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3 Commits
multi2
..
b7775e9de6
| Author | SHA1 | Date | |
|---|---|---|---|
| b7775e9de6 | |||
| 01587e3b9c | |||
| f4b2e687b5 |
+4
-4
@@ -45,7 +45,7 @@ static func get_combination_result(first_id: StringName, second_id: StringName)
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return get_item_scene(result_id)
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static func get_cooking_result(ingredient_id: StringName) -> PackedScene:
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static func get_cooking_result(ingredient_id: StringName) -> String:
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load_recipes()
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for cooked_id in _cooking_map.keys():
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var cook_defs = _cooking_map[cooked_id]
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@@ -53,12 +53,12 @@ static func get_cooking_result(ingredient_id: StringName) -> PackedScene:
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if typeof(cook_defs) == TYPE_ARRAY:
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for cook_def in cook_defs:
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if cook_def["ingredient"] == ingredient_id:
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return get_item_scene(cooked_id)
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return cooked_id
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else:
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var cook_def = cook_defs
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if cook_def["ingredient"] == ingredient_id:
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return get_item_scene(cooked_id)
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return null
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return cooked_id
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return ""
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static func get_cooking_time(ingredient_id: StringName) -> float:
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@@ -3,6 +3,7 @@
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[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="1_dlkho"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
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size = Vector3(1, 1, 1.0517578)
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[sub_resource type="SphereShape3D" id="SphereShape3D_dlkho"]
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radius = 0.3
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@@ -15,7 +16,8 @@ albedo_color = Color(1.1759251, 0.741115, 0.5692133, 1)
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[node name="Counter" type="StaticBody3D" unique_id=1487893288 groups=["station"]]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=692568688]
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[node name="CollisionShape3DCuttingBoard" type="CollisionShape3D" parent="." unique_id=706340473]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.025878906)
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shape = SubResource("BoxShape3D_24d3s")
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[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=1647380272 groups=["station"]]
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@@ -31,6 +33,7 @@ transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -0.000975132, 0)
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shape = SubResource("SphereShape3D_dlkho")
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[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=451757283]
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use_collision = true
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[node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D" unique_id=305755330]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.045776367, 0)
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@@ -64,8 +67,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.060837455, 0.12459713, 0.55
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radius = 0.025492515
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[node name="CSGBox3D6" type="CSGBox3D" parent="CSGCombiner3D" unique_id=187377667]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.060742255, 0.4885016, 0.0011152327)
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size = Vector3(0.56365967, 0.092285156, 0.42160034)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.060742255, 0.51602846, 0.0011152327)
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size = Vector3(0.56365967, 0.037231445, 0.42160034)
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material = SubResource("StandardMaterial3D_vlqg6")
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[node name="CSGBox3D6" type="CSGBox3D" parent="CSGCombiner3D/CSGBox3D6" unique_id=1146824846]
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+9
-4
@@ -2,8 +2,10 @@
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[ext_resource type="Script" uid="uid://bsn8vhv5adxdo" path="res://Stations/hob.gd" id="1_7jc4g"]
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[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="2_er1dp"]
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[ext_resource type="PackedScene" uid="uid://bxbocxdaayvwx" path="res://UI/progress_bar.tscn" id="3_7uuqv"]
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[ext_resource type="Script" uid="uid://bv7oracwmgre8" path="res://UI/progress_bar_3d.gd" id="3_zz9kp"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_kdxnr"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_vlqg6"]
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radius = 0.3
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@@ -20,7 +22,7 @@ properties/1/replication_mode = 1
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script = ExtResource("1_7jc4g")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1283846023]
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shape = SubResource("BoxShape3D_24d3s")
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shape = SubResource("BoxShape3D_kdxnr")
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[node name="XRToolsSnapZone" type="Area3D" parent="." unique_id=538157739]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5270121, 0)
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@@ -112,6 +114,9 @@ transform = Transform3D(0.94465846, 0, 0, 0, 0.94465846, 0, 0, 0, 0.94465846, -0
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operation = 2
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size = Vector3(0.9842529, 0.8349304, 0.072387695)
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[node name="Sync" type="MultiplayerSynchronizer" parent="."]
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root_path = NodePath("..")
