[gd_scene load_steps=7 format=3 uid="uid://cnetplayer0001"] [ext_resource type="Script" path="res://Player/player.gd" id="1_player"] [sub_resource type="SceneReplicationConfig" id="Repl_player"] properties/0/path = NodePath(".:head_xform") properties/0/spawn = true properties/0/replication_mode = 1 properties/1/path = NodePath(".:left_xform") properties/1/spawn = true properties/1/replication_mode = 1 properties/2/path = NodePath(".:right_xform") properties/2/spawn = true properties/2/replication_mode = 1 properties/3/path = NodePath(".:net_heartbeat") properties/3/spawn = true properties/3/replication_mode = 1 [sub_resource type="StandardMaterial3D" id="Mat_head"] albedo_color = Color(0.85, 0.7, 0.55, 1) [sub_resource type="BoxMesh" id="Mesh_head"] material = SubResource("Mat_head") size = Vector3(0.18, 0.24, 0.16) [sub_resource type="StandardMaterial3D" id="Mat_hand"] albedo_color = Color(0.2, 0.5, 0.9, 1) [sub_resource type="BoxMesh" id="Mesh_hand"] material = SubResource("Mat_hand") size = Vector3(0.09, 0.05, 0.12) [node name="Player" type="Node3D"] script = ExtResource("1_player") [node name="Avatar" type="Node3D" parent="."] [node name="Head" type="MeshInstance3D" parent="Avatar"] mesh = SubResource("Mesh_head") [node name="LeftHand" type="MeshInstance3D" parent="Avatar"] mesh = SubResource("Mesh_hand") [node name="RightHand" type="MeshInstance3D" parent="Avatar"] mesh = SubResource("Mesh_hand") [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("Repl_player")