext_resource type="Script" uid="uid://e3im02nq5cye" path="res://Prefabs/combine_zone.gd" id="4_0om48"]
[sub_resource type="SphereShape3D" id="SphereShape3D_o1b3t"]
radius = 0.2
[sub_resource type="BoxShape3D" id="BoxShape3D_combine"]
size = Vector3(0.16, 0.16, 0.16)
[node name="CombinableItem" type="Node3D" unique_id=996936271]
script = ExtResource("1_q21ti")
id = &"some_food_item"
recipes = Array[ExtResource("2_anbu7")]([null])
[node name="Area3d" type="Area3D" parent="." unique_id=1514178016]
[node name="CombineZone" type="Area3D" parent="." unique_id=1514178016]
script = ExtResource("4_0om48")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3d" unique_id=706892516]
shape = SubResource("SphereShape3D_o1b3t")
[node name="CollisionShape3D" type="CollisionShape3D" parent="CombineZone" unique_id=706892516]
shape = SubResource("BoxShape3D_combine")
+108
View File
@@ -0,0 +1,108 @@
class_name CombineZone
extends Area3D
## Trigger area that lets a snapped item combine with another item pushed into
## it. The zone only monitors while its owning item is held by an
## [XRToolsSnapZone]; when an item carrying a matching [CombinableItem.id]
## enters, the snapped (base) item transforms into the recipe result and the
## incoming item is consumed.
# The pickable this zone belongs to (its parent).
@onready var _item: XRToolsPickable = get_parent().get_parent() as XRToolsPickable
# The base item's recipe data.
@onready var _combinable: CombinableItem = _find_combinable(_item)
# Guard so a combine only fires once.
var _combining: bool = false
func _ready() -> void:
# Detect items whether held (layer 17 "Held Objects") or loose
# (layer 3 "Pickable Objects"). Don't advertise a layer of our own.
collision_mask = 0b0000_0000_0000_0001_0000_0000_0000_0100
collision_layer = 0
# Deferred: _ready can run during a physics signal flush (when a combine
# spawns the result), where toggling monitoring directly is forbidden.
set_deferred("monitoring", false)
set_deferred("monitorable", false)
if not _item:
push_error("CombineZone must be a grand child of an XRToolsPickable.")
return
if not _combinable:
push_error("CombineZone requires a CombinableItem sibling on ", _item.name, ".")
return
_item.picked_up.connect(_on_item_picked_up)
_item.dropped.connect(_on_item_dropped)
body_entered.connect(_on_body_entered)
# Enable the trigger only while snapped into a snap zone (not hand-held).
func _on_item_picked_up(_pickable: Node3D) -> void:
var by := _item.get_picked_up_by()
var snapped: bool = by != null and by.has_method("is_xr_class") and by.is_xr_class("XRToolsSnapZone")
set_deferred("monitoring", snapped)
func _on_item_dropped(_pickable: Node3D) -> void:
set_deferred("monitoring", false)
func _on_body_entered(body: Node3D) -> void:
if _combining or body == _item:
return
# Combining is a world-state change: only the server/offline host runs it.
# (Clients never have the base item snapped, so their zone won't monitor, but
# guard explicitly in case of overlap during authority handoff.)
if not NetworkManager.owns_world():
return
var other := _find_combinable(body)
if not other:
return
var result: PackedScene = _combinable.get_result_for(other.id)
if not result:
return
_combine(body, result)
# Transform the base item into [param result], consuming the incoming item.
func _combine(other_body: Node3D, result: PackedScene) -> void:
_combining = true
var snap_zone := _item.get_picked_up_by()
if not snap_zone or not snap_zone.has_method("pick_up_object"):
push_warning("CombineZone: base item is not held by a snap zone; cannot combine.")
_combining = false
return
# Spawn the result (networked) at the base item's location, in world space.
var base_transform := _item.global_transform
var result_instance := NetworkManager.spawn_item(result.resource_path, base_transform)
# Free the base item and consume the incoming item.
snap_zone.drop_object()
_item.queue_free()
if other_body.has_method("drop_and_free"):
other_body.drop_and_free()
else:
other_body.queue_free()
# Snap the result into the now-empty zone.
if result_instance:
snap_zone.pick_up_object(result_instance)
# Find a CombinableItem among the direct children of [param node].
func _find_combinable(node: Node) -> CombinableItem:
if not node:
return null
for child in node.get_children():
if child is CombinableItem:
return child
return null
+1
View File
@@ -0,0 +1 @@
uid://e3im02nq5cye
-41
View File
@@ -1,41 +0,0 @@
extends Node
class_name DespawningItem
@export var time_to_despawn: float = 8
# The minimum speed required to reset despawn timer.
@export var minimum_speed_square: float = 0.1
@onready var _pickable: XRToolsPickable = get_parent() as XRToolsPickable
@onready var _rigid: RigidBody3D = get_parent() as RigidBody3D
var _time_left: float = time_to_despawn
func _ready() -> void:
if not _pickable:
push_error("DespawningItem must be a grand child of an XRToolsPickable.")
return
if not _rigid:
push_error("DespawningItem must be a grand child of an RigidBody3D.")
return
func _process(delta: float) -> void:
# if we're held or moving, reset timer and return
if _pickable.get_picked_up_by() or _rigid.linear_velocity.length_squared() > pow(minimum_speed_square,2):
_time_left = time_to_despawn
get_parent().visible = true
return
# Count down to zero and despawn
_time_left -= delta
if _time_left <= 0:
print("DespawningItem despawning!" , get_parent())
NetworkManager.despawn_item(get_parent())
# Make item blink in and out before despawning
if _time_left < time_to_despawn / 2:
get_parent().visible = int(_time_left * 5.0) %2 == 0
-1
View File
@@ -1 +0,0 @@
uid://deyna316ka4xs
-6
View File
@@ -1,6 +0,0 @@
[gd_scene format=3 uid="uid://b5ukku8i0hilb"]
[ext_resource type="Script" uid="uid://deyna316ka4xs" path="res://Prefabs/despawning_item.gd" id="1_ayqk8"]
[node name="DespawningItem" type="Node" unique_id=303090111]
script = ExtResource("1_ayqk8")
-1
View File
@@ -6,4 +6,3 @@ enum Type { MEAL, SIDE, INGREDIENT, NONE }
@export var id: String
@export var type: Type = Type.NONE
@export var sell_value = 1
+2 -1
View File
@@ -4,4 +4,5 @@
[node name="FoodItem" type="Node" unique_id=63948206]
script = ExtResource("1_0na5k")
id = "some_food_id"
id = "hamburger"
item_type = "Meal"
+75
View File
@@ -0,0 +1,75 @@
class_name NetPickable
extends Node
## Networks an XRToolsPickable (RigidBody3D). Default authority is the server,
## which simulates free items and syncs their transform. Grabbing an item with a
## hand transfers authority to the grabbing client (its local kinematic grab
## driver then drives the synced transform); releasing returns authority and the
## throw velocity to the server. Non-authority peers keep the body frozen and
## follow the synced transform, so only one machine ever simulates an item.
@onready var _item: XRToolsPickable = get_parent() as XRToolsPickable
var net_held_by := 0 # peer id currently holding (0 = free); kept consistent via NetworkManager
var _was_authority := true
func _ready() -> void:
if not _item:
push_error("NetPickable must be a child of an XRToolsPickable")
return
_item.grabbed.connect(_on_grabbed)
_item.released.connect(_on_released)
_was_authority = _item.is_multiplayer_authority()
_apply_authority_state()
## Enable the item only where it is free or where we are its current holder, so
## a peer's snap zone / hand never grabs an item another peer is holding. Called
## by NetworkManager whenever net_held_by changes. Note: net_held_by is set per
## peer by RPC (not by a synchronizer), so the holder keeps its item enabled
## while everyone else disables their copy.
func apply_held_state() -> void:
if not _item:
return
_item.enabled = net_held_by == 0 or net_held_by == multiplayer.get_unique_id()
func _physics_process(_delta: float) -> void:
if not NetworkManager.is_online():
return
var mine := _item.is_multiplayer_authority()
if mine != _was_authority:
_was_authority = mine
_apply_authority_state()
# Configure physics for whether we own this item or merely mirror it.
func _apply_authority_state() -> void:
if not _item:
return
if _item.is_multiplayer_authority():
# We own physics: simulate the item whenever it is not held.
if not _item.is_picked_up():
_item.freeze = false
else:
# Someone else owns it: follow the synced transform kinematically.
_item.freeze = true
_item.freeze_mode = RigidBody3D.FREEZE_MODE_KINEMATIC
func _on_grabbed(_pickable: Node3D, by: Node3D) -> void:
if not NetworkManager.is_online():
return
# Only hand grabs transfer authority; snap-zone grabs are server-driven.
if not (by is XRToolsFunctionPickup):
return
NetworkManager.request_item_authority.rpc_id(1, _item.get_path())
func _on_released(_pickable: Node3D, by: Node3D) -> void:
if not NetworkManager.is_online():
return
if not (by is XRToolsFunctionPickup):
return
NetworkManager.release_item_authority.rpc_id(1, _item.get_path(), _item.linear_velocity, _item.angular_velocity)
+1
View File
@@ -0,0 +1 @@
uid://6n784li8n5ck
-16
View File
@@ -1,16 +0,0 @@
[gd_scene format=3 uid="uid://mpapt5mkbuao"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_4m60m"]
friction = 0.0
bounce = 1.0
[sub_resource type="SphereShape3D" id="SphereShape3D_nn8tr"]
radius = 0.2752769
[node name="SlideOffDome" type="StaticBody3D" unique_id=1427609426]
collision_layer = 7
physics_material_override = SubResource("PhysicsMaterial_4m60m")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="." unique_id=513124640]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.99165964, 0)
shape = SubResource("SphereShape3D_nn8tr")
-341
View File
@@ -1,341 +0,0 @@
class_name RecipeManager
extends Node
static var _recipes: Dictionary
static var _combining_map: Dictionary
static var _cooking_map: Dictionary
static var _chopping_map: Dictionary
static var _rolling_map: Dictionary
static var _augmenting_map: Dictionary
static var _scene_paths: Dictionary
static var _loaded: bool = false
static func load_recipes() -> void:
if _loaded:
return
var recipe_path := "res://recipes.yaml"
if not FileAccess.file_exists(recipe_path):
push_error("RecipeManager: recipes.yaml was not found at %s" % recipe_path)
return
var yaml_available := ClassDB.class_exists("YAML")
if yaml_available:
var result = ClassDB.class_call_static("YAML", "load_file", recipe_path)
if result != null and not result.has_error():
var data = result.get_data()
if typeof(data) != TYPE_DICTIONARY:
push_warning("RecipeManager: YAML addon parsed recipes.yaml but returned an unsupported structure")
_recipes = data
_build_scene_paths()
_build_combining_map()
_build_cooking_map()
_build_chopping_map()
_build_rolling_map()
_build_augmenting_map()
_loaded = true
static func get_combination_result(first_id: StringName, second_id: StringName) -> PackedScene:
load_recipes()
var result_id = _combining_map.get(_make_pair_key(first_id, second_id))
if result_id == null:
return null
return get_item_scene(result_id)
static func get_cooking_result(ingredient_id: StringName) -> String:
load_recipes()
for cooked_id in _cooking_map.keys():
var cook_defs = _cooking_map[cooked_id]
# cook_defs may be an Array of recipe dicts (new) or a single dict (backwards compat)
if typeof(cook_defs) == TYPE_ARRAY:
for cook_def in cook_defs:
if cook_def["ingredient"] == ingredient_id:
return cooked_id
else:
var cook_def = cook_defs
if cook_def["ingredient"] == ingredient_id:
return cooked_id
return ""
static func get_cooking_time(ingredient_id: StringName) -> float:
load_recipes()
for cooked_id in _cooking_map.keys():
var cook_defs = _cooking_map[cooked_id]
if typeof(cook_defs) == TYPE_ARRAY:
for cook_def in cook_defs:
if cook_def["ingredient"] == ingredient_id:
return cook_def["time"]
else:
var cook_def = cook_defs
if cook_def["ingredient"] == ingredient_id:
return cook_def["time"]
return 0.0
static func get_item_scene(item_id: StringName) -> PackedScene:
load_recipes()
var scene_path = _scene_paths.get(str(item_id), "")
if typeof(scene_path) != TYPE_STRING or scene_path.is_empty():
push_error("RecipeManager: no scene mapping found for item id '%s'" % item_id)
return null
var scene = ResourceLoader.load(scene_path)
if not scene:
push_error("RecipeManager: failed to load scene '%s' for item '%s'" % [scene_path, item_id])
return null
return scene as PackedScene
static func print_all_recipes() -> void:
load_recipes()
if not _loaded:
print("RecipeManager: could not load recipes.yaml; no recipes printed.")