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[node name="Sync" type="MultiplayerSynchronizer" parent="." unique_id=768992259]
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replication_config = SubResource("SceneReplicationConfig_np_hob")
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[node name="ProgressBar3D" parent="." unique_id=654673176 instance=ExtResource("3_7uuqv")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.74736404, -0.09216304)
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script = ExtResource("3_zz9kp")
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+26
-5
@@ -4,14 +4,29 @@ const RECIPE_MANAGER = preload("res://RecipeManager.gd")
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@export var cook_speed = 1
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@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
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@onready var progress_bar: ProgressBar3D = $ProgressBar3D
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var time_cooked = 0
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var cooking_result = null
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var cooking_result: String
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var cooking_result_time = 0
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func _ready() -> void:
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if not progress_bar or progress_bar is not ProgressBar3D:
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push_error("Hob missing reference to progressbar, or wrong type:", progress_bar)
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snap_zone.has_picked_up.connect(_on_object_picked_up)
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snap_zone.has_dropped.connect(_on_object_dropped)
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_refresh_progress_bar()
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func _refresh_progress_bar() -> void:
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var progress := 0.0
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if cooking_result and cooking_result_time > 0:
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progress = clampf(float(time_cooked) / cooking_result_time, 0.0, 1.0)
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#print("time_cooked: %s / cooking_result_time: %s = progress: %s" % [time_cooked, cooking_result_time, progress])
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progress_bar.set_progress(progress)
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progress_bar.set_bar_visible(not cooking_result.is_empty())
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progress_bar.override_fill_color(Color.RED if cooking_result == "charcoal" else Color.GREEN)
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func _on_object_picked_up(_item) -> void:
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print("Hob: object picked up: ", _item)
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@@ -23,21 +38,24 @@ func _on_object_picked_up(_item) -> void:
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return
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var result = RECIPE_MANAGER.get_cooking_result(_food_item.id)
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if not result:
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print("Hob: held a FoodItem that is not cookable, id: ", _food_item.id)
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print("Hob: held a FoodItem that is not cookable, id: %s result: %s" % [_food_item.id, result])
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return
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cooking_result = result
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cooking_result_time = RECIPE_MANAGER.get_cooking_time(_food_item.id)
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print("Hob: set cooking_result ", cooking_result)
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_refresh_progress_bar()
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func _on_object_dropped() -> void:
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print("Hob: object drop ")
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time_cooked = 0
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cooking_result = null
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cooking_result = ""
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cooking_result_time = 0
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_refresh_progress_bar()
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func convert_held_to_item(_item: PackedScene) -> void:
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func convert_held_to_item(_item: String) -> void:
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if not NetworkManager.owns_world():
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return
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print("Hob converting ", _item)
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@@ -50,7 +68,7 @@ func convert_held_to_item(_item: PackedScene) -> void:
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# Spawn the new item through the server so it replicates to every peer
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# (including late joiners), in the old item's position.
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var original_transform = old_pickable.global_transform
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var new_scene_instance = NetworkManager.spawn_item(_item.resource_path, original_transform)
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var new_scene_instance = NetworkManager.spawn_item(RECIPE_MANAGER.get_item_scene(_item).resource_path, original_transform)
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# Drop and free the old item and pick up the new one
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print("Hob freeing old_pickable ", old_pickable)
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@@ -62,8 +80,11 @@ func convert_held_to_item(_item: PackedScene) -> void:
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# If cooking something, progress cooking, when done, convert item
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func _process(delta: float) -> void:
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if cooking_result:
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#print("Hob cooking_result: ", cooking_result)
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time_cooked += cook_speed * delta
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_refresh_progress_bar()
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if time_cooked >= cooking_result_time:
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time_cooked = 0
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convert_held_to_item(cooking_result)
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+47
-28
@@ -1,40 +1,59 @@
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extends StaticBody3D
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const plate_wash_time: float = 3.0
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@export var plate_scene : PackedScene
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@export_range(0.0, 10.0, 0.1) var wash_speed: float = 1.0
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@onready var snap_zone: XRToolsSnapZone = $XRToolsSnapZone
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@onready var progress_bar: ProgressBar3D = $ProgressBar3D
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var progress: float = 0.0
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var time_washed: float = 0.0
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var is_washing: bool = false
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var plate: PlateController = null
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func _ready() -> void:
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if not plate_scene:
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push_error("Sink is missing reference to plate scene")
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if not progress_bar or progress_bar is not ProgressBar3D:
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push_error("Sink missing reference to progressbar, or wrong type:", progress_bar)
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snap_zone.has_picked_up.connect(_on_object_picked_up)
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snap_zone.has_dropped.connect(_on_object_dropped)
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progress_bar.override_fill_color(Color.DODGER_BLUE)
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_refresh_progress_bar()
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func _refresh_progress_bar() -> void:
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progress_bar.set_progress(clampf(float(time_washed) / plate_wash_time, 0.0, 1.0))
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progress_bar.set_bar_visible(is_washing)
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func _on_object_picked_up(_item) -> void:
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print("Sink: object picked up: ", _item)
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plate = _item.get_node_or_null("PlateController") as PlateController
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if plate:
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is_washing = plate.is_dirty
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func _on_object_dropped() -> void:
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print("Sink: object drop ")
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_reset_sink()
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func _reset_sink():
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time_washed = 0
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is_washing = false
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plate = null
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_refresh_progress_bar()
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func complete_washing():
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plate.is_dirty = false
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_reset_sink()
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print("Sink washing complete!")
