[gd_scene format=3 uid="uid://mpapt5mkbuao"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_4m60m"] friction = 0.0 bounce = 1.0 [sub_resource type="SphereShape3D" id="SphereShape3D_nn8tr"] radius = 0.2752769 [node name="SlideOffDome" type="StaticBody3D" unique_id=1427609426] collision_layer = 7 physics_material_override = SubResource("PhysicsMaterial_4m60m") [node name="CollisionShape3D2" type="CollisionShape3D" parent="." unique_id=513124640] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.99165964, 0) shape = SubResource("SphereShape3D_nn8tr")