return
if _combining_map.is_empty():
print("RecipeManager: no combining recipes found")
return
print("#### RecipeManager: Loaded recipes ####")
_print_combining_recipes()
print("")
_print_cooking_recipes()
print("")
_print_chopping_recipes()
print("")
_print_rolling_recipes()
print("")
_print_augmenting_recipes()
static func _print_combining_recipes() -> void:
for pair_key in _combining_map.keys():
var result_id = _combining_map[pair_key]
var key_str = str(pair_key)
var separator_index = key_str.find("|")
if separator_index == -1:
print("RecipeManager: invalid combining map key '%s'" % key_str)
continue
var first = key_str.substr(0, separator_index)
var second = key_str.substr(separator_index + 1, key_str.length() - separator_index - 1)
print(" %s <-combine-- %s + %s" % [result_id, first, second])
static func _print_cooking_recipes() -> void:
for cooked_id in _cooking_map.keys():
var cook_defs = _cooking_map[cooked_id]
if typeof(cook_defs) == TYPE_ARRAY:
for cook_def in cook_defs:
print(" %s <-cook-- %s - time: %.1f" % [cooked_id, cook_def["ingredient"], cook_def["time"]])
else:
var cook_def = cook_defs
print(" %s <-cook-- %s - time: %.1f" % [cooked_id, cook_def["ingredient"], cook_def["time"]])
static func _print_chopping_recipes() -> void:
for chopped_id in _chopping_map.keys():
var chop_def = _chopping_map[chopped_id]
print(" %s <-chop-- %s - work: %.1f" % [chopped_id, chop_def["ingredient"], chop_def["work"]])
static func _print_rolling_recipes() -> void:
for rolled_id in _rolling_map.keys():
var roll_def = _rolling_map[rolled_id]
print(" %s <-roll-- %s - work: %.1f" % [rolled_id, roll_def["ingredient"], roll_def["work"]])
static func _print_augmenting_recipes() -> void:
for target_id in _augmenting_map.keys():
var augment_def = _augmenting_map[target_id]
for ingredient_id in augment_def.keys():
var attr_key = augment_def[ingredient_id]
print(" %s <-augment-- %s adds attribute '%s'" % [target_id, ingredient_id, attr_key])
static func _build_scene_paths() -> void:
_scene_paths.clear()
var items = _recipes.get("items", {})
if typeof(items) != TYPE_DICTIONARY:
return
for item_id in items.keys():
var item_def = items[item_id]
if typeof(item_def) != TYPE_DICTIONARY:
continue
var scene_path = item_def.get("scene", "")
if typeof(scene_path) == TYPE_STRING and not scene_path.is_empty():
_scene_paths[str(item_id)] = scene_path
# Reads strucure into _combining_map:
# combining:
# hamburger:
# - [cooked_burger, burger_buns]
static func _build_combining_map() -> void:
_combining_map.clear()
var combining = _recipes.get("combining", {})
for result_id in combining.keys():
var recipe_entries = _get_recipe_entries(combining[result_id])
if recipe_entries.is_empty():
push_error("RecipeManager: combining recipe '%s' must contain at least one valid recipe" % result_id)
continue
for recipe in recipe_entries:
var first = StringName(recipe[0])
var second = StringName(recipe[1])
var key = _make_pair_key(first, second)
_combining_map[key] = result_id
static func _get_recipe_entries(recipe_value: Variant) -> Array:
var recipes: Array = []
if typeof(recipe_value) != TYPE_ARRAY:
return recipes
if recipe_value.is_empty():
return recipes
if typeof(recipe_value[0]) == TYPE_ARRAY:
for recipe in recipe_value:
if typeof(recipe) == TYPE_ARRAY and recipe.size() == 2:
recipes.append(recipe)
else:
if recipe_value.size() == 2:
recipes.append(recipe_value)
return recipes
static func _make_pair_key(first_id: StringName, second_id: StringName) -> StringName:
if str(first_id) <= str(second_id):
return StringName(str(first_id) + "|" + str(second_id))
return StringName(str(second_id) + "|" + str(first_id))
# Reads structure into _cooking_map:
# cooking:
# cooked_burger:
# ingredient: raw_burger
# time: 3
# or allowing multiple recipes for the same cooked item:
# charcoal:
# - ingredient: cube
# time: 1
# - ingredient: some_other
# time: 2
static func _build_cooking_map() -> void:
_cooking_map.clear()
var cooking = _recipes.get("cooking", {})
if typeof(cooking) != TYPE_DICTIONARY:
return
for cooked_id in cooking.keys():
var cook_val = cooking[cooked_id]
var entries: Array = []
if typeof(cook_val) == TYPE_ARRAY:
for entry in cook_val:
if typeof(entry) != TYPE_DICTIONARY:
push_error("RecipeManager: cooking recipe for '%s' contains a non-dictionary entry" % cooked_id)
continue
entries.append(entry)
elif typeof(cook_val) == TYPE_DICTIONARY:
entries.append(cook_val)
else:
push_error("RecipeManager: cooking recipe for '%s' must be a dictionary or array of dictionaries" % cooked_id)
continue
var parsed_entries: Array = []
for cook_def in entries:
var ingredient = cook_def.get("ingredient", "")
if typeof(ingredient) != TYPE_STRING or str(ingredient).is_empty():
push_error("RecipeManager: cooking recipe '%s' missing a valid 'ingredient' field" % cooked_id)
continue
var time_val = cook_def.get("time", null)
if typeof(time_val) != TYPE_INT and typeof(time_val) != TYPE_FLOAT:
push_error("RecipeManager: cooking recipe '%s' missing a valid 'time' field" % cooked_id)
continue
parsed_entries.append({"ingredient": StringName(str(ingredient)), "time": float(time_val)})
if not parsed_entries.is_empty():
_cooking_map[StringName(cooked_id)] = parsed_entries
# Reads structure into _chopping_map:
# chopping:
# chopped_onion:
# ingredient: onion
# work: 2
static func _build_chopping_map() -> void:
_chopping_map.clear()
var chopping = _recipes.get("chopping", {})
if typeof(chopping) != TYPE_DICTIONARY:
return
for chopped_id in chopping.keys():
var chop_def = chopping[chopped_id]
if typeof(chop_def) != TYPE_DICTIONARY:
push_error("RecipeManager: chopping recipe for '%s' must be a dictionary" % chopped_id)
continue
var ingredient = chop_def.get("ingredient", "")
if typeof(ingredient) != TYPE_STRING or str(ingredient).is_empty():
push_error("RecipeManager: chopping recipe '%s' missing a valid 'ingredient' field" % chopped_id)
continue
var work_val = chop_def.get("work", null)
if typeof(work_val) != TYPE_INT and typeof(work_val) != TYPE_FLOAT:
push_error("RecipeManager: chopping recipe '%s' missing a valid 'work' field" % chopped_id)
continue
# store chopped item -> { ingredient: StringName, work: float }
_chopping_map[StringName(chopped_id)] = {"ingredient": StringName(str(ingredient)), "work": float(work_val)}
# Reads structure into _rolling_map:
# rolling:
# pie_base:
# ingredient: dough
# work: 80
static func _build_rolling_map() -> void:
_rolling_map.clear()
var rolling = _recipes.get("rolling", {})
if typeof(rolling) != TYPE_DICTIONARY:
return
for rolled_id in rolling.keys():
var roll_def = rolling[rolled_id]
if typeof(roll_def) != TYPE_DICTIONARY:
push_error("RecipeManager: rolling recipe for '%s' must be a dictionary" % rolled_id)
continue
var ingredient = roll_def.get("ingredient", "")
if typeof(ingredient) != TYPE_STRING or str(ingredient).is_empty():
push_error("RecipeManager: rolling recipe '%s' missing a valid 'ingredient' field" % rolled_id)
continue
var work_val = roll_def.get("work", null)
if typeof(work_val) != TYPE_INT and typeof(work_val) != TYPE_FLOAT:
push_error("RecipeManager: rolling recipe '%s' missing a valid 'work' field" % rolled_id)
continue
# store rolled item -> { ingredient: StringName, work: float }
_rolling_map[StringName(rolled_id)] = {"ingredient": StringName(str(ingredient)), "work": float(work_val)}
# Reads structure into _augmenting_map:
# augmenting: # Process of adding an item onto another without changing it's type, but toggling attributes.
# cooked_burger:
# has_tomato: sliced_tomato
# has_cheese: cheese
static func _build_augmenting_map() -> void:
_augmenting_map.clear()
var augmenting = _recipes.get("augmenting", {})
if typeof(augmenting) != TYPE_DICTIONARY:
return
for target_id in augmenting.keys():
var augment_def = augmenting[target_id]
if typeof(augment_def) != TYPE_DICTIONARY:
push_error("RecipeManager: augmenting recipe for '%s' must be a dictionary" % target_id)
continue
var map: Dictionary = {}
for attr_key in augment_def.keys():
var ingredient = augment_def[attr_key]
if typeof(ingredient) != TYPE_STRING or str(ingredient).is_empty():
push_error("RecipeManager: augmenting recipe '%s' has invalid ingredient for '%s'" % [target_id, attr_key])
continue
# store ingredient -> attribute_key (e.g. sliced_tomato -> has_tomato)
map[StringName(str(ingredient))] = StringName(str(attr_key))
if not map.is_empty():
_augmenting_map[StringName(target_id)] = map
-1
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uid://cuo88u56uqwuy
-68
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# RecipeManager
## Overview
`RecipeManager` is a static Godot class that centralizes recipe data for food item combinations and allows runtime lookup of result scenes.
The manager loads a single YAML file at startup: `res://recipes.yaml`, using the installed `addons/yaml` addon.
## Responsibilities
- Load recipe definitions from `recipes.yaml`.
- Provide symmetric lookups for two-item combining recipes so `A + B` and `B + A` map to the same result.
- Resolve item IDs to their corresponding scene resources.
- Print all loaded combining recipes when the application starts.
## Data structure in `recipes.yaml`
The recipe YAML file contains two top-level sections:
- `items`: maps item IDs to their scene path and optional metadata.
- `combining`: maps result item IDs to one or more recipe pairs.
Example structure:
```yaml
items:
hamburger:
scene: res://Items/hamburger.tscn
type: meal
burger_buns:
scene: res://Items/BurgerBuns.tscn
type: ingredient
combining:
hamburger:
- [cooked_burger, burger_buns]
- [charcoal, charcoal]
charcoal:
- [cube, cube]
```
### `items`
Each entry under `items` uses the item ID as the key.
The manager reads the `scene` field for each item and uses it to resolve the packed scene for recipe results.
### `combining`
Each entry under `combining` represents a result item ID, and its value is a list of recipe pairs.
Each recipe pair is a two-item array of ingredient IDs.
This allows a single result item to have multiple valid recipes.
The manager normalizes each ingredient pair using a sorted key string internally, so lookups are symmetric.
## Runtime behavior
- `FoodItem.id` is used when combining items to look up the recipe result.
- `RecipeManager.get_combination(first_id, second_id)` computes a canonical key for the pair and returns the resulting item's scene.
- On startup, `main.gd` calls `RecipeManager.print_all_recipes()`, which logs each combining recipe in the form:
`ingredient_a + ingredient_b -> result_id`
## Notes
- `RecipeManager` prefers the installed YAML addon to parse `recipes.yaml` when it is available.
- If the addon is unavailable in the current runtime, the manager falls back to a lightweight built-in parser for the simple `items`/`combining` file format.
- Scene paths now live in the YAML data instead of being hardcoded in the manager.
- Because `RecipeManager` is static, it can be used from any script without creating an instance.