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func _process(delta: float) -> void:
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var item = snap_zone.picked_up_object
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if not item:
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progress = 0
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return # Exit early since there's nothing to process
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var plate: PlateController = item.get_node_or_null("PlateController") as PlateController
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if plate:
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# Not dirty? Nothing to wash
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if not plate.is_dirty:
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return
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# Washing logic using the encapsulated property
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if progress >= plate_wash_time:
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plate.is_dirty = false # This automatically updates visibility and the container state!
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print("Sink washing complete!")
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else:
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progress += wash_speed * delta
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print("Sink washing plate: ", progress)
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# Sink empty, reset progress
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if not snap_zone.picked_up_object:
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progress = 0
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if is_washing:
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time_washed += wash_speed * delta
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_refresh_progress_bar()
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print("Sink washing plate: ", time_washed)
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if time_washed >= plate_wash_time:
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complete_washing()
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+6
-4
@@ -2,7 +2,7 @@
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[ext_resource type="Script" uid="uid://byh5j25mwt3oc" path="res://Stations/sink.gd" id="1_7hh4b"]
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[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="2_3ocod"]
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[ext_resource type="PackedScene" uid="uid://bp3v1jl8pctro" path="res://Containers/plate.tscn" id="2_ai6d4"]
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[ext_resource type="PackedScene" uid="uid://bxbocxdaayvwx" path="res://UI/progress_bar.tscn" id="4_1pinr"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
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@@ -16,7 +16,6 @@ properties/0/replication_mode = 1
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[node name="Sink" type="StaticBody3D" unique_id=2055277359 groups=["station"]]
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script = ExtResource("1_7hh4b")
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plate_scene = ExtResource("2_ai6d4")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=964735164]
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shape = SubResource("BoxShape3D_24d3s")
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@@ -41,6 +40,7 @@ shape = SubResource("SphereShape3D_dlkho")
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transform = Transform3D(1.1506689, 0, 0, 0, 2.334253, 0, 0, 0, 1, 0, 1.2831618, 0.06031096)
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operation = 2
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radial_segments = 20
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smooth_faces = false
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[node name="CSGTorus3D" type="CSGTorus3D" parent="CSGCombiner3D" unique_id=2055166617]
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transform = Transform3D(-4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0, 0.84928787, 0, 0.5107032, -0.20686007)
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@@ -81,6 +81,8 @@ transform = Transform3D(1.3113414e-07, 0.12955962, 0.99157166, 8.8817837e-16, 0.
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operation = 2
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size = Vector3(1.4033203, 1.2053223, 0.352417)
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[node name="Sync" type="MultiplayerSynchronizer" parent="."]
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root_path = NodePath("..")
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[node name="Sync" type="MultiplayerSynchronizer" parent="." unique_id=1601242574]
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replication_config = SubResource("SceneReplicationConfig_np_sink")
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[node name="ProgressBar3D" parent="." unique_id=654673176 instance=ExtResource("4_1pinr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8164611, -0.035980098)
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+34
-15
@@ -3,17 +3,17 @@ extends StaticBody3D
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const GAME_MANAGER = preload("res://GameManager.gd")
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@export var initial_thinking_time: float = 6
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@export var initial_primary_time: float = 60
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@export var initial_friend_time: float = 10
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@export var initial_eating_time: float = 4
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@export var thinking_duration: float = 6
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@export var primary_duration: float = 23
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@export var friend_duration: float = 10
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@export var eating_duration: float = 4
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@onready var label_3d: Label3D = $Label3D
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@onready var label_3d_time: Label3D = $Label3DTime
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@onready var snap_zones: Array[XRToolsSnapZone] = []
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@onready var progress_bar: ProgressBar3D = $ProgressBar3D
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||||
|
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const lbl_thinking: String = "Thinking..."
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const lbl_waiting_primary: String = "Waiting for food"
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const lbl_thinking: String = "..."
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const lbl_gameover: String = "Game Over!"
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const lbl_eating: String = "Eating..."
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||||
|
||||
@@ -35,13 +35,18 @@ enum TableState {
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## the same text. Use _setState(), never assign _state directly.