-197
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@@ -1,197 +0,0 @@
[gd_scene format=3 uid="uid://22shbqdvnwgo"]
[ext_resource type="Script" uid="uid://b4ldkd3ngs0vp" path="res://main.gd" id="1_m3h4l"]
[ext_resource type="PackedScene" uid="uid://j5s5wus7tuhb" path="res://XROrigin.tscn" id="2_8pfaf"]
[ext_resource type="Material" uid="uid://cmia50cfqxxo4" path="res://Textures/dev_material_3d.tres" id="3_gatbn"]
[ext_resource type="PackedScene" uid="uid://j7caslh27nor" path="res://Stations/Hob.tscn" id="4_3lufs"]
[ext_resource type="Sky" uid="uid://c1abtpwhdm2d5" path="res://Textures/sky/NightSkyHDRI009_16K.tres" id="5_kh26v"]
[ext_resource type="PackedScene" uid="uid://c0lknik4noobs" path="res://Items/BurgerBuns.tscn" id="6_kwbxo"]
[ext_resource type="PackedScene" uid="uid://c6rift56ql3f8" path="res://Stations/BurgerBunsDispenser.tscn" id="7_tejmp"]
[ext_resource type="PackedScene" uid="uid://bp3v1jl8pctro" path="res://Containers/plate.tscn" id="8_xcnr4"]
[ext_resource type="PackedScene" uid="uid://dpot5qie20vf6" path="res://Items/burger.tscn" id="9_rwx83"]
[ext_resource type="PackedScene" uid="uid://b3m2ag8g5rj4r" path="res://Items/hamburger.tscn" id="10_waew8"]
[ext_resource type="PackedScene" uid="uid://e4i6o5oriecx" path="res://Items/PickupCube.tscn" id="11_8wetd"]
[ext_resource type="PackedScene" uid="uid://dvrk268s7gkxh" path="res://Stations/sink.tscn" id="12_ah4xa"]
[ext_resource type="PackedScene" uid="uid://cnjwtnhwh0i8q" path="res://Stations/dirt_station.tscn" id="13_46xi2"]
[ext_resource type="PackedScene" uid="uid://cfc4ho67u4r5e" path="res://Items/cooked_burger.tscn" id="14_vftjt"]
[ext_resource type="PackedScene" uid="uid://efaec6ymgabo" path="res://Stations/Counter.tscn" id="15_tpcje"]
[ext_resource type="PackedScene" uid="uid://caf0xanmxbshy" path="res://Stations/table.tscn" id="16_g2k6a"]
[ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="17_gatbn"]
[ext_resource type="PackedScene" uid="uid://xtcei2uvd5li" path="res://UI/game_over_panel.tscn" id="18_3lufs"]
[ext_resource type="Script" uid="uid://cwijoksyou1ey" path="res://Scenes/GameOvercontroler.gd" id="19_3lufs"]
[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
size = Vector3(16, 0.1, 16)
[sub_resource type="BoxMesh" id="BoxMesh_24d3s"]
material = ExtResource("3_gatbn")
size = Vector3(16, 0.1, 16)
[sub_resource type="Environment" id="Environment_bvwq1"]
background_mode = 2
sky = ExtResource("5_kh26v")
reflected_light_source = 2
ssr_enabled = true
ssao_enabled = true
ssil_enabled = true
sdfgi_enabled = true
[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
size = Vector3(16, 10, 0.1)
[node name="Main" type="Node3D" unique_id=1312265607]
script = ExtResource("1_m3h4l")
[node name="XROrigin3D" parent="." unique_id=2055526621 instance=ExtResource("2_8pfaf")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.36171648, 0, 0.81835127)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1376644384]
transform = Transform3D(-0.8660254, -0.43301278, 0.24999999, 0.3022632, -0.05510214, 0.9516306, -0.39829266, 0.8997021, 0.17860365, 0, 0, 0)
[node name="Floor" type="StaticBody3D" parent="." unique_id=122279514]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor" unique_id=958841648]
shape = SubResource("BoxShape3D_vlqg6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor/CollisionShape3D" unique_id=1939997056]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00018164515, 0.0006352663, -0.002532661)
mesh = SubResource("BoxMesh_24d3s")
[node name="Hob" parent="." unique_id=1687971542 instance=ExtResource("4_3lufs")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.29336345, 0.5, -1.484)
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1177077250]
environment = SubResource("Environment_bvwq1")
[node name="BurgerBuns" parent="." unique_id=1088240294 instance=ExtResource("6_kwbxo")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8162017, 1.6081157, -1.4714175)
[node name="BurgerBunsDispenser" parent="." unique_id=1720683779 instance=ExtResource("7_tejmp")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.832131, 0.014894962, -1.4813508)
[node name="Plate" parent="." unique_id=190487773 instance=ExtResource("8_xcnr4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5717233, 1.5454081, 1.5373346)
[node name="burger" parent="." unique_id=1417604760 instance=ExtResource("9_rwx83")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.6888188, 1.4195822, -1.7110313)
[node name="burger2" parent="." unique_id=1584460510 instance=ExtResource("9_rwx83")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.6931299, 1.5300478, -1.71225)
[node name="burger3" parent="." unique_id=1884095916 instance=ExtResource("9_rwx83")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.69027674, 1.4969791, -1.7210286)
[node name="burger4" parent="." unique_id=1844818864 instance=ExtResource("9_rwx83")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.69134104, 1.4543622, -1.7210286)
[node name="Hamburger" parent="." unique_id=761091445 instance=ExtResource("10_waew8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.9352558, 1.623975, 1.2447833)
[node name="PickableObject" parent="." unique_id=1675596942 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, 0.6225724, 1.4792972, -1.0473135)
[node name="PickableObject2" parent="." unique_id=713087634 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, 0.6359743, 1.4639391, -1.1673055)
[node name="PickableObject3" parent="." unique_id=879935619 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, 0.5142721, 1.4792972, -1.0473135)
[node name="PickableObject4" parent="." unique_id=198541902 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, 0.5276739, 1.4639391, -1.1673055)
[node name="Hamburger2" parent="." unique_id=1349934579 instance=ExtResource("10_waew8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.9857153, 1.5329368, 0.9472374)
[node name="PickableObject5" parent="." unique_id=1021333509 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, 0.73287535, 1.4792972, -1.0473135)
[node name="PickableObject6" parent="." unique_id=1268843669 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, 0.7462772, 1.4639391, -1.1673055)
[node name="Sink" parent="." unique_id=2055277359 instance=ExtResource("12_ah4xa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.3140475, 0.5, -1.4941733)
[node name="DirtStation" parent="." unique_id=160842153 instance=ExtResource("13_46xi2")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0864775, 0.5, -1.244947)
[node name="Plate2" parent="." unique_id=356790445 instance=ExtResource("8_xcnr4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5730225, 1.499024, 0.59790254)
[node name="CookedBurger" parent="." unique_id=1127807542 instance=ExtResource("14_vftjt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30671906, 1.4131018, -1.0928738)
[node name="CookedBurger2" parent="." unique_id=160088590 instance=ExtResource("14_vftjt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30671906, 1.4496142, -1.0928738)
[node name="CookedBurger3" parent="." unique_id=992183367 instance=ExtResource("14_vftjt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.3344773, 1.4398065, -0.7096845)
[node name="CookedBurger4" parent="." unique_id=1837607086 instance=ExtResource("14_vftjt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30671906, 1.525444, -1.0928738)
[node name="BurgerBuns2" parent="." unique_id=1210358958 instance=ExtResource("6_kwbxo")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.3596323, 1.4110342, -0.22482127)
[node name="PickableObject7" parent="." unique_id=641653545 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, -1.3556751, 1.4792972, 0.28881657)
[node name="PickableObject8" parent="." unique_id=1733819363 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, -1.3422732, 1.4639391, 0.16882455)
[node name="PickableObject9" parent="." unique_id=12419746 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, -1.4639754, 1.4792972, 0.28881657)
[node name="PickableObject10" parent="." unique_id=313160217 instance=ExtResource("11_8wetd")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, -1.4505737, 1.4639391, 0.16882455)
[node name="Counter" parent="." unique_id=1487893288 instance=ExtResource("15_tpcje")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7124918, 0.5, -1.4886917)
[node name="Counter2" parent="." unique_id=368890752 instance=ExtResource("15_tpcje")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.7648025, 0.5, -0.4458799)
[node name="Counter3" parent="." unique_id=1498817646 instance=ExtResource("15_tpcje")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.7648025, 0.5, 0.55367994)
[node name="Counter4" parent="." unique_id=906748771 instance=ExtResource("15_tpcje")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.7648025, 0.5, 1.5539298)
[node name="Table" parent="." unique_id=1863572470 instance=ExtResource("16_g2k6a")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.139665, 0.9030438, 2.2267122)
[node name="Hamburger3" parent="." unique_id=369573848 instance=ExtResource("10_waew8")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.7201865, 1.5329367, 0.14773655)
[node name="Plate3" parent="." unique_id=2004250522 instance=ExtResource("8_xcnr4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5818124, 1.499024, -0.4634577)
[node name="StaticBody3D" type="StaticBody3D" parent="." unique_id=315740174]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" unique_id=33059670]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.689, 8)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D" unique_id=2018792171]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.689, -8)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D" unique_id=757662929]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -8, 4.689, 0)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D" unique_id=1468386997]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 8, 4.689, 0)
shape = SubResource("BoxShape3D_24d3s")
[node name="GameOverPanel" parent="." unique_id=221361954 instance=ExtResource("17_gatbn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.46454135, 3.4496074, -1.832967)
visible = false
scene = ExtResource("18_3lufs")
viewport_size = Vector2(900, 600)
transparent = 0
filter = false
scene_properties_keys = PackedStringArray("main_menu_panel.gd")
[node name="controler" type="Node" parent="GameOverPanel" unique_id=1302491889]
script = ExtResource("19_3lufs")
-11
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@@ -1,11 +0,0 @@
extends Node
func _ready() -> void:
$"..".visible = false
# Listen for the game over signal from GameManager
Signals.game_over.connect(_on_game_over)
func _on_game_over() -> void:
$"..".visible = true
-1
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uid://cwijoksyou1ey
+80 -95
View File
@@ -4,51 +4,42 @@
[ext_resource type="PackedScene" uid="uid://j5s5wus7tuhb" path="res://XROrigin.tscn" id="2_o1b3t"]
[ext_resource type="Material" uid="uid://cmia50cfqxxo4" path="res://Textures/dev_material_3d.tres" id="3_irf4n"]
[ext_resource type="PackedScene" uid="uid://j7caslh27nor" path="res://Stations/Hob.tscn" id="4_ctden"]
[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="5_57ppd"]
[ext_resource type="PackedScene" uid="uid://e4i6o5oriecx" path="res://Items/PickupCube.tscn" id="6_eoxxy"]
[ext_resource type="Sky" uid="uid://c1abtpwhdm2d5" path="res://Textures/sky/NightSkyHDRI009_16K.tres" id="7_n8fyw"]
[ext_resource type="PackedScene" uid="uid://c0lknik4noobs" path="res://Items/BurgerBuns.tscn" id="8_rraok"]
[ext_resource type="PackedScene" uid="uid://c6rift56ql3f8" path="res://Stations/BurgerBunsDispenser.tscn" id="9_sq0s2"]
[ext_resource type="PackedScene" uid="uid://bp3v1jl8pctro" path="res://Containers/plate.tscn" id="10_ay2w6"]
[ext_resource type="PackedScene" uid="uid://cwnwo4i28upap" path="res://Stations/raw_burger_dispenser.tscn" id="11_ctden"]
[ext_resource type="PackedScene" uid="uid://bbg7dwsbxxh1t" path="res://Scenes/cube_side_dispense.tscn" id="12_57ppd"]
[ext_resource type="PackedScene" uid="uid://dpot5qie20vf6" path="res://Items/burger.tscn" id="11_qn1ku"]
[ext_resource type="PackedScene" uid="uid://b3m2ag8g5rj4r" path="res://Items/hamburger.tscn" id="12_hfwnn"]
[ext_resource type="PackedScene" uid="uid://ck5tuftqmyiue" path="res://Stations/plate_dispenser.tscn" id="13_irf4n"]
[ext_resource type="PackedScene" uid="uid://dvrk268s7gkxh" path="res://Stations/sink.tscn" id="13_o1b3t"]
[ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="14_di04w"]
[ext_resource type="PackedScene" uid="uid://cnjwtnhwh0i8q" path="res://Stations/dirt_station.tscn" id="14_irf4n"]
[ext_resource type="PackedScene" uid="uid://efaec6ymgabo" path="res://Stations/Counter.tscn" id="15_di04w"]
[ext_resource type="PackedScene" uid="uid://xtcei2uvd5li" path="res://UI/game_over_panel.tscn" id="15_eoxxy"]
[ext_resource type="PackedScene" uid="uid://caf0xanmxbshy" path="res://Stations/table.tscn" id="16_di04w"]
[ext_resource type="Script" uid="uid://cwijoksyou1ey" path="res://Scenes/GameOvercontroler.gd" id="16_n8fyw"]
[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
size = Vector3(5, 0.1, 5)
[sub_resource type="BoxMesh" id="BoxMesh_24d3s"]
material = ExtResource("3_irf4n")
size = Vector3(5, 0.1, 5)
[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
[sub_resource type="BoxMesh" id="BoxMesh_i5j2u"]
[sub_resource type="SphereShape3D" id="SphereShape3D_dlkho"]
radius = 0.3
[sub_resource type="Environment" id="Environment_bvwq1"]
background_mode = 2
sky = ExtResource("7_n8fyw")
ambient_light_source = 3
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_sky_contribution = 0.9
reflected_light_source = 2
ssr_enabled = true
ssao_enabled = true
ssil_enabled = true
sdfgi_enabled = true
[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
size = Vector3(20, 0.1, 20)
[sub_resource type="BoxMesh" id="BoxMesh_24d3s"]
material = ExtResource("3_irf4n")
size = Vector3(20, 0.1, 20)
[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
size = Vector3(20, 10, 0.1)
[node name="Main" type="Node3D" unique_id=1312265607]
script = ExtResource("1_57ppd")
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1177077250]
environment = SubResource("Environment_bvwq1")
[node name="XROrigin3D" parent="." unique_id=2055526621 instance=ExtResource("2_o1b3t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9667189, 0)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1376644384]
transform = Transform3D(-0.8660254, -0.43301278, 0.24999999, 0.3022632, -0.05510214, 0.9516306, -0.39829266, 0.8997021, 0.17860365, 0, 0, 0)
@@ -63,85 +54,79 @@ shape = SubResource("BoxShape3D_vlqg6")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00018164515, 0.0006352663, -0.002532661)
mesh = SubResource("BoxMesh_24d3s")
[node name="InvisibleWalls" type="StaticBody3D" parent="." unique_id=315740174]
[node name="CollisionShape3D" type="CollisionShape3D" parent="InvisibleWalls" unique_id=33059670]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.688614, 8.838269)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="InvisibleWalls" unique_id=2018792171]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.688614, -10.243342)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="InvisibleWalls" unique_id=757662929]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -9.807113, 4.688614, -0.018813243)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="InvisibleWalls" unique_id=1468386997]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 9.934778, 4.297072, -0.018813023)
shape = SubResource("BoxShape3D_24d3s")
[node name="Table" parent="." unique_id=1863572470 instance=ExtResource("16_di04w")]
transform = Transform3D(-1, 0, 8.742277e-08, 0, 1, 0, -8.742277e-08, 0, -1, 3.6294794, 0.54177135, 0.0973109)
[node name="Hob" parent="." unique_id=1687971542 instance=ExtResource("4_ctden")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.35077858, 0.50655985, -1.2833805)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.29336345, 0.8981018, -1.484)
[node name="Sink" parent="." unique_id=2055277359 instance=ExtResource("13_o1b3t")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.24685252, 0.51461196, -1.2828919)
[node name="Counter" type="StaticBody3D" parent="." unique_id=1487893288 groups=["station"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.73186195, 0.8981018, -1.484)
[node name="DirtStation" parent="." unique_id=160842153 instance=ExtResource("14_irf4n")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.7978771, 0.50655985, -1.2598276)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Counter" unique_id=692568688]
shape = SubResource("BoxShape3D_24d3s")
[node name="Counter" parent="." unique_id=1487893288 instance=ExtResource("15_di04w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.94890714, 0.5115015, -1.3041471)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Counter/CollisionShape3D" unique_id=127773521]
mesh = SubResource("BoxMesh_i5j2u")
[node name="Counter2" parent="." unique_id=368890752 instance=ExtResource("15_di04w")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.5477214, 0.5115016, -0.1103079)
[node name="Label3D" type="Label3D" parent="Counter/CollisionShape3D" unique_id=149978729]
transform = Transform3D(0.9999992, 0, 0, 0, 0.99999946, 0, 0, 0, 0.9999992, 0.002797456, 0.6309581, -0.2812457)
text = "Counter"
[node name="Counter4" parent="." unique_id=1748373996 instance=ExtResource("15_di04w")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.5477214, 0.5115016, -0.70863545)
[node name="XRToolsSnapZone" type="Area3D" parent="Counter" unique_id=1647380272 groups=["station"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5270121, 0)
collision_layer = 65536
collision_mask = 65536
script = ExtResource("5_57ppd")
snap_mode = 1
initial_object = NodePath("../../Plate")
metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
[node name="Counter3" parent="." unique_id=1498817646 instance=ExtResource("15_di04w")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.5477214, 0.5115016, 0.49258912)
[node name="CollisionShape3D2" type="CollisionShape3D" parent="Counter/XRToolsSnapZone" unique_id=969340130]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.000975132, 0)
shape = SubResource("SphereShape3D_dlkho")
[node name="Counter5" parent="." unique_id=200341072 instance=ExtResource("15_di04w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0304868, 0.5115016, -1.3125262)
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1177077250]
environment = SubResource("Environment_bvwq1")
[node name="Counter6" parent="." unique_id=237068408 instance=ExtResource("15_di04w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.6504855, 0.5115016, -1.3154786)
[node name="BurgerBuns" parent="." unique_id=1088240294 instance=ExtResource("8_rraok")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.8162017, 1.6081157, -1.4714175)
[node name="BurgerBunsDispenser" parent="." unique_id=1720683779 instance=ExtResource("9_sq0s2")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5242664, 0.008738995, 1.1073059)
[node name="RawBurgerDispenser" parent="." unique_id=235630131 instance=ExtResource("11_ctden")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.8896122, 0.008738995, 1.0872328)
[node name="PlateDispenser" parent="." unique_id=710538846 instance=ExtResource("13_irf4n")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.26631236, 0.008738995, 1.087036)
[node name="GameOverPanel" parent="." unique_id=1234658657 instance=ExtResource("14_di04w")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -2.0281777, 2.8122003, 0)
scene = ExtResource("15_eoxxy")
viewport_size = Vector2(900, 600)
transparent = 0
filter = false
scene_properties_keys = PackedStringArray("game_over_panel.gd")
[node name="controler" type="Node" parent="GameOverPanel" unique_id=803158176]
script = ExtResource("16_n8fyw")
[node name="CubeSideDispenser2" parent="." unique_id=200950572 instance=ExtResource("12_57ppd")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.35154933, 0, 1.1119425)
[node name="Hamburger" parent="." unique_id=1675596942 instance=ExtResource("12_hfwnn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0753264, 1.3743987, -1.3305619)
[node name="Hamburger2" parent="." unique_id=1030731163 instance=ExtResource("12_hfwnn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.6262975, 1.3743987, -1.3305619)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.832131, 0.40028095, -1.4813508)
[node name="Plate" parent="." unique_id=190487773 instance=ExtResource("10_ay2w6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0396392, 1.1679064, -1.3300265)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.72025335, 1.4458435, -1.5107731)
[node name="Plate2" parent="." unique_id=1568542970 instance=ExtResource("10_ay2w6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.6286347, 1.1679064, -1.3300265)
[node name="burger" parent="." unique_id=1417604760 instance=ExtResource("11_qn1ku")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1439226, 1.4195822, -1.2004558)
[node name="burger2" parent="." unique_id=1584460510 instance=ExtResource("11_qn1ku")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1396115, 1.5300478, -1.2016745)
[node name="burger3" parent="." unique_id=1884095916 instance=ExtResource("11_qn1ku")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1424646, 1.4969791, -1.210453)
[node name="burger4" parent="." unique_id=1844818864 instance=ExtResource("11_qn1ku")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1414003, 1.4543622, -1.210453)
[node name="Hamburger" parent="." unique_id=761091445 instance=ExtResource("12_hfwnn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.18456237, 1.5438088, -1.3716147)
[node name="PickableObject" parent="." unique_id=1675596942 instance=ExtResource("6_eoxxy")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, -0.042440414, 1.4792972, -1.0473135)
[node name="PickableObject2" parent="." unique_id=713087634 instance=ExtResource("6_eoxxy")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, -0.029038578, 1.4639391, -1.1673055)
[node name="PickableObject3" parent="." unique_id=879935619 instance=ExtResource("6_eoxxy")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, -0.15074077, 1.4792972, -1.0473135)
[node name="PickableObject4" parent="." unique_id=198541902 instance=ExtResource("6_eoxxy")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, -0.13733894, 1.4639391, -1.1673055)
[node name="Hamburger2" parent="." unique_id=1349934579 instance=ExtResource("12_hfwnn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.15603885, 1.5329368, -1.6386203)
[node name="PickableObject5" parent="." unique_id=1021333509 instance=ExtResource("6_eoxxy")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, 0.06786254, 1.4792972, -1.0473135)
[node name="PickableObject6" parent="." unique_id=1268843669 instance=ExtResource("6_eoxxy")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, 0.08126438, 1.4639391, -1.1673055)
-72
View File
@@ -1,72 +0,0 @@
[gd_scene format=3 uid="uid://bbg7dwsbxxh1t"]
[ext_resource type="Script" uid="uid://0y6wnjcsum6" path="res://Stations/item_dispenser.gd" id="1_4m60m"]
[ext_resource type="PackedScene" uid="uid://e4i6o5oriecx" path="res://Items/PickupCube.tscn" id="2_nn8tr"]
[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="3_ahn1e"]
[ext_resource type="PackedScene" uid="uid://mpapt5mkbuao" path="res://Prefabs/slide_off_dome.tscn" id="4_nn8tr"]
[sub_resource type="SphereShape3D" id="SphereShape3D_xmbo2"]
radius = 0.3
[sub_resource type="CylinderShape3D" id="CylinderShape3D_24d3s"]
radius = 0.29541016
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_24d3s"]
albedo_color = Color(0.1764706, 1, 1, 1)
[sub_resource type="BoxMesh" id="BoxMesh_irf4n"]
material = SubResource("StandardMaterial3D_24d3s")
size = Vector3(0.1, 0.1, 0.1)
[node name="CubeSideDispenser2" type="StaticBody3D" unique_id=200950572]
script = ExtResource("1_4m60m")
item_scene = ExtResource("2_nn8tr")
[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=1018021004]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00070536137, 1.0440714, -0.002165556)
collision_layer = 65536
collision_mask = 65536
script = ExtResource("3_ahn1e")
snap_mode = 1
metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
[node name="CollisionShape3D" type="CollisionShape3D" parent="XRToolsSnapZone" unique_id=182042233]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.15291119, 0)
shape = SubResource("SphereShape3D_xmbo2")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1974757539]
shape = SubResource("CylinderShape3D_24d3s")
[node name="SlideOffDome" parent="." unique_id=1427609426 instance=ExtResource("4_nn8tr")]
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=1172420592]
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=1073546772]
radius = 0.3
sides = 32
[node name="Cubes" type="Node3D" parent="." unique_id=100532970]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Cubes" unique_id=2040729886]
transform = Transform3D(0.9709369, 0, 0.23933554, 0, 1, 0, -0.23933554, 0, 0.9709369, -0.0038359165, 1.0421022, -0.1349423)
mesh = SubResource("BoxMesh_irf4n")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Cubes" unique_id=2119335322]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.1336323, 1.0421022, 0.049409628)
mesh = SubResource("BoxMesh_irf4n")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="Cubes" unique_id=896999260]
transform = Transform3D(0.94914126, 0, -0.31485054, 0, 1, 0, 0.31485054, 0, 0.94914126, 0.021345377, 1.0421022, 0.13508391)
mesh = SubResource("BoxMesh_irf4n")
[node name="MeshInstance3D4" type="MeshInstance3D" parent="Cubes" unique_id=1055210121]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.14830339, 1.0421022, 0.054090023)
mesh = SubResource("BoxMesh_irf4n")
[node name="MeshInstance3D5" type="MeshInstance3D" parent="Cubes" unique_id=1800524097]
transform = Transform3D(0.966823, 0, -0.2554472, 0, 1, 0, 0.2554472, 0, 0.966823, 0.12695658, 1.0421022, -0.07926583)
mesh = SubResource("BoxMesh_irf4n")
[node name="MeshInstance3D6" type="MeshInstance3D" parent="Cubes" unique_id=192094054]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.11111963, 1.0421022, -0.094003916)
mesh = SubResource("BoxMesh_irf4n")
-166
View File
@@ -1,166 +0,0 @@
[gd_scene format=3 uid="uid://c1nv4w33fedj6"]
[ext_resource type="Script" uid="uid://b4ldkd3ngs0vp" path="res://main.gd" id="1_72gy5"]
[ext_resource type="PackedScene" uid="uid://j5s5wus7tuhb" path="res://XROrigin.tscn" id="2_8wkh3"]
[ext_resource type="Material" uid="uid://cmia50cfqxxo4" path="res://Textures/dev_material_3d.tres" id="3_m56cs"]
[ext_resource type="PackedScene" uid="uid://j7caslh27nor" path="res://Stations/Hob.tscn" id="4_5kvh0"]
[ext_resource type="Sky" uid="uid://c1abtpwhdm2d5" path="res://Textures/sky/NightSkyHDRI009_16K.tres" id="5_l1qm6"]
[ext_resource type="PackedScene" uid="uid://c0lknik4noobs" path="res://Items/BurgerBuns.tscn" id="6_bktvt"]
[ext_resource type="PackedScene" uid="uid://c6rift56ql3f8" path="res://Stations/BurgerBunsDispenser.tscn" id="7_1nkd0"]
[ext_resource type="PackedScene" uid="uid://bp3v1jl8pctro" path="res://Containers/plate.tscn" id="8_l1owj"]
[ext_resource type="PackedScene" uid="uid://dpot5qie20vf6" path="res://Items/burger.tscn" id="9_220hi"]
[ext_resource type="PackedScene" uid="uid://b3m2ag8g5rj4r" path="res://Items/hamburger.tscn" id="10_qacki"]
[ext_resource type="PackedScene" uid="uid://e4i6o5oriecx" path="res://Items/PickupCube.tscn" id="11_npf8s"]
[ext_resource type="PackedScene" uid="uid://dvrk268s7gkxh" path="res://Stations/sink.tscn" id="12_8apyq"]
[ext_resource type="PackedScene" uid="uid://cnjwtnhwh0i8q" path="res://Stations/dirt_station.tscn" id="13_jnwcx"]
[ext_resource type="PackedScene" uid="uid://cfc4ho67u4r5e" path="res://Items/cooked_burger.tscn" id="14_1lg2m"]
[ext_resource type="PackedScene" uid="uid://efaec6ymgabo" path="res://Stations/Counter.tscn" id="15_yy81s"]
[ext_resource type="PackedScene" uid="uid://clujaf3u776a3" path="res://addons/godot-xr-tools/objects/viewport_2d_in_3d.tscn" id="16_vp"]
[ext_resource type="PackedScene" path="res://UI/main_menu_panel.tscn" id="17_panel"]
[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
size = Vector3(115, 0.1, 15)
[sub_resource type="BoxMesh" id="BoxMesh_24d3s"]
material = ExtResource("3_m56cs")
size = Vector3(15, 0.1, 15)
[sub_resource type="Environment" id="Environment_bvwq1"]
background_mode = 2
sky = ExtResource("5_l1qm6")
reflected_light_source = 2
ssr_enabled = true
ssao_enabled = true
ssil_enabled = true
sdfgi_enabled = true
[node name="Main" type="Node3D" unique_id=1312265607]
script = ExtResource("1_72gy5")
[node name="XROrigin3D" parent="." unique_id=2055526621 instance=ExtResource("2_8wkh3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.36171648, 0, 0.81835127)
[node name="MainMenuPanel3D" parent="." unique_id=1448860532 instance=ExtResource("16_vp")]
transform = Transform3D(5, 0, 0, 0, 5, 0, 0, 0, 5, 0.36171648, 2.0238447, -1.9758987)
screen_size = Vector2(0.6, 0.4)
scene = ExtResource("17_panel")
viewport_size = Vector2(600, 400)
transparent = 1
scene_properties_keys = PackedStringArray("main_menu_panel.gd")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1376644384]
transform = Transform3D(-0.8660254, -0.43301278, 0.24999999, 0.3022632, -0.05510214, 0.9516306, -0.39829266, 0.8997021, 0.17860365, 0, 0, 0)
[node name="Floor" type="StaticBody3D" parent="." unique_id=122279514]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor" unique_id=958841648]
shape = SubResource("BoxShape3D_vlqg6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor/CollisionShape3D" unique_id=1939997056]
mesh = SubResource("BoxMesh_24d3s")
[node name="Hob" parent="." unique_id=1687971542 instance=ExtResource("4_5kvh0")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.29336345, 0.5, -1.484)
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1177077250]
environment = SubResource("Environment_bvwq1")
[node name="BurgerBuns" parent="." unique_id=1088240294 instance=ExtResource("6_bktvt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5530176, 1.0505146, -1.3074328)
[node name="BurgerBunsDispenser" parent="." unique_id=1720683779 instance=ExtResource("7_1nkd0")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.568947, -0.018512607, -1.317366)
[node name="Plate" parent="." unique_id=190487773 instance=ExtResource("8_l1owj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5717233, 1.1548845, 1.5373346)
[node name="burger" parent="." unique_id=1417604760 instance=ExtResource("9_220hi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.6888188, 1.0325116, -1.7110313)
[node name="burger2" parent="." unique_id=1584460510 instance=ExtResource("9_220hi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.6931299, 1.1429771, -1.71225)
[node name="burger3" parent="." unique_id=1884095916 instance=ExtResource("9_220hi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.69027674, 1.1099085, -1.7210286)
[node name="burger4" parent="." unique_id=1844818864 instance=ExtResource("9_220hi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.69134104, 1.0672915, -1.7210286)
[node name="Hamburger" parent="." unique_id=761091445 instance=ExtResource("10_qacki")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.9352558, 1.2334514, 1.2447833)
[node name="PickableObject" parent="." unique_id=1675596942 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, 0.6225724, 1.0654817, -1.0473135)
[node name="PickableObject2" parent="." unique_id=713087634 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, 0.6359743, 1.0501236, -1.1673055)
[node name="PickableObject3" parent="." unique_id=879935619 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, 0.5142721, 1.0654817, -1.0473135)
[node name="PickableObject4" parent="." unique_id=198541902 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, 0.5276739, 1.0501236, -1.1673055)
[node name="Hamburger2" parent="." unique_id=1349934579 instance=ExtResource("10_qacki")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.9857153, 1.1424131, 0.9472374)
[node name="PickableObject5" parent="." unique_id=1021333509 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, 0.73287535, 1.0922265, -1.0473135)
[node name="PickableObject6" parent="." unique_id=1268843669 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, 0.7462772, 1.0768684, -1.1673055)
[node name="Sink" parent="." unique_id=2055277359 instance=ExtResource("12_8apyq")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.3147688, 0.5, -1.4940417)
[node name="DirtStation" parent="." unique_id=160842153 instance=ExtResource("13_jnwcx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0864775, 0.5, -1.244947)
[node name="Plate2" parent="." unique_id=356790445 instance=ExtResource("8_l1owj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5730225, 1.1085004, 0.59790254)
[node name="CookedBurger" parent="." unique_id=1127807542 instance=ExtResource("14_1lg2m")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30782473, 1.1446649, -1.0928738)
[node name="CookedBurger2" parent="." unique_id=160088590 instance=ExtResource("14_1lg2m")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30671906, 1.0522771, -1.0928738)
[node name="CookedBurger3" parent="." unique_id=992183367 instance=ExtResource("14_1lg2m")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.3344773, 1.0492828, -0.7096845)
[node name="CookedBurger4" parent="." unique_id=1837607086 instance=ExtResource("14_1lg2m")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30671906, 1.098119, -1.0928738)
[node name="BurgerBuns2" parent="." unique_id=1210358958 instance=ExtResource("6_bktvt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.3596323, 1.0205106, -0.22482127)
[node name="PickableObject7" parent="." unique_id=641653545 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, -1.3556751, 1.0887735, 0.28881657)
[node name="PickableObject8" parent="." unique_id=1733819363 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, -1.3422732, 1.0734154, 0.16882455)
[node name="PickableObject9" parent="." unique_id=12419746 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, 0, -2.6077032e-08, 1.4901161e-08, 1, -1.4639754, 1.0887735, 0.28881657)
[node name="PickableObject10" parent="." unique_id=313160217 instance=ExtResource("11_npf8s")]
transform = Transform3D(1, 0, -2.2351742e-08, -2.9802322e-08, 1.0000001, -5.293956e-23, -2.6077032e-08, 1.4901161e-08, 1, -1.4505737, 1.0734154, 0.16882455)
[node name="Counter" parent="." unique_id=1487893288 instance=ExtResource("15_yy81s")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7124918, 0.5, -1.4886917)
[node name="Counter2" parent="." unique_id=368890752 instance=ExtResource("15_yy81s")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.7648025, 0.5, -0.4458799)
[node name="Counter3" parent="." unique_id=1498817646 instance=ExtResource("15_yy81s")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.7648025, 0.5, 0.55367994)
[node name="Counter4" parent="." unique_id=906748771 instance=ExtResource("15_yy81s")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -1.7648025, 0.5, 1.5539298)
[node name="Hamburger3" parent="." unique_id=369573848 instance=ExtResource("10_qacki")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.7201865, 1.142413, 0.14773655)
[node name="Plate3" parent="." unique_id=2004250522 instance=ExtResource("8_l1owj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5818124, 1.1085004, -0.4634577)
-76
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@@ -1,76 +0,0 @@
[gd_scene format=3 uid="uid://c30i6h32w8p47"]
[ext_resource type="Script" uid="uid://d1cefhe3yyyds" path="res://Scenes/multiplayer_world.gd" id="1_kdan8"]
[ext_resource type="PackedScene" uid="uid://j5s5wus7tuhb" path="res://XROrigin.tscn" id="2_g30gi"]
[ext_resource type="Material" uid="uid://cmia50cfqxxo4" path="res://Textures/dev_material_3d.tres" id="3_75ecy"]
[ext_resource type="Sky" uid="uid://c1abtpwhdm2d5" path="res://Textures/sky/NightSkyHDRI009_16K.tres" id="5_c3xgf"]
[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
size = Vector3(15, 0.1, 15)
[sub_resource type="BoxMesh" id="BoxMesh_24d3s"]
material = ExtResource("3_75ecy")
size = Vector3(15, 0.1, 15)
[sub_resource type="Environment" id="Environment_bvwq1"]
background_mode = 2
sky = ExtResource("5_c3xgf")
reflected_light_source = 2
ssr_enabled = true
ssao_enabled = true
ssil_enabled = true
sdfgi_enabled = true
[sub_resource type="BoxShape3D" id="BoxShape3D_arao0"]
size = Vector3(15, 20, 0.1)
[node name="Main" type="Node3D" unique_id=1312265607]
script = ExtResource("1_kdan8")
[node name="XROrigin3D" parent="." unique_id=2055526621 groups=["local_xr_origin"] instance=ExtResource("2_g30gi")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.36171648, 0, 0.81835127)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1376644384]
transform = Transform3D(-0.8660254, -0.43301278, 0.24999999, 0.3022632, -0.05510214, 0.9516306, -0.39829266, 0.8997021, 0.17860365, 0, 0, 0)
[node name="Floor" type="StaticBody3D" parent="." unique_id=122279514]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor" unique_id=958841648]
shape = SubResource("BoxShape3D_vlqg6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor/CollisionShape3D" unique_id=1939997056]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00018164515, 0.0006352663, -0.002532661)
mesh = SubResource("BoxMesh_24d3s")
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1177077250]
environment = SubResource("Environment_bvwq1")
[node name="WorldContent" type="Node3D" parent="." unique_id=291550153]
[node name="Players" type="Node3D" parent="." unique_id=1595463693]
[node name="ItemsSpawner" type="MultiplayerSpawner" parent="." unique_id=627119248]
spawn_path = NodePath("../WorldContent")
[node name="PlayersSpawner" type="MultiplayerSpawner" parent="." unique_id=106645565]
_spawnable_scenes = PackedStringArray("res://Player/net_player.tscn")
spawn_path = NodePath("../Players")
[node name="StaticBody3D" type="StaticBody3D" parent="." unique_id=4404969]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" unique_id=998476672]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.197384, 7.589958)
shape = SubResource("BoxShape3D_arao0")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D" unique_id=340303902]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.197384, -7.509142)
shape = SubResource("BoxShape3D_arao0")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D" unique_id=1193703037]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -7.438612, 9.197384, -0.018813243)
shape = SubResource("BoxShape3D_arao0")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D" unique_id=1431367494]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 7.502467, 9.197384, -0.018813023)
shape = SubResource("BoxShape3D_arao0")
-117
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@@ -1,117 +0,0 @@
extends Node3D
## World script for the multiplayer scene. Consumes the host/join request set
## by the main menu, spawns the world's stations/items on whichever machine
## owns the world (server, or the local player when offline), spawns/despawns
## a player avatar per connected peer, and returns to the menu if the session
## ends.
##
## The world's actual content (stations, items) is NOT baked into this scene —
## it's spawned at runtime from Net/world_layout.gd via NetworkManager, so a
## joining client receives it from the server (MultiplayerSpawner replays
## existing spawns to late joiners) instead of relying on its own local copy
## matching.
const PLAYER_SCENE := preload("res://Player/net_player.tscn")
## Whether to spawn the full WorldLayout on the machine that owns the world.
## The real game scene wants this; focused debug scenes (test/) bake their own
## handful of stations and items instead and turn it off, so the thing under
## test isn't sharing the world with a second copy of the whole kitchen.
@export var populate_from_layout: bool = true
var xr_interface: XRInterface
var _populated := false
func _ready() -> void:
xr_interface = XRServer.find_interface("OpenXR")
if xr_interface and xr_interface.is_initialized():
DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
get_viewport().use_xr = true
NetworkManager.register_world(self, $PlayersSpawner, $ItemsSpawner)
NetworkManager.player_joined.connect(_on_player_joined)
NetworkManager.player_left.connect(_on_player_left)
NetworkManager.session_started.connect(_on_session_started)
NetworkManager.session_ended.connect(_on_session_ended)
NetworkManager.connection_failed.connect(_on_connection_failed)
# world_ready() is what actually calls host()/join() (or the cmdline
# equivalent). Populating before this point is wrong for EVERY case, not
# just offline: is_online() is still false until host()/join() runs, so
# owns_world() would read true for a joining client too, and it would
# build its own local copy instead of receiving the server's via the
# spawner. host() emits session_started synchronously, which populates
# via _on_session_started below; the explicit call after world_ready()
# only matters for the case where neither host() nor join() ran (no
# pending session, no cmdline args) — running this scene directly offline.
NetworkManager.world_ready()
_populate_world_if_owner()
get_tree().create_timer(3.0).timeout.connect(_log_world_state)
# Temporary-ish sanity check: confirms WorldContent actually ended up
# populated on this peer (whether by spawning it or by receiving it via
# replication), so a silent replication failure shows up in the net log
# instead of just an empty-looking world.
func _log_world_state() -> void:
NetworkManager.log_line("World state: WorldContent=%d children, Players=%d children" % [$WorldContent.get_child_count(), $Players.get_child_count()])
func _exit_tree() -> void:
NetworkManager.unregister_world()
func _on_session_started(_is_server: bool) -> void:
NetworkManager.gate_existing_stations()
_populate_world_if_owner()
## Spawns the world's stations/items exactly once, on the machine that owns
## world logic (server or offline). Safe to call multiple times/entry points.
func _populate_world_if_owner() -> void:
if not NetworkManager.owns_world() or _populated or not populate_from_layout:
return
_populated = true
GameManager.meals_in_play = ["hamburger"]
var stations := WorldLayout.get_stations()
var items := WorldLayout.get_items()
NetworkManager.log_line("Populating world: %d stations, %d items" % [stations.size(), items.size()])
for d in stations:
NetworkManager.spawn_item(d["scene"], d["xform"], d["name"], d["props"])
for d in items:
NetworkManager.spawn_item(d["scene"], d["xform"], d["name"], d["props"])
NetworkManager.log_line("World populated")
## Only the server (or the single offline machine) materialises player
## avatars; MultiplayerSpawner replicates the result to everyone else,
## including late joiners.
func _on_player_joined(peer_id: int) -> void:
if not NetworkManager.owns_world() or $Players.has_node(str(peer_id)):
return
var p := PLAYER_SCENE.instantiate()
p.name = str(peer_id)
$Players.add_child(p, true)
NetworkManager.log_line("Spawned avatar for peer %d" % peer_id)
func _on_player_left(peer_id: int) -> void:
if not NetworkManager.owns_world():
return
var p := $Players.get_node_or_null(str(peer_id))
if p:
p.queue_free()
NetworkManager.log_line("Despawned avatar for peer %d" % peer_id)
func _on_session_ended() -> void:
NetworkManager.log_line("Session ended, returning to main menu")
get_tree().change_scene_to_file("res://Scenes/mainMenu.tscn")
func _on_connection_failed() -> void:
NetworkManager.log_line("Connection failed, returning to main menu")
get_tree().change_scene_to_file("res://Scenes/mainMenu.tscn")
-1
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@@ -1 +0,0 @@
uid://d1cefhe3yyyds
-84
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@@ -1,84 +0,0 @@
[gd_scene format=3 uid="uid://dbgu4r127ke5v"]
[ext_resource type="Script" uid="uid://b4ldkd3ngs0vp" path="res://main.gd" id="1_1ymas"]
[ext_resource type="Sky" uid="uid://c1abtpwhdm2d5" path="res://Textures/sky/NightSkyHDRI009_16K.tres" id="2_1jq86"]
[ext_resource type="PackedScene" uid="uid://j5s5wus7tuhb" path="res://XROrigin.tscn" id="3_bryd6"]
[ext_resource type="Material" uid="uid://cmia50cfqxxo4" path="res://Textures/dev_material_3d.tres" id="4_kpgm6"]
[ext_resource type="PackedScene" uid="uid://j7caslh27nor" path="res://Stations/Hob.tscn" id="5_gfdi7"]
[ext_resource type="PackedScene" uid="uid://dvrk268s7gkxh" path="res://Stations/sink.tscn" id="6_fmmg3"]
[ext_resource type="PackedScene" uid="uid://efaec6ymgabo" path="res://Stations/Counter.tscn" id="7_jnxsa"]
[ext_resource type="PackedScene" uid="uid://e4i6o5oriecx" path="res://Items/PickupCube.tscn" id="8_xl5nn"]
[sub_resource type="Environment" id="Environment_bvwq1"]
background_mode = 2
sky = ExtResource("2_1jq86")
ambient_light_source = 3
ambient_light_color = Color(1, 1, 1, 1)
ambient_light_sky_contribution = 0.9
reflected_light_source = 2
ssr_enabled = true
ssao_enabled = true
ssil_enabled = true
sdfgi_enabled = true
[sub_resource type="BoxShape3D" id="BoxShape3D_vlqg6"]
size = Vector3(20, 0.1, 20)
[sub_resource type="BoxMesh" id="BoxMesh_24d3s"]
material = ExtResource("4_kpgm6")
size = Vector3(20, 0.1, 20)
[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
size = Vector3(20, 10, 0.1)
[node name="Main" type="Node3D" unique_id=1312265607]
script = ExtResource("1_1ymas")
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1177077250]
environment = SubResource("Environment_bvwq1")
[node name="XROrigin3D" parent="." unique_id=2055526621 instance=ExtResource("3_bryd6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9667189, 0)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1376644384]
transform = Transform3D(-0.8660254, -0.43301278, 0.24999999, 0.3022632, -0.05510214, 0.9516306, -0.39829266, 0.8997021, 0.17860365, 0, 0, 0)
[node name="Floor" type="StaticBody3D" parent="." unique_id=122279514]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor" unique_id=958841648]
shape = SubResource("BoxShape3D_vlqg6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor/CollisionShape3D" unique_id=1939997056]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00018164515, 0.0006352663, -0.002532661)
mesh = SubResource("BoxMesh_24d3s")
[node name="InvisibleWalls" type="StaticBody3D" parent="." unique_id=315740174]
[node name="CollisionShape3D" type="CollisionShape3D" parent="InvisibleWalls" unique_id=33059670]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.688614, 8.838269)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="InvisibleWalls" unique_id=2018792171]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.688614, -10.243342)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="InvisibleWalls" unique_id=757662929]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, -9.807113, 4.688614, -0.018813243)
shape = SubResource("BoxShape3D_24d3s")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="InvisibleWalls" unique_id=1468386997]
transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 9.934778, 4.297072, -0.018813023)
shape = SubResource("BoxShape3D_24d3s")
[node name="Hob" parent="." unique_id=1687971542 instance=ExtResource("5_gfdi7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.35077858, 0.50655985, -1.2833805)
[node name="Sink" parent="." unique_id=2055277359 instance=ExtResource("6_fmmg3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.24685252, 0.51461196, -1.2828919)
[node name="Counter" parent="." unique_id=1487893288 instance=ExtResource("7_jnxsa")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.94890714, 0.5115015, -1.3041471)
[node name="PickableObject" parent="." unique_id=1675596942 instance=ExtResource("8_xl5nn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.87560004, 1.5534955, -1.2869046)
-4
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@@ -1,4 +0,0 @@
extends Node
signal game_over
signal restart_game
-1
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@@ -1 +0,0 @@
uid://fuux6cxfjwdc
Binary file not shown.
@@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://mmasxwqyqmib"
path="res://.godot/imported/220175__gameaudio__pop-click.wav-1330523e09eacb15d341a14b80e4481e.sample"
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metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
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@@ -32,16 +31,14 @@ shape = SubResource("SphereShape3D_xmbo2")
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@@ -122,7 +119,7 @@ cone = true
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@@ -149,7 +146,7 @@ cone = true
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tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("CSGCombiner3D/CSGTorus3D:material:albedo_color:g")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("CSGCombiner3D/CSGTorus3D:material:albedo_color:b")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("CSGCombiner3D/CSGTorus3D:material:albedo_color:a")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_6oyg1"]
resource_name = "hob"
loop_mode = 1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CSGCombiner3D/CSGTorus3D:material:albedo_color:r")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 2, 2),
"points": PackedFloat32Array(0.5, -0.25, 0, 0.25, 0, 0.8, -0.083333336, 0, 0, 0, 0.5, -0.083333336, 0, 0, 0),
"times": PackedFloat32Array(0, 0.5, 1)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("CSGCombiner3D/CSGTorus3D:material:albedo_color:g")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 2, 2),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.083333336, 0, 0, 0, 0, -0.083333336, 0, 0, 0),
"times": PackedFloat32Array(0, 0.5, 1)
}
tracks/2/type = "bezier"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("CSGCombiner3D/CSGTorus3D:material:albedo_color:b")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"handle_modes": PackedInt32Array(0, 2, 2),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.083333336, 0, 0, 0, 0, -0.083333336, 0, 0, 0),
"times": PackedFloat32Array(0, 0.5, 1)
}
tracks/3/type = "bezier"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("CSGCombiner3D/CSGTorus3D:material:albedo_color:a")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"handle_modes": PackedInt32Array(0, 2, 2),
"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.083333336, 0, 0, 0, 1, -0.083333336, 0, 0, 0),
"times": PackedFloat32Array(0, 0.5, 1)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ac5f3"]
_data = {
&"RESET": SubResource("Animation_7uuqv"),
&"hob": SubResource("Animation_6oyg1")
}
[node name="Hob" type="StaticBody3D" unique_id=1687971542 groups=["station"]]
script = ExtResource("1_7jc4g")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1283846023]
shape = SubResource("BoxShape3D_kdxnr")
shape = SubResource("BoxShape3D_24d3s")
[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=538157739 groups=["station"]]
[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D" unique_id=1454284058]
mesh = SubResource("BoxMesh_i5j2u")
[node name="Label3D" type="Label3D" parent="CollisionShape3D" unique_id=757148654]
transform = Transform3D(0.9999992, 0, 0, 0, 0.99999946, 0, 0, 0, 0.9999992, 0.002797456, 0.6309581, -0.2812457)
text = "Hob"
[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=538157739]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5270121, 0)
collision_layer = 65536
collision_mask = 65540
collision_mask = 65536
script = ExtResource("2_er1dp")
stash_sound = ExtResource("3_6oyg1")
snap_mode = 1
snap_mode = 0
metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
[node name="CollisionShape3D2" type="CollisionShape3D" parent="XRToolsSnapZone" unique_id=370920392]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.000975132, 0)
shape = SubResource("BoxShape3D_7uuqv")
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.000975132, 0)
shape = SubResource("SphereShape3D_vlqg6")
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="XRToolsSnapZone" unique_id=1991627595]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.022546828, -0.5270121, 0.36528283)
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=70901698]
[node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D" unique_id=1111505172]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.00894776)
size = Vector3(0.6, 1, 0.5821045)
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="CSGCombiner3D/CSGBox3D" unique_id=1338463939]
transform = Transform3D(0.8943019, 0, 0, 0, 0.8943019, 0, 0, 0, 0.8943019, 0, 0.5103538, -7.827557e-05)
operation = 2
radius = 0.25976563
height = 0.08898926
sides = 32
[node name="CSGTorus3D3" type="CSGTorus3D" parent="CSGCombiner3D" unique_id=666891341]
transform = Transform3D(0.8943019, 0, 0, 0, 0.8943019, 0, 0, 0, 0.8943019, 0, 0.5003869, -7.827557e-05)
inner_radius = 0.09153879
outer_radius = 0.120084204
sides = 32
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGTorus3D" type="CSGTorus3D" parent="CSGCombiner3D" unique_id=1901978664]
transform = Transform3D(0.8943019, 0, 0, 0, 0.8943019, 0, 0, 0, 0.8943019, 0, 0.5003869, -7.827557e-05)
inner_radius = 0.20426142
outer_radius = 0.2321898
sides = 32
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGTorus3D2" type="CSGTorus3D" parent="CSGCombiner3D" unique_id=24541894]
transform = Transform3D(0.8943019, 0, 0, 0, 0.8943019, 0, 0, 0, 0.8943019, 0, 0.5003869, -7.827557e-05)
inner_radius = 0.15036294
outer_radius = 0.17592031
sides = 32
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=1107239311]
transform = Transform3D(0.8943019, 0, 0, 0, 0.8943019, 0, 0, 0, 0.8943019, 0, 0.4498226, -7.827557e-05)
radius = 0.071777344
height = 0.09637451
sides = 32
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=435540815]
transform = Transform3D(0.8943019, 0, 0, 0, -3.9091177e-08, 0.8943019, 0, -0.8943019, -3.9091177e-08, 0, 0.48668858, -0.0020651226)
radius = 0.008
height = 0.44487303
[node name="CSGCylinder3D3" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=878171801]
transform = Transform3D(-3.9091177e-08, -0.8943019, -3.9091177e-08, 0, -3.9091177e-08, 0.8943019, -0.8943019, 3.9091177e-08, 1.7087296e-15, 0, 0.48668858, -0.0020651226)
radius = 0.008
height = 0.44487303
[node name="CSGCylinder3D4" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=1619646436]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, -0.20412213, 0.42728558, 0.26171687)
radius = 0.044433594
height = 0.10932617
material = SubResource("StandardMaterial3D_gkb3v")
[node name="CSGCylinder3D5" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=548846612]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0.12531614, 0.42728558, 0.26171687)
radius = 0.044433594
height = 0.10932617
material = SubResource("StandardMaterial3D_gkb3v")
[node name="CSGCylinder3D6" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=1208989647]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0.22979808, 0.42728558, 0.26171687)
radius = 0.044433594
height = 0.10932617
material = SubResource("StandardMaterial3D_gkb3v")
[node name="CSGBox3D2" type="CSGBox3D" parent="CSGCombiner3D" unique_id=465340362]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.039733887, -0.07685089, 0.29250562)
operation = 2
size = Vector3(1.0999756, 0.8462982, 0.072387695)
[node name="CSGBox3D3" type="CSGBox3D" parent="CSGCombiner3D" unique_id=1813079759]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.003479004, -0.08253479, 0.2656765)
size = Vector3(0.55, 0.835, 0.072)
[node name="CSGBox3D4" type="CSGBox3D" parent="CSGCombiner3D" unique_id=1978186019]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.003479004, -0.45215607, 0.24655426)
size = Vector3(0.55, 0.096, 0.14)
[node name="Sync" type="MultiplayerSynchronizer" parent="." unique_id=768992259]
replication_config = SubResource("SceneReplicationConfig_np_hob")
[node name="ProgressBar3D" parent="." unique_id=654673176 instance=ExtResource("3_7uuqv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.74736404, -0.09216304)
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1525460719]
libraries/ = SubResource("AnimationLibrary_ac5f3")
[node name="ProgressSync" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("Repl_hob")
-19
View File
@@ -1,19 +0,0 @@
extends StaticBody3D
@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
snap_zone.has_picked_up.connect(_makeDirty)
func _makeDirty(item) -> void:
if not NetworkManager.owns_world():
return
var plate: PlateController = item.get_node_or_null("PlateController") as PlateController
if not plate:
print("Dirt Station: held object is not a Plate")
return
if not plate.is_dirty:
plate.is_dirty = true
-1
View File
@@ -1 +0,0 @@
uid://q7tpwmrbmu1m
-43
View File
@@ -1,43 +0,0 @@
[gd_scene format=3 uid="uid://cnjwtnhwh0i8q"]
[ext_resource type="Script" uid="uid://q7tpwmrbmu1m" path="res://Stations/dirt_station.gd" id="1_hc1d4"]
[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="2_v0ytd"]
[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
size = Vector3(0.5, 1, 0.5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qn1ku"]
albedo_color = Color(0.45262197, 0.26770625, 0.2601587, 1)
[sub_resource type="BoxMesh" id="BoxMesh_ay2w6"]
material = SubResource("StandardMaterial3D_qn1ku")
size = Vector3(0.5, 1, 0.5)
[sub_resource type="BoxShape3D" id="BoxShape3D_mep2a"]
size = Vector3(0.81640625, 0.5635376, 0.79351807)
[node name="DirtStation" type="StaticBody3D" unique_id=160842153 groups=["station"]]
script = ExtResource("1_hc1d4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1400366312]
shape = SubResource("BoxShape3D_24d3s")
[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D" unique_id=55726639]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.008318901, 0, -0.022509098)
mesh = SubResource("BoxMesh_ay2w6")
[node name="Label3D" type="Label3D" parent="CollisionShape3D" unique_id=1251766743]
transform = Transform3D(0.9999992, 0, 0, 0, 0.99999946, 0, 0, 0, 0.9999992, 0.002797456, 0.6309581, -0.2812457)
text = "Dirt"
[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=333161027 groups=["station"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5270121, 0)
collision_layer = 65536
collision_mask = 65540
script = ExtResource("2_v0ytd")
snap_mode = 1
metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
[node name="CollisionShape3D2" type="CollisionShape3D" parent="XRToolsSnapZone" unique_id=1398712192]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0.008666992, -0.11009073, -0.009353638)
shape = SubResource("BoxShape3D_mep2a")
+43 -75
View File
@@ -1,94 +1,62 @@
extends StaticBody3D
const RECIPE_MANAGER = preload("res://RecipeManager.gd")
## Cooking station. The cook timer and item conversion run only on the machine
## that owns world logic (server or offline host); `progress` is replicated to
## clients for UI via a MultiplayerSynchronizer. This is the reference
## implementation of the reusable "station work-progress" pattern: a server-owned
## progress value advanced by an input source (here, a timer), which converts the
## held item once it reaches the threshold and spawns the result over the network.
@export var cook_speed = 1
@export var cook_speed := 1.0
@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
@onready var progress_bar: ProgressBar3D = $ProgressBar3D
var time_cooked = 0
var cooking_result: String
var cooking_result_time = 0
var item = null
var progress: float = 0.0
func _ready() -> void:
if not progress_bar or progress_bar is not ProgressBar3D:
push_error("Hob missing reference to progressbar, or wrong type:", progress_bar)
snap_zone.has_picked_up.connect(_on_object_picked_up)
snap_zone.has_dropped.connect(_on_object_dropped)
_refresh_progress_bar()
if snap_zone.initial_object:
item = snap_zone.initial_object
func _refresh_progress_bar() -> void:
var progress := 0.0
if cooking_result and cooking_result_time > 0:
progress = clampf(float(time_cooked) / cooking_result_time, 0.0, 1.0)
#print("time_cooked: %s / cooking_result_time: %s = progress: %s" % [time_cooked, cooking_result_time, progress])
progress_bar.set_progress(progress)
progress_bar.set_bar_visible(not cooking_result.is_empty())
progress_bar.override_fill_color(Color.RED if cooking_result == "charcoal" else Color.GREEN)
func _on_object_picked_up(_item) -> void:
print("Hob: object picked up: ", _item)
# Find the CookableItem in held object
var _food_item = _item.get_node_or_null("FoodItem") as FoodItem
if not _food_item:
print("Hob: held object is not a FoodItem")
return
var result = RECIPE_MANAGER.get_cooking_result(_food_item.id)
if not result:
print("Hob: held a FoodItem that is not cookable, id: %s result: %s" % [_food_item.id, result])
return
cooking_result = result
cooking_result_time = RECIPE_MANAGER.get_cooking_time(_food_item.id)
print("Hob: set cooking_result ", cooking_result)
_refresh_progress_bar()
$AnimationPlayer.play("hob")
func _on_object_dropped() -> void:
print("Hob: object drop ")
$AnimationPlayer.play("RESET")
time_cooked = 0
cooking_result = ""
cooking_result_time = 0
_refresh_progress_bar()
func convert_held_to_item(_item: String) -> void:
if not NetworkManager.owns_world():
return
print("Hob converting ", _item)
$AnimationPlayer.play("RESET")
func convert_item(cookable: CookableItem) -> void:
var old_pickable = snap_zone.picked_up_object
if not old_pickable:
push_warning("Hob finished cooking _item, but snap zone is missing its reference")
push_warning("Hob finished cooking item, but snap zone is missing its reference")
return
# Spawn the new item through the server so it replicates to every peer
# (including late joiners), in the old item's position.
var original_transform = old_pickable.global_transform
var new_scene_instance = NetworkManager.spawn_item(RECIPE_MANAGER.get_item_scene(_item).resource_path, original_transform)
var original_transform: Transform3D = old_pickable.global_transform
# Drop and free the old item and pick up the new one
print("Hob freeing old_pickable ", old_pickable)
# Spawn the result over the network (server) or locally (offline).
var result := NetworkManager.spawn_item(cookable.turns_into.resource_path, original_transform)
# Remove the cooked item (despawn replicates for spawner-managed items).
snap_zone.drop_object()
NetworkManager.despawn_item(old_pickable)
snap_zone.pick_up_object(new_scene_instance)
old_pickable.queue_free()
# Snap the result into the now-empty zone.
if result:
snap_zone.pick_up_object(result)
# If cooking something, progress cooking, when done, convert item
func _process(delta: float) -> void:
if cooking_result:
#print("Hob cooking_result: ", cooking_result)
time_cooked += cook_speed * delta
_refresh_progress_bar()
if time_cooked >= cooking_result_time:
time_cooked = 0
convert_held_to_item(cooking_result)
# Only the world owner runs cooking logic; clients receive `progress` + the
# converted item via replication.
if not NetworkManager.owns_world():
return
# Find the CookableItem in the held object.
var cookable = null
if snap_zone.picked_up_object:
var matches = snap_zone.picked_up_object.get_children().filter(func(c): return c is CookableItem)
if matches.size() > 0:
cookable = matches[0]
# Advance progress and convert once cooked.
if cookable:
progress += cook_speed * delta
if progress >= cookable.cooking_time:
progress = 0.0
convert_item(cookable)
else:
progress = 0.0
+4 -2
View File
@@ -13,8 +13,10 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
# Only the world owner dispenses, so every client doesn't spawn its own copy.
if not NetworkManager.owns_world():
return
if not snap_zone.picked_up_object:
var new_item = NetworkManager.spawn_item(item_scene.resource_path, snap_zone.global_transform)
snap_zone.pick_up_object(new_item)
var new_item := NetworkManager.spawn_item(item_scene.resource_path, snap_zone.global_transform)
if new_item:
snap_zone.pick_up_object(new_item)
-107
View File
@@ -1,107 +0,0 @@
[gd_scene format=3 uid="uid://ck5tuftqmyiue"]
[ext_resource type="Script" uid="uid://0y6wnjcsum6" path="res://Stations/item_dispenser.gd" id="1_jm0ik"]
[ext_resource type="PackedScene" uid="uid://bp3v1jl8pctro" path="res://Containers/plate.tscn" id="2_tfo2i"]
[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="3_lr065"]
[ext_resource type="PackedScene" uid="uid://mpapt5mkbuao" path="res://Prefabs/slide_off_dome.tscn" id="4_tfo2i"]
[sub_resource type="SphereShape3D" id="SphereShape3D_xmbo2"]
radius = 0.3
[sub_resource type="CylinderShape3D" id="CylinderShape3D_24d3s"]
radius = 0.3
[node name="PlateDispenser" type="StaticBody3D" unique_id=710538846]
script = ExtResource("1_jm0ik")
item_scene = ExtResource("2_tfo2i")
[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=238176038]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00070536137, 1.1603245, -0.002165556)
collision_layer = 65536
collision_mask = 65536
script = ExtResource("3_lr065")
snap_mode = 1
metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
[node name="CollisionShape3D" type="CollisionShape3D" parent="XRToolsSnapZone" unique_id=1942470044]
shape = SubResource("SphereShape3D_xmbo2")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=831688237]
shape = SubResource("CylinderShape3D_24d3s")
[node name="SlideOffDome" parent="." unique_id=1427609426 instance=ExtResource("4_tfo2i")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.061363697, 0)
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=696108271]
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=1339763385]
radius = 0.3
sides = 32
[node name="Plates" type="Node3D" parent="." unique_id=1364909922]
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="Plates" unique_id=2128650644]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0289642, 0)
autosmooth = true
smoothing_angle = 103.9
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Plates/CSGCombiner3D" unique_id=472067854]
radius = 0.2
height = 0.03
sides = 16
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Plates/CSGCombiner3D/CSGCylinder3D" unique_id=7092994]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.010312311, 0)
operation = 2
radius = 0.15
height = 0.03
sides = 16
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Plates/CSGCombiner3D" unique_id=23957958]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.027119078, 0)
radius = 0.15
height = 0.02
[node name="CSGCombiner3D2" type="CSGCombiner3D" parent="Plates" unique_id=404631280]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0762081, 0)
autosmooth = true
smoothing_angle = 103.9
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Plates/CSGCombiner3D2" unique_id=943162425]
radius = 0.2
height = 0.03
sides = 16
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Plates/CSGCombiner3D2/CSGCylinder3D" unique_id=218364524]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.010312311, 0)
operation = 2
radius = 0.15
height = 0.03
sides = 16
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Plates/CSGCombiner3D2" unique_id=1548327331]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.027119078, 0)
radius = 0.15
height = 0.02
[node name="CSGCombiner3D3" type="CSGCombiner3D" parent="Plates" unique_id=1506211353]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1214186, 0)
autosmooth = true
smoothing_angle = 103.9
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Plates/CSGCombiner3D3" unique_id=739830577]
radius = 0.2
height = 0.03
sides = 16
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="Plates/CSGCombiner3D3/CSGCylinder3D" unique_id=1882120753]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.010312311, 0)
operation = 2
radius = 0.15
height = 0.03
sides = 16
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="Plates/CSGCombiner3D3" unique_id=1904629745]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.027119078, 0)
radius = 0.15
height = 0.02
-98
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@@ -1,98 +0,0 @@
[gd_scene format=3 uid="uid://cwnwo4i28upap"]
[ext_resource type="Script" uid="uid://0y6wnjcsum6" path="res://Stations/item_dispenser.gd" id="1_gkb3v"]
[ext_resource type="PackedScene" uid="uid://dpot5qie20vf6" path="res://Items/burger.tscn" id="2_mep2a"]
[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="3_3xuvi"]
[ext_resource type="Texture2D" uid="uid://cexxfyw03hr81" path="res://Textures/1.png" id="4_1f5le"]
[ext_resource type="PackedScene" uid="uid://mpapt5mkbuao" path="res://Prefabs/slide_off_dome.tscn" id="5_mep2a"]
[sub_resource type="SphereShape3D" id="SphereShape3D_xmbo2"]
radius = 0.3
[sub_resource type="CylinderShape3D" id="CylinderShape3D_24d3s"]
radius = 0.3
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_di04w"]
albedo_texture = ExtResource("4_1f5le")
[node name="RawBurgerDispenser" type="StaticBody3D" unique_id=235630131]
script = ExtResource("1_gkb3v")
item_scene = ExtResource("2_mep2a")
[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=1523586273]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00070536137, 1.0645258, -0.002165556)
collision_layer = 65536
collision_mask = 65536
script = ExtResource("3_3xuvi")
snap_mode = 1
metadata/_custom_type_script = "uid://cquqe4f1m1sw6"
[node name="CollisionShape3D" type="CollisionShape3D" parent="XRToolsSnapZone" unique_id=2105824734]
shape = SubResource("SphereShape3D_xmbo2")
[node name="SlideOffDome" parent="." unique_id=1427609426 instance=ExtResource("5_mep2a")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=378049928]
shape = SubResource("CylinderShape3D_24d3s")
[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=1275577257]
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=1973748218]
radius = 0.3
sides = 32
[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=590219609]
transform = Transform3D(1, 0, 0, 0, 0.9532462, 0.30219492, 0, -0.30219492, 0.9532462, -0.1276815, 1.0521446, -0.052202225)
radius = 0.08300781
height = 0.028435059
sides = 16
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D3" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=177377476]
transform = Transform3D(1, 0, 0, 0, 0.9694763, 0.245185, 0, -0.245185, 0.9694763, 0.08106685, 1.0391599, -0.119440794)
radius = 0.08300781
height = 0.03
sides = 16
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D4" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=622291452]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.19005477, 1.0198405, 0.049397707)
radius = 0.08300781
height = 0.03
sides = 16
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D5" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=703594207]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.026051283, 1.0175319, 0.0042250156)
radius = 0.08300781
height = 0.03
sides = 16
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D6" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=955808722]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.05739355, 1.0197641, 0.13219571)
radius = 0.08300781
height = 0.03
sides = 16
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D7" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=1066788957]
transform = Transform3D(0.9111114, 0.40515354, 0.075673, -0.41123694, 0.8813372, 0.2326565, 0.027568169, -0.24309555, 0.9696106, 0.14799988, 1.0345665, 0.11710405)
radius = 0.08300781
height = 0.03
sides = 16
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D8" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=553053058]
transform = Transform3D(0.9541017, 0.29948288, 0, -0.29948288, 0.9541017, 0, 0, 0, 1, 0.041060925, 1.0337045, 0.18304396)
radius = 0.08300781
height = 0.03
sides = 16
material = SubResource("StandardMaterial3D_di04w")
[node name="CSGCylinder3D9" type="CSGCylinder3D" parent="CSGCombiner3D" unique_id=980376661]
transform = Transform3D(0.8510151, 0.22759955, 0.47325662, -0.16729629, 0.97174567, -0.16649997, -0.49778044, 0.06251989, 0.8650468, 0.2036674, 1.0335208, -0.024382353)
radius = 0.08300781
height = 0.03
sides = 16
material = SubResource("StandardMaterial3D_di04w")
-68
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@@ -1,68 +0,0 @@
extends StaticBody3D
const plate_wash_time: float = 3.0
@export_range(0.0, 10.0, 0.1) var wash_speed: float = 1.0
@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
@onready var progress_bar: ProgressBar3D = $ProgressBar3D
var time_washed: float = 0.0
var is_washing: bool = false
var plate: PlateController = null
func _ready() -> void:
if not progress_bar or progress_bar is not ProgressBar3D:
push_error("Sink missing reference to progressbar, or wrong type:", progress_bar)
snap_zone.has_picked_up.connect(_on_object_picked_up)
snap_zone.has_dropped.connect(_on_object_dropped)
progress_bar.override_fill_color(Color.DODGER_BLUE)
_refresh_progress_bar()
func _refresh_progress_bar() -> void:
progress_bar.set_progress(clampf(float(time_washed) / plate_wash_time, 0.0, 1.0))
progress_bar.set_bar_visible(is_washing)
func _on_object_picked_up(_item) -> void:
print("Sink: object picked up: ", _item)
plate = _item.get_node_or_null("PlateController") as PlateController
if plate:
is_washing = plate.is_dirty
if is_washing:
$AnimationPlayer.play("working")
$bubbles.show()
$water.show()
$GPUParticles3D.show()
func _on_object_dropped() -> void:
print("Sink: object drop ")
_reset_sink()
func _reset_sink():
time_washed = 0
is_washing = false
plate = null
$AnimationPlayer.play("RESET")
$water.hide()
$bubbles.hide()
$GPUParticles3D.hide()
_refresh_progress_bar()
func complete_washing():
plate.is_dirty = false
_reset_sink()
print("Sink washing complete!")
func _process(delta: float) -> void:
if is_washing:
time_washed += wash_speed * delta
_refresh_progress_bar()
print("Sink washing plate: ", time_washed)
if time_washed >= plate_wash_time:
complete_washing()
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uid://byh5j25mwt3oc
-276
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-240
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class_name Table
extends StaticBody3D
const GAME_MANAGER = preload("res://GameManager.gd")
@export var thinking_duration: float = 3.0
@export var primary_duration: float = 60.0
@export var friend_duration: float = 10.0
@export var eating_duration: float = 4.0
@onready var label_3d: Label3D = $Label3D
@onready var label_3d_time: Label3D = $Label3DTime
@onready var snap_zones: Array[XRToolsSnapZone] = []
@onready var progress_bar: ProgressBar3D = $ProgressBar3D
const lbl_thinking: String = "Thinking"
const lbl_gameover: String = "Game Over!"
const lbl_eating: String = "Eating..."
### Finite State Machine ####
enum TableState {
EMPTY, # Just finished eating or havent eaten yet
THINKING,
WAITING_PRIMARY, # Inital wait to be served
WAITING_FRIEND, # Waiting for friends food to arrive
EATING
}
## State is server-authoritative and synced (see table.tscn's Sync node);
## state transitions only ever run where NetworkManager.owns_world() is true
## (the whole station's _process is gated off elsewhere for non-owners, see
## NetworkManager._gate_station). The setters below just refresh the display,
## so both the server (via _setState) and clients (via incoming sync) show
## the same text. Use _setState(), never assign _state directly.
var _state: TableState = TableState.EMPTY: set = _set_state
var _state_time: float = 0.0: set = _set_state_time
var _state_duration: float = 0.0 # set in _set_state_time
var _unsatisfied_orders: Array[String] = []: set = _set_unsatisfied_orders
func _ready() -> void:
if not label_3d:
push_error("Table is missing reference to Label3D")
if not label_3d_time:
push_error("Table is missing reference to Label3DTime")
if not progress_bar or progress_bar is not ProgressBar3D:
push_error("Hob missing reference to progressbar, or wrong type:", progress_bar)
progress_bar.y_billboard = true
# Get snap_zones for plates, store in array snap_zones
for child in get_children():
var snap_zone_node = child as XRToolsSnapZone
if snap_zone_node:
snap_zones.append(snap_zone_node)
if snap_zones.is_empty():
push_error("Table is missing XRToolsSnapZone children")
return
for snap_zone_node in snap_zones:
snap_zone_node.has_picked_up.connect(_on_object_picked_up)
snap_zone_node.has_dropped.connect(_on_object_dropped)
set_process(true)
_setState(TableState.EMPTY)
func _on_object_picked_up(_item) -> void:
print("Table: object picked up: ", _item)
if _state == TableState.EATING:
return
_absorb_item_if_correct(_item)
func _on_object_dropped() -> void:
print("Table: object dropped ")
func _get_plate_from_item(_item: Node) -> PlateController:
return _item.get_children().filter(func(c): return c is PlateController).front() as PlateController
func _absorb_item_if_correct(_item: Node) -> void:
# Get plate controller in childer of _item (hopefully a plate XRpickable)
var plate = _get_plate_from_item(_item)
if not plate:
print("Table: held object is not a Plate")
return
print("Table: held a Plate!")
# Absorm items from the plate we want
for food_item in plate.container.contained_items:
print("Table: held a plate with FoodItem: ", food_item.id)
if food_item.id in _unsatisfied_orders:
print("Table: held FoodItem is in unsatisfied orders, removing it")
_unsatisfied_orders.erase(food_item.id)
GAME_MANAGER.money += food_item.sell_value
if _unsatisfied_orders.size() > 0 and _state != TableState.EATING:
_setState(TableState.WAITING_FRIEND)
# Table has everything it wants. Start eating
elif _unsatisfied_orders.is_empty() and _state != TableState.EATING:
_setState(TableState.EATING)
func place_order() -> void:
print("Table: place_order()")
var new_orders = _unsatisfied_orders.duplicate()
new_orders.append(GAME_MANAGER.get_random_meal())
new_orders.append(GAME_MANAGER.get_random_meal())
_set_unsatisfied_orders(new_orders)
func satisfyAllOrders() -> void:
print("Table: satisfyAllOrders()")
_unsatisfied_orders.clear()
clearAllPlates()
_setState(TableState.EMPTY)
func clearAllPlates() -> void:
print("Table: clearAllPlates()")
for snap_zone_node in snap_zones:
var held_object = snap_zone_node.picked_up_object
if not held_object:
continue
var plate = _get_plate_from_item(held_object)
if plate:
plate.container.clear()
plate.is_dirty = true
func _set_snap_zones_enabled(value: bool) -> void:
for zone in snap_zones:
zone.enabled = value
## Server-only state transition: sets the new state's timer and assigns
## _state (whose setter refreshes the display on every peer).
func _setState(newState: TableState) -> void:
print("Table set _state: ", TableState.keys()[newState])
match newState:
TableState.EMPTY:
_state_time = 5.0
_state_duration = 5.0
TableState.THINKING:
_state_time = thinking_duration
_state_duration = thinking_duration # Can't be done in _set_state(), will set duration inside timer
TableState.WAITING_PRIMARY:
_state_time = primary_duration
_state_duration = primary_duration
TableState.WAITING_FRIEND:
_state_time = friend_duration
_state_duration = friend_duration
TableState.EATING:
_state_time = eating_duration
_state_duration = eating_duration
_set_snap_zones_enabled(false)
_state = newState
## Pure presentation, driven off the current (locally authoritative or
## synced-from-server) state. Runs on every peer.
func _refresh_display() -> void:
match _state:
TableState.EMPTY:
progress_bar.set_bar_visible(false)
label_3d.text = "empty"
TableState.THINKING:
progress_bar.set_bar_visible(false)
label_3d.text = lbl_thinking
TableState.WAITING_PRIMARY:
label_3d.text = "%s\n%s" % [TableState.keys()[_state], "\n".join(_unsatisfied_orders)]
progress_bar.set_bar_visible(true)
progress_bar.override_fill_color(Color.RED if _state_time < 10 else Color.YELLOW)
TableState.WAITING_FRIEND:
label_3d.text = "%s\n%s" % [TableState.keys()[_state], "\n".join(_unsatisfied_orders)]
progress_bar.set_bar_visible(true)
progress_bar.override_fill_color(Color.RED if _state_time < 5 else Color.YELLOW)
TableState.EATING:
label_3d.text = lbl_eating
progress_bar.set_bar_visible(false)
label_3d_time.text = "%.1f" % _state_time
progress_bar.set_progress(clampf(float(_state_time) / _state_duration, 0.0, 1.0))
func _set_state(value: TableState) -> void:
_state = value
_refresh_display()
func _set_state_time(value: float) -> void:
_state_time = value
_refresh_display()
func _set_unsatisfied_orders(value: Array[String]) -> void:
_unsatisfied_orders = value
_refresh_display()
func _process(delta: float) -> void:
# Wait for state to finish
if _state_time > 0.0:
_state_time = max(0.0, _state_time - delta)
return
if GAME_MANAGER.game_state == GAME_MANAGER.GameState.GAME_OVER:
return
# When state timer is finished, do this stuff before moving to next state
match _state:
TableState.EMPTY:
print("Table State EMPTY finish")
_setState(TableState.THINKING)
TableState.THINKING:
print("Table State THINKING finish")
place_order()
_setState(TableState.WAITING_PRIMARY)
TableState.WAITING_PRIMARY:
print("Table State WAITING_PRIMARY finish")
label_3d.text = lbl_gameover
GAME_MANAGER.game_over()
TableState.WAITING_FRIEND:
print("Table State WAITING_FRIEND finish")
label_3d.text = lbl_gameover
GAME_MANAGER.game_over()
TableState.EATING:
print("Table State EATING finish")
clearAllPlates()
_set_snap_zones_enabled(true)
_setState(TableState.EMPTY)
-1
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@@ -1 +0,0 @@
uid://caeikc7e3igkd

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