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var _state: TableState = TableState.EMPTY: set = _set_state
|
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var _state_time: float = 0.0: set = _set_state_time
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||||
var _state_duration: float = 0.0 # set in _set_state_time
|
||||
var _unsatisfied_orders: Array[String] = []: set = _set_unsatisfied_orders
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||||
|
||||
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||||
func _ready() -> void:
|
||||
if not label_3d:
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||||
push_error("Table is missing reference to Label3D")
|
||||
if not label_3d_time:
|
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push_error("Table is missing reference to Label3DTime")
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if not progress_bar or progress_bar is not ProgressBar3D:
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||||
push_error("Hob missing reference to progressbar, or wrong type:", progress_bar)
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progress_bar.y_billboard = true
|
||||
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||||
# Get snap_zones for plates, store in array snap_zones
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||||
for child in get_children():
|
||||
@@ -64,7 +69,6 @@ func _on_object_picked_up(_item) -> void:
|
||||
_absorb_item_if_correct(_item)
|
||||
|
||||
|
||||
|
||||
func _on_object_dropped() -> void:
|
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print("Table: object dropped ")
|
||||
|
||||
@@ -128,14 +132,19 @@ func _setState(newState: TableState) -> void:
|
||||
match newState:
|
||||
TableState.EMPTY:
|
||||
_state_time = 0.0
|
||||
_state_duration = 0.0
|
||||
TableState.THINKING:
|
||||
_state_time = initial_eating_time
|
||||
_state_time = eating_duration
|
||||
_state_duration = eating_duration # Can't be done in _set_state(), will set duration inside timer
|
||||
TableState.WAITING_PRIMARY:
|
||||
_state_time = initial_primary_time
|
||||
_state_time = primary_duration
|
||||
_state_duration = primary_duration
|
||||
TableState.WAITING_FRIEND:
|
||||
_state_time = initial_friend_time
|
||||
_state_time = friend_duration
|
||||
_state_duration = friend_duration
|
||||
TableState.EATING:
|
||||
_state_time = initial_eating_time
|
||||
_state_time = eating_duration
|
||||
_state_duration = eating_duration
|
||||
|
||||
_state = newState
|
||||
|
||||
@@ -143,19 +152,29 @@ func _setState(newState: TableState) -> void:
|
||||
## Pure presentation, driven off the current (locally authoritative or
|
||||
## synced-from-server) state. Runs on every peer.
|
||||
func _refresh_display() -> void:
|
||||
if not label_3d:
|
||||
return
|
||||
match _state:
|
||||
TableState.EMPTY:
|
||||
progress_bar.set_bar_visible(false)
|
||||
label_3d.text = "empty"
|
||||
TableState.THINKING:
|
||||
progress_bar.set_bar_visible(false)
|
||||
label_3d.text = lbl_thinking
|
||||
TableState.WAITING_PRIMARY, TableState.WAITING_FRIEND:
|
||||
TableState.WAITING_PRIMARY:
|
||||
label_3d.text = "%s\n%s" % [TableState.keys()[_state], "\n".join(_unsatisfied_orders)]
|
||||
progress_bar.set_bar_visible(true)
|
||||
progress_bar.override_fill_color(Color.RED if _state_time < 10 else Color.YELLOW)
|
||||
TableState.WAITING_FRIEND:
|
||||
label_3d.text = "%s\n%s" % [TableState.keys()[_state], "\n".join(_unsatisfied_orders)]
|
||||
progress_bar.set_bar_visible(true)
|
||||
progress_bar.override_fill_color(Color.RED if _state_time < 5 else Color.YELLOW)
|
||||
TableState.EATING:
|
||||
label_3d.text = lbl_eating
|
||||
if label_3d_time:
|
||||
progress_bar.set_bar_visible(false)
|
||||
|
||||
label_3d_time.text = "%.1f" % _state_time
|
||||
print("_state_duration = ", _state_duration)
|
||||
progress_bar.set_progress(clampf(float(_state_time) / _state_duration, 0.0, 1.0))
|
||||
|
||||
|
||||
|
||||
func _set_state(value: TableState) -> void:
|
||||
|
||||
+6
-1
@@ -2,6 +2,7 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://caeikc7e3igkd" path="res://Stations/table.gd" id="1_2vcpj"]
|
||||
[ext_resource type="Script" uid="uid://cquqe4f1m1sw6" path="res://addons/godot-xr-tools/objects/snap_zone.gd" id="1_8j1nt"]
|
||||
[ext_resource type="PackedScene" uid="uid://bxbocxdaayvwx" path="res://UI/progress_bar.tscn" id="3_kjf1i"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_24d3s"]
|
||||
|
||||
@@ -162,10 +163,14 @@ vertical_alignment = 0
|
||||
line_spacing = -15.0
|
||||
|
||||
[node name="Label3DTime" type="Label3D" parent="." unique_id=1534849507]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3306234, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4532461, 0)
|
||||
pixel_size = 0.003
|
||||
billboard = 2
|
||||
text = "20.1s"
|
||||
|
||||
[node name="Sync" type="MultiplayerSynchronizer" parent="." unique_id=2000411505]
|
||||
replication_config = SubResource("SceneReplicationConfig_np_table")
|
||||
|
||||
[node name="ProgressBar3D" parent="." unique_id=654673176 instance=ExtResource("3_kjf1i")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3676775, 0)
|
||||
y_billboard = true
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
[gd_scene format=3 uid="uid://bxbocxdaayvwx"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://bv7oracwmgre8" path="res://UI/progress_bar_3d.gd" id="1_ng8tm"]
|
||||
|
||||
[sub_resource type="ViewportTexture" id="ViewportTexture_copv3"]
|
||||
viewport_path = NodePath("Sprite3D/SubViewport")
|
||||
|
||||
[node name="ProgressBar3D" type="Node3D" unique_id=654673176]
|
||||
script = ExtResource("1_ng8tm")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="." unique_id=1484008334]
|
||||
pixel_size = 0.002
|
||||
texture = SubResource("ViewportTexture_copv3")
|
||||
|
||||
[node name="SubViewport" type="SubViewport" parent="Sprite3D" unique_id=35936518]
|
||||
transparent_bg = true
|
||||
size = Vector2i(320, 80)
|
||||
|
||||
[node name="ProgressBar" type="ProgressBar" parent="Sprite3D/SubViewport" unique_id=727723524]
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -150.0
|
||||
offset_top = -13.5
|
||||
offset_right = 150.0
|
||||
offset_bottom = 36.5
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
@@ -0,0 +1,33 @@
|
||||
extends Node3D
|
||||
class_name ProgressBar3D
|
||||
|
||||
@export var y_billboard: bool = false
|
||||
|
||||
@onready var progress_bar: ProgressBar = $Sprite3D/SubViewport/ProgressBar
|
||||
@onready var sprite_3d: Sprite3D = $Sprite3D
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
if not progress_bar:
|
||||
push_error("Progressbar3D missing reference to ProgressBar")
|
||||
if y_billboard:
|
||||
$Sprite3D.billboard = BaseMaterial3D.BillboardMode.BILLBOARD_FIXED_Y
|
||||
|
||||
func set_progress(value: float) -> void:
|
||||
print("ProgressBar set_progress: ", value)
|
||||
progress_bar.value = clamp(value, 0.0, 1.0) * 100
|
||||
|
||||
|
||||
func get_progress() -> float:
|
||||
return progress_bar.value
|
||||
|
||||
|
||||
func set_bar_visible(value: bool) -> void:
|
||||
progress_bar.visible = value
|
||||
|
||||
|
||||
func override_fill_color(color: Color) -> void:
|
||||
var style_box := StyleBoxFlat.new()
|
||||
style_box.bg_color = color
|
||||
# Override the 'fill' StyleBox on the ProgressBar
|
||||
progress_bar.add_theme_stylebox_override("fill", style_box)
|
||||
@@ -0,0 +1 @@
|
||||
uid://bv7oracwmgre8
|
||||
@@ -16,7 +16,8 @@
|
||||
"dd822d14-88e5-4790-808e-7d2cf7f79133",
|
||||
"784d5cd3-333a-40a9-b35f-3d0c73f00761",
|
||||
"21bc19f1-ee3c-4bbb-ab9a-07ec6123a823",
|
||||
"d93a31cd-d475-4c5a-87fc-983174b2594f"
|
||||
"d93a31cd-d475-4c5a-87fc-983174b2594f",
|
||||
"9d7ecbc4-db2a-4d09-9f40-ceed3cf98c00"
|
||||
]
|
||||
},
|
||||
{
|
||||
@@ -242,6 +243,13 @@
|
||||
"description": "",
|
||||
"category": "bf4ec62e-526e-4027-876f-0b22bd17f79a",
|
||||
"steps": []
|
||||
},
|
||||
{
|
||||
"uuid": "9d7ecbc4-db2a-4d09-9f40-ceed3cf98c00",
|
||||
"title": "Add test that a hob can chain cook",
|
||||
"description": "",
|
||||
"category": "bf4ec62e-526e-4027-876f-0b22bd17f79a",
|
||||
"steps": []
|
||||
}
|
||||
],
|
||||
"layout": {
|
||||
|
||||
Reference in New Issue
Block